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    [Plugin] Extrude Edges by Loft

    Scheduled Pinned Locked Moved Plugins
    70 Posts 33 Posters 61.1k Views 33 Watching
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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      Tremendous scripting and very welcome addition to 'must have' toolset 👍

      Download the free D'oh Book for SketchUp 📖

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      • soloS Offline
        solo
        last edited by

        Thanks TIG that solved that, now playtime!!

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • pilouP Offline
          pilou
          last edited by

          You make a plug by a day! 😮
          That is a good average 😄 😉

          PS An automatic order Selection curves will be fine for exemple in case of use plug like Grow by TIG? 😉
          loft1.png

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • TIGT Offline
            TIG Moderator
            last edited by

            Pilou you are cruel 😉

            There's the 3rd update of the day here http://forums.sketchucation.com/viewtopic.php?p=231137#p231137 - new FR lingvo by Didier... ☀

            TIG

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            • jason_marantoJ Offline
              jason_maranto
              last edited by

              Thank-you so much TIG for the cool new tool and the pictures to go along with it.

              Best,
              Jason.

              I create video tutorial series about several 2D & 3D graphics programs.

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              • teufT Offline
                teuf
                last edited by

                Wow !!
                Really a good plug. Relevant to do 3D.

                Thanx thanx thanx

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                • R Offline
                  rv1974
                  last edited by

                  Super! Thank you TIG so much!
                  Though it skips segments in the very first try.


                  ScreenShot109.jpg

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @rv1974 said:

                    Super! Thank you TIG so much!
                    Though it skips segments in the very first try.

                    Without the skp to try I'm unsure what's up...
                    Are the curves continuous - it would help it they had the same number of segments [although that IS meant to be coped with].
                    Can you post [or PM me] a skp displaying this glitch ?
                    😕

                    TIG

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                    • N Offline
                      notareal
                      last edited by

                      Nice work. Thanks!

                      Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                      • erikBE Offline
                        erikB
                        last edited by

                        Yet another, but very helpfull, extension of the (extrude) set.
                        Thanks very much TIG 👍
                        erikB

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                        • R Offline
                          rv1974
                          last edited by

                          @tig said:

                          @rv1974 said:

                          Super! Thank you TIG so much!
                          Though it skips segments in the very first try.

                          Without the skp to try I'm unsure what's up...
                          Are the curves continuous - it would help it they had the same number of segments [although that IS meant to be coped with].
                          Can you post [or PM me] a skp displaying this glitch ?
                          😕


                          loft.skp

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            I've tested your skp and I agree that the tool has a glitch - for some reason it's missing out a part of the mesh in the latter/earlier stages - the two versions I first illustrate below are by picking the curves in their reverse order - different bits get missed out...
                            The original has curves with varying edge counts...
                            In the 'copy' I edited the curves so each has 12 edges [or 24 for the S one] - to make them readily sub-dividable - now it works fine - so it must be a bug in the re-division of the edges to try and get them to match each other - also used in EEbyRails incidentally
                            I'll debug and get back to you...
                            In the meanwhile please use curves with more closely related edge counts - they will work... any number SHOULD work...
                            😒loftRAB-NETTO.pngloftRAB-NETTO - Copy.png

                            TIG

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              I see that the problem is that the 6-segment zigzag is being divided into pieces of four to match the 24-segment S-curve BUT at one point it's becoming 1 piece short [3] and at another one too many [5] so that the 'apportionment' of the edges goes wrong and it fails - so at least I have the effect... but now to find the cause 😒

                              TIG

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                              • mitcorbM Offline
                                mitcorb
                                last edited by

                                And what logically follows in the ExtrudeTools collection?
                                It was inevitable. Thank you, TIG

                                I take the slow, deliberate approach in my aimless wandering.

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                                • mitcorbM Offline
                                  mitcorb
                                  last edited by

                                  TIG:
                                  What would it take to make the resultant mesh into a Bezier mesh? Or am I talking about another tool?
                                  In other words after generating the mesh, you could modify it by Bezier control points that would allow you to pull and stretch the mesh like a rubber sheet, and even unfold some unwanted contortions.

                                  I take the slow, deliberate approach in my aimless wandering.

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    Thomthom is working on a Vertex-Editor. which I think would become the basis of this editing tool ?

                                    TIG

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                                    • P Offline
                                      Panga
                                      last edited by

                                      Thanks a lot TIG for this one !!

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                                      • TIGT Offline
                                        TIG Moderator
                                        last edited by

                                        There's an update of EEbyLoft - see the notes here: http://forums.sketchucation.com/viewtopic.php?p=231016#p231016

                                        Get the tool in the zipped set from here http://forums.sketchucation.com/viewtopic.php?p=217663#p217663

                                        TIG

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                                        • EarthMoverE Offline
                                          EarthMover
                                          last edited by

                                          UNREAL!!!!!! You are the man TIG!!!! 👍 👍

                                          I'm starting really wish you would take these algorithms and write a new plugin to handle making terrains similar to "From Contours" but without the rats nest of a mesh the native tool creates. Your meshes are so smooth. Google needs you on staff immediately with a nice fat salary so you can code to your hearts content!

                                          3D Artist at Clearstory 3D Imaging
                                          Guide Tool at Winning With Sketchup
                                          Content Creator at Skapeup

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                                          • C Offline
                                            chrisjk
                                            last edited by

                                            I don't know if this is another Mac peculiarity but I get very strange results. From three circles (two copies plus an original), when I would expect a cylinder to result, I get this:-

                                            Screen shot 2010-03-10 at 16.11.24.png

                                            I attach the skp file just in case there is something weird lurking in it.


                                            Twisted.skp

                                            Chris

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