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    Render this: LCD screen (light emitting material)

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    • D Offline
      dspace
      last edited by

      Just join, so just post....a quickie for the shine..but not the emitter..oops! 😉


      iphonexi.png

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      • R Offline
        robmoors
        last edited by

        Iphone sucks Android rules!!
        SUCK IT!!!!

        http://img.photobucket.com/albums/v244/Blaze_X/HTC Hero/HTCHero-1.jpg

        Vray for Sketchup
        Model by me
        HTC Hero

        Rob Moors
        Architecture Student

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        • Large_BlackL Offline
          Large_Black
          last edited by

          Hi to everyone, i would like to share my attempt.
          Rendered with Vray for SU, SU lines overlay, some level, color correction and DOF in PP.
          No light, only the emissive material of the phone.
          Sincerly Enrico

          http://img163.imageshack.us/img163/605/91784613.th.jpg

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          • W Offline
            wahoowetzel
            last edited by

            quick question with the LCD screens. I'm working on a LCD TV and I wanted to know if there is a way to in/decrease the amount light the image (screen material) emits without affecting the actual image's appearance. What I'm getting right now is a decent light level being emitted but the image is getting washed out. Any ideas?

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            • D Offline
              d12dozr
              last edited by

              What render app are you using?

              3D Printing with SketchUp Book
              http://goo.gl/f7ooYh

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              • Al HartA Offline
                Al Hart
                last edited by

                @wahoowetzel said:

                quick question with the LCD screens. I'm working on a LCD TV and I wanted to know if there is a way to in/decrease the amount light the image (screen material) emits without affecting the actual image's appearance. What I'm getting right now is a decent light level being emitted but the image is getting washed out. Any ideas?

                One trick you could try is to place an invisible, second face in front of the visible face. Make the second face the light - diffuse so the light only goes up - and then adjust the intensity of the invisible face get the lighting effect you want, without having it effect the illumination of the visible face.

                If you are using IRender nXt, you would illuminate the visible face with "self glow", - a setting which make it seem illuminated without emitting illumination, and make the invisible face a diffuse light. By placing the two faces in separate lighting channels, then you can use the post-processing image editor to quickly adjust the lighting intensities and effects of the two faces without having to re-render ay of the scene.

                Al Hart

                http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                IRender nXt from Render Plus

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                • N Offline
                  nomeradona
                  last edited by

                  Keyshots.. real time about 2 minutes

                  http://i334.photobucket.com/albums/m421/nomeradona_1234/Iphone_keyshots.jpg

                  visit my blog: http://www.nomeradona.blogspot.com

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                  • N Offline
                    nomeradona
                    last edited by

                    some parodies

                    Iphone captains speaking...

                    http://i334.photobucket.com/albums/m421/nomeradona_1234/iphone30.jpg

                    "all man will have"... the main goal of mr.mac

                    http://i334.photobucket.com/albums/m421/nomeradona_1234/iphone27.jpg

                    visit my blog: http://www.nomeradona.blogspot.com

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                    • pyrolunaP Offline
                      pyroluna
                      last edited by

                      Hey everyone
                      I'm still sort of new here but hey this is fun. I notice people seem to have the same ideas... just a little while back I modeled an i-phone so I could test light-emitting materials in v-ray for SU. So I'll just post the renders...
                      This one is lighted with an interior hdri... maybe the result's a little too darkThis one is lighted with a sun system... so the screen brightness is way too low... just as it would be in real life on a very sunny day...


                      And this is the sketchup file. Enjoy! I took the measurements from my own i-phone, and scaled everything by a factor 10. Though I didn't put in all the details...

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                      • W Offline
                        wahoowetzel
                        last edited by

                        Thanks Al,

                        I'm using the new Vray for Sketchup but I think I might be able to adapt some of your method to accomplish what I'm after.

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                        • marked001M Offline
                          marked001
                          last edited by

                          here's an old,noisy Maxwell rendering..

                          *edit... reading is fundamental.. LCD screen...whoops, sorry.

                          http://img166.imageshack.us/img166/3710/tv1by9.jpg

                          http://www.revision21vis.com

                          instagram: revi21on

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