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    [Plugin] Extrude Edges by Rails

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    • K 離線
      kostas_designer
      最後由 編輯

      A force of SU nature!!
      Really cool!
      Great job, Tig! 👍

      Here is some first trying:


      Acquisizione a schermo intero 17112009 8.37.59.jpg


      Acquisizione a schermo intero 17112009 8.38.50.jpg


      Acquisizione a schermo intero 17112009 8.39.25.jpg


      Acquisizione a schermo intero 17112009 8.40.03.jpg

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      • TIGT 離線
        TIG Moderator
        最後由 編輯

        @unknownuser said:

        Humhum 😉
        Seems we must have possibility to reverse rails before apply the plug! 😮
        [attachment=0:1pr20x36]<!-- ia0 -->falsebug.png<!-- ia0 -->[/attachment:1pr20x36]

        I am looking how to fix this within the script - to fix it manually for now use scale -1 on the profile about the profile's centre...

        TIG

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        • pilouP 離線
          pilou
          最後由 編輯

          Humhum 😉
          Seems we must have possibility to reverse rails before apply the plug! 😮
          falsebug.png


          false_bug.skp

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • pilouP 離線
            pilou
            最後由 編輯

            The curious thing is that the Rail2 is a "straight line"
            So must be divided , then welded
            But result seems no reproductible and gives some nusty result 😮
            bug.png

            PS A multi-profils along Rail1 rail2 will be sweet too ☀

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • mitcorbM 離線
              mitcorb
              最後由 編輯

              Pilou:
              I had similar results with the construction points on several attempts. Once, with rails made by Freehand tool and once with profile and rails made by Welded segments for profile and rails and once by smoothing out the profile with added arcs and Welding.
              Since TIG said the script was mostly stable, I figured that there would be some of this to happen.

              I take the slow, deliberate approach in my aimless wandering.

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              • TIGT 離線
                TIG Moderator
                最後由 編輯

                @mitcorb said:

                Pilou:
                I had similar results with the construction points on several attempts. Once, with rails made by Freehand tool and once with profile and rails made by Welded segments for profile and rails and once by smoothing out the profile with added arcs and Welding.
                Since TIG said the script was mostly stable, I figured that there would be some of this to happen.

                Can you all give as much info about the failures as possible [PM me small skps if appropriate] Ruby Console messages etc - I want to debug this glitch 😒

                TIG

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                • mitcorbM 離線
                  mitcorb
                  最後由 編輯

                  TIG:
                  Thanks for the Example skp.
                  I will try to provide you with examples as time permits. And I have been observing the Ruby console.
                  My last experiment was with Polyline Divider as the profile and rails from Fredo's Bezier collection. I got the mesh ok, but of course, the math complexity reversed and crisscrossed the beginning and ending copies of the profile causing an oblate spheroid bulge(same shape as an American football) and wings like Pilou's harlequin flying fish. However, there was no comment in the console.
                  Unfortunately the file is saved on my home machine. I will have to send it later.

                  I take the slow, deliberate approach in my aimless wandering.

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                  • jeff hammondJ 離線
                    jeff hammond
                    最後由 編輯

                    hey TIG
                    here's a problem i've run into sometimes in an instance where it seems it should work. i'm only getting partial results in this case.
                    any ideas?


                    railQ.skp

                    dotdotdot

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                    • pilouP 離線
                      pilou
                      最後由 編輯

                      With the Jeff curve
                      I have black crosses in the v7 😮
                      and a false surface in the V6 😉

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • jeff hammondJ 離線
                        jeff hammond
                        最後由 編輯

                        using that same file, here's another weird thing i can't figure out. (a video's probably easiest for me because i don't have to type as much 😄)

                        (at first, it shows the problem i was previously talking about)
                        after that, i copy/move the profile and each rail the same amount along the red axis.. then end up with entirely different results.
                        ?

                        [flash=640,385:lwa8fguo]http://www.youtube.com/v/LN5Q9KjU9m0&hl=en_US&fs=1&[/flash:lwa8fguo]

                        dotdotdot

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                        • jeff hammondJ 離線
                          jeff hammond
                          最後由 編輯

                          here's another question/problem i'm seeing..

                          it seems like the grid should line up according to the corresponding segments of the two rails (the 2rails being at the top&bottom of this picture)
                          .
                          click pic for larger

                          like this, there's a kink being created in the surface along the left edge (which is somewhat visible in the inset picture..the surface drops down prior to rising because it appears the grid line is in the wrong place).. i guess i could make the surface bigger than needed and trim away some of the outer edges but that's not really optimal.. if it's fixable, i think it's worth fixing.

                          thanks a ton for figuring all this stuff out ❗ 😄

                          dotdotdot

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                          • TIGT 離線
                            TIG Moderator
                            最後由 編輯

                            These problems seem to relate to the way the vertices in the the curves are ordered. They are reordered by the script before making the mesh... BUT obviously not well enough in some cases.

                            If you explode the three curves in your railQ.skp in turn and then immediately weld them back into new curves they make the mesh perfectly... So my re-order and weld's must vary somewhere...

                            I'll look at the ordering algorithms etc and release an update asap... 😒

                            TIG

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                            • D 離線
                              Daniel S
                              最後由 編輯

                              Amazing TIG!!!
                              Thanky you!!!

                              How about an option to maintain height?
                              In your script shape curves scale in both the height and width dimensions. It will be great to have an option to remove the association between the height scaling from the width scaling for some models.

                              As an example: here is what your script make:
                              2.gif

                              And here with Maintain height:
                              1.gif

                              Daniel S

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                              • jeff hammondJ 離線
                                jeff hammond
                                最後由 編輯

                                @tig said:

                                These problems seem to relate to the way the vertices in the the curves are ordered. They are reordered by the script before making the mesh... BUT obviously not well enough in some cases.

                                didn't even realize vertices were in a particular order 😄 .. is the grid example something to do with the order as well or something different?

                                daniel, that's going into a different territory in that the profile changes as it moves along the rails (the halfcircle doesn't remain the same in terms of shape).. if something like that is possible in SU then i have another request that's similar though different.. i'll hold off on asking for now 😄

                                dotdotdot

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                                • P 離線
                                  Panga
                                  最後由 編輯

                                  Thanks a lot for this new tool, it'll be very usefull !!

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                                  • pilouP 離線
                                    pilou
                                    最後由 編輯

                                    When you want draw a "straight" curve line with some number of segments for fit with other curves for The TIG Plug
                                    Draw a line, Right Click Divide then Weld = some painful 😮

                                    A more quicky trick 💭
                                    Draw a polyline of 1 segment by the BezierSpline of Fredo6
                                    Then Right Click / Convert to Segmentor and enter the number of segments 😉
                                    Et voilà 💚

                                    It's a pity than we can't draw an arc circle "Straight" or scale it to 0 or Bulge =0 ! 😡

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • MALAISEM 離線
                                      MALAISE
                                      最後由 編輯

                                      TIG some Champagne ?
                                      Amazing tool made by TIG 👍 👍
                                      MALAISE

                                      La Connaissance n'a de valeur que partagée

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                                      • X 離線
                                        xrok1
                                        最後由 編輯

                                        great plug thanks!
                                        maybe you could combine this with edges by edges then have the option to pick just 1 rail or 2? one more function, one less plugin! 😄

                                        “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                        http://www.Twilightrender.com try it!

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                                        • X 離線
                                          xrok1
                                          最後由 編輯

                                          Jeff, i found that if you explode the rails then weld them again that the problem is fixed. at least for me.

                                          “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                          http://www.Twilightrender.com try it!

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                                          • TIGT 離線
                                            TIG Moderator
                                            最後由 編輯

                                            @xrok1 said:

                                            Jeff, i found that if you explode the rails then weld them again that the problem is fixed. at least for me.

                                            This is the temporary fix... I'm incorporating this into the code so the glitches don't happen... However that makes new glitches which I'm now fixing............. 🤓

                                            TIG

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