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    [Plugin] Extrude Edges by Rails

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    • TIGT Offline
      TIG Moderator
      last edited by

      @unknownuser said:

      Next will be Coon'Surface? โ˜€
      (just add the oposite profile as Rail 3 ๐Ÿ˜„

      Pilou ! ๐Ÿ˜ 
      One step at a ๐Ÿ˜‰ time...

      TIG

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      • E Offline
        Ecuadorian
        last edited by

        Pilou, you want SketchUp to become MoI. Each one has its own. ๐Ÿ˜„

        -Miguel Lescano
        Subscribe to my house plans YouTube channel! (30K+ subs)

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        • pilouP Offline
          pilou
          last edited by

          Now there are distant cousins ๐Ÿ˜„

          If you take the previus 3 curves without connection between them you will obtain these flying fishes ๐Ÿ˜„
          (click image if scrollbar)

          exo.png

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • T Offline
            tomot
            last edited by

            Looks like it has a lot of potential, ๐ŸŽ‰ I have not had time to try it yet.
            I was wondering if you had included, "Triangulate" or "Quad" face options?

            cheers!

            [my plugins](http://thingsvirtual.blogspot.ca/)
            tomot

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            • N Offline
              notareal
              last edited by

              Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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              • K Offline
                kostas_designer
                last edited by

                A force of SU nature!!
                Really cool!
                Great job, Tig! ๐Ÿ‘

                Here is some first trying:


                Acquisizione a schermo intero 17112009 8.37.59.jpg


                Acquisizione a schermo intero 17112009 8.38.50.jpg


                Acquisizione a schermo intero 17112009 8.39.25.jpg


                Acquisizione a schermo intero 17112009 8.40.03.jpg

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  @unknownuser said:

                  Humhum ๐Ÿ˜‰
                  Seems we must have possibility to reverse rails before apply the plug! ๐Ÿ˜ฎ
                  [attachment=0:1pr20x36]<!-- ia0 -->falsebug.png<!-- ia0 -->[/attachment:1pr20x36]

                  I am looking how to fix this within the script - to fix it manually for now use scale -1 on the profile about the profile's centre...

                  TIG

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                  • pilouP Offline
                    pilou
                    last edited by

                    Humhum ๐Ÿ˜‰
                    Seems we must have possibility to reverse rails before apply the plug! ๐Ÿ˜ฎ
                    falsebug.png


                    false_bug.skp

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • pilouP Offline
                      pilou
                      last edited by

                      The curious thing is that the Rail2 is a "straight line"
                      So must be divided , then welded
                      But result seems no reproductible and gives some nusty result ๐Ÿ˜ฎ
                      bug.png

                      PS A multi-profils along Rail1 rail2 will be sweet too โ˜€

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • mitcorbM Offline
                        mitcorb
                        last edited by

                        Pilou:
                        I had similar results with the construction points on several attempts. Once, with rails made by Freehand tool and once with profile and rails made by Welded segments for profile and rails and once by smoothing out the profile with added arcs and Welding.
                        Since TIG said the script was mostly stable, I figured that there would be some of this to happen.

                        I take the slow, deliberate approach in my aimless wandering.

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          @mitcorb said:

                          Pilou:
                          I had similar results with the construction points on several attempts. Once, with rails made by Freehand tool and once with profile and rails made by Welded segments for profile and rails and once by smoothing out the profile with added arcs and Welding.
                          Since TIG said the script was mostly stable, I figured that there would be some of this to happen.

                          Can you all give as much info about the failures as possible [PM me small skps if appropriate] Ruby Console messages etc - I want to debug this glitch ๐Ÿ˜’

                          TIG

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                          • mitcorbM Offline
                            mitcorb
                            last edited by

                            TIG:
                            Thanks for the Example skp.
                            I will try to provide you with examples as time permits. And I have been observing the Ruby console.
                            My last experiment was with Polyline Divider as the profile and rails from Fredo's Bezier collection. I got the mesh ok, but of course, the math complexity reversed and crisscrossed the beginning and ending copies of the profile causing an oblate spheroid bulge(same shape as an American football) and wings like Pilou's harlequin flying fish. However, there was no comment in the console.
                            Unfortunately the file is saved on my home machine. I will have to send it later.

                            I take the slow, deliberate approach in my aimless wandering.

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                            • jeff hammondJ Offline
                              jeff hammond
                              last edited by

                              hey TIG
                              here's a problem i've run into sometimes in an instance where it seems it should work. i'm only getting partial results in this case.
                              any ideas?


                              railQ.skp

                              dotdotdot

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                              • pilouP Offline
                                pilou
                                last edited by

                                With the Jeff curve
                                I have black crosses in the v7 ๐Ÿ˜ฎ
                                and a false surface in the V6 ๐Ÿ˜‰

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • jeff hammondJ Offline
                                  jeff hammond
                                  last edited by

                                  using that same file, here's another weird thing i can't figure out. (a video's probably easiest for me because i don't have to type as much ๐Ÿ˜„)

                                  (at first, it shows the problem i was previously talking about)
                                  after that, i copy/move the profile and each rail the same amount along the red axis.. then end up with entirely different results.
                                  ?

                                  [flash=640,385:lwa8fguo]http://www.youtube.com/v/LN5Q9KjU9m0&hl=en_US&fs=1&[/flash:lwa8fguo]

                                  dotdotdot

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                                  • jeff hammondJ Offline
                                    jeff hammond
                                    last edited by

                                    here's another question/problem i'm seeing..

                                    it seems like the grid should line up according to the corresponding segments of the two rails (the 2rails being at the top&bottom of this picture)
                                    .
                                    click pic for larger

                                    like this, there's a kink being created in the surface along the left edge (which is somewhat visible in the inset picture..the surface drops down prior to rising because it appears the grid line is in the wrong place).. i guess i could make the surface bigger than needed and trim away some of the outer edges but that's not really optimal.. if it's fixable, i think it's worth fixing.

                                    thanks a ton for figuring all this stuff out โ— ๐Ÿ˜„

                                    dotdotdot

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      These problems seem to relate to the way the vertices in the the curves are ordered. They are reordered by the script before making the mesh... BUT obviously not well enough in some cases.

                                      If you explode the three curves in your railQ.skp in turn and then immediately weld them back into new curves they make the mesh perfectly... So my re-order and weld's must vary somewhere...

                                      I'll look at the ordering algorithms etc and release an update asap... ๐Ÿ˜’

                                      TIG

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                                      • D Offline
                                        Daniel S
                                        last edited by

                                        Amazing TIG!!!
                                        Thanky you!!!

                                        How about an option to maintain height?
                                        In your script shape curves scale in both the height and width dimensions. It will be great to have an option to remove the association between the height scaling from the width scaling for some models.

                                        As an example: here is what your script make:
                                        2.gif

                                        And here with Maintain height:
                                        1.gif

                                        Daniel S

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                                        • jeff hammondJ Offline
                                          jeff hammond
                                          last edited by

                                          @tig said:

                                          These problems seem to relate to the way the vertices in the the curves are ordered. They are reordered by the script before making the mesh... BUT obviously not well enough in some cases.

                                          didn't even realize vertices were in a particular order ๐Ÿ˜„ .. is the grid example something to do with the order as well or something different?

                                          daniel, that's going into a different territory in that the profile changes as it moves along the rails (the halfcircle doesn't remain the same in terms of shape).. if something like that is possible in SU then i have another request that's similar though different.. i'll hold off on asking for now ๐Ÿ˜„

                                          dotdotdot

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                                          • P Offline
                                            Panga
                                            last edited by

                                            Thanks a lot for this new tool, it'll be very usefull !!

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