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    [Plugin] VisMap - Layer/Scene Visibility Map

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    • Bob JamesB Offline
      Bob James
      last edited by

      I like Jim's layout better, but would still prefer Layer(0) at the beginning (but that's not a show stopper).

      i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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      • chrisglasierC Offline
        chrisglasier
        last edited by

        @bob james said:

        I like Jim's layout better, but would still prefer Layer(0) at the beginning (but that's not a show stopper).

        Forgive me if I have missed something but isn't layer0 always going to have to be the active layer and should not appear at all? If not it seems there will be lots of complications with reassignment/hiding.

        Both seem to ignore the scene name problem!

        Chris

        With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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        • TIGT Offline
          TIG Moderator
          last edited by

          'Layer0' is most often used as the current layer - you then put 'assembled' groups/components/etc on other layers to control visibility. However, you can set any layer as the 'active' one BUT it's not recommended without a good reason... An example would be you are puttings dimensions on the model and want them all to be on layer 'DIMS' - make that the active layer, add the dimensions [you can then switch them on and off separated from everything else] BUT remember to go back to active=Layer0 afterwards otherwise chaos will ensue...

          TIG

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          • chrisglasierC Offline
            chrisglasier
            last edited by

            @tig said:

            'Layer0' is most often used as the current layer - you then put 'assembled' groups/components/etc on other layers to control visibility. However, you can set any layer as the 'active' one BUT it's not recommended without a good reason...

            Ah yes I should have written ... "always going to have to be the active layer" when using VisMap

            With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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            • M Offline
              MartinRinehart
              last edited by

              @chrisglasier said:

              "always going to have to be the active layer" when using VisMap

              Actually, Chris, I'd turn Layer0 off, if I could. In my tutorial I teach the common gospel re Layer0, but I don't believe it. I consider a model incomplete until Layer0 is empty.

              Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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              • chrisglasierC Offline
                chrisglasier
                last edited by

                @martinrinehart said:

                @chrisglasier said:

                "always going to have to be the active layer" when using VisMap

                Actually, Chris, I'd turn Layer0 off, if I could. In my tutorial I teach the common gospel re Layer0, but I don't believe it. I consider a model incomplete until Layer0 is empty.

                Yes I agree, empty, active and not an option in VisMap! Otherwise if you try and hide another layer that is active you will get an alert "You cannot hide an active layer" or something like that.

                With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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                • M Offline
                  MartinRinehart
                  last edited by

                  Sorted layer names.

                  These two are not in the .zip yet. Please rename "vismap.txt" to "vismap.js", try them in .../Plugins/Vismap and let me know.

                  Thanks.


                  vismap.txt


                  vismap.rb

                  Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                  • chrisglasierC Offline
                    chrisglasier
                    last edited by

                    @martinrinehart said:

                    Sorted layer names.

                    These two are not in the .zip yet. Please rename "vismap.txt" to "vismap.js", try them in .../Plugins/Vismap and let me know.

                    Thanks.

                    Just in case you want feedback here are two screenshots. Layer0 is empty, active and visible in all scenes. Some other layers also seem incorrectly checked - awkward to crosscheck though.
                    vismap1 230909.png
                    vismap2 230909.png

                    Perhaps the VIs strings did not get sorted (see top row, which was presumably previously level0).

                    And you really ought to address the awkwardness of the scene names and disappearing headers and unnecessary buttons (in my opinion,of course!).

                    Chris

                    With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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                    • Bob JamesB Offline
                      Bob James
                      last edited by

                      Alphabetizing works great. πŸ‘

                      It still has a problem with pre-existing models with many layers and many scenes. I tried a new approach: I deleted all but one scene and re-saved the model with a different name. VisMap still would not load the layer names. (see attached)

                      Another request: Since you can have multiple models open at the same time, wouldn't it be a good idea to have the file name in the VisMap dialog box title?


                      ![After clicking on "Get Data from Model"](/uploads/imported_attachments/M321_Screenshot2009-09-25at4.54.52PM.JPG "After clicking on "Get Data from Model"")

                      i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                      • M Offline
                        MartinRinehart
                        last edited by

                        @bob james said:

                        Alphabetizing works great. πŸ‘

                        It still has a problem with ...

                        Bob, I need a sample model.

                        @bob james said:

                        Since you can have multiple models open at the same time

                        I also need a Mac. Will look at the name thing.

                        Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                        • M Offline
                          MartinRinehart
                          last edited by

                          @chrisglasier said:

                          Perhaps the VIs strings did not get sorted (see top row, which was presumably previously level0).

                          Can you send me a model? Post here or MartinRinehart at gmail dot com.

                          @chrisglasier said:

                          And you really ought to address the awkwardness of the scene names and disappearing headers and unnecessary buttons (in my opinion,of course!).

                          Ground-up rebuild, but not anytime soon. Scene names should be in a separate window you can move/size to suit. Title should be in a frame you can fold away. Scene #s should be frozen. You should have Ctrl/+, Ctrl/- to adjust size....

                          Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                          • chrisglasierC Offline
                            chrisglasier
                            last edited by

                            @martinrinehart said:

                            Can you send me a model?

                            Please download sceneModel R1.4.zip from here.

                            With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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                            • chrisglasierC Offline
                              chrisglasier
                              last edited by

                              @unknownuser said:

                              The Layers SU Window is small, redimensionable, fully interactive and has a table scrolling. Furthermore, it allows to add / remove layers and configure them dynamically. You will miss however the Sorting into alphabetical order! Fredo

                              Just for the sake of good order:

                              On a PC you can sort layers alphabetically by clicking on "Name."

                              Pedantically

                              Chris

                              With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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                              • M Offline
                                MartinRinehart
                                last edited by

                                Thanks to you guys, I've now reproduced the issue in a modest model. Probably closing in on the solution, though I won't be on it any longer, today.

                                Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @chrisglasier said:

                                  Just for the sake of good order:

                                  On a PC you can sort layers alphabetically by clicking on "Name."

                                  Pedantically

                                  Chris

                                  Chris, You are right actually. You can also sort them by visible / invisible and by color.
                                  We should sometime look at what the SU engineers are doing in the native application πŸ˜„

                                  Fredo

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                                  • Bob JamesB Offline
                                    Bob James
                                    last edited by

                                    @chrisglasier said:

                                    Please download sceneModel R1.4.zip from here.

                                    Page not found

                                    We're sorry, but we were unable to locate the page you requested.

                                    i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                                    • chrisglasierC Offline
                                      chrisglasier
                                      last edited by

                                      @bob james said:

                                      @chrisglasier said:

                                      Please download sceneModel R1.4.zip from here.

                                      A Google alert this morning Hong Kong time says it has recovered the page (I must have made some balls up with the new R1.05 plugin attachment), and it seems OK from here. I have also sent a copy of the zip as a reply to your email.

                                      Thanks (and apologises).

                                      Chris

                                      PS Martin did you have the same problem?

                                      With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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                                      • M Offline
                                        MartinRinehart
                                        last edited by

                                        Gentlemen:

                                        This pair should be smarter about which boxes are initially checked.


                                        Ruby


                                        Rename to "vismap.js"

                                        Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                                        • EdsonE Offline
                                          Edson
                                          last edited by

                                          it did not work for me on mac.


                                          vismap_0928.png

                                          edson mahfuz, architect| porto alegre β€’ brasil
                                          http://www.mahfuz.arq.br

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                                          • Bob JamesB Offline
                                            Bob James
                                            last edited by

                                            @martinrinehart said:

                                            Bob, I need a sample model.

                                            I took my main model (40MB) and started deleting layers (after I had deleted all but one scene). It initially had 205 layers and 22 scenes. After each set of deletions (about 20 at a time), I updated the scene and saved the model, then tried to "Get Data From Model". [VisMap dated 28 Sep 2009]
                                            I finally had to delete ALL the layers except Layer(0) before VisMap would "Get Data from Model". (See Attached)

                                            The really weird thing is that the file is still 13.6MB!!!!!!(See Attached)
                                            I can send you this if you can handle 14MB.

                                            This suggested something not right in how SU handles "something". How could a model with nothing in it be 13.6MB ❓ ❓


                                            VisMap after all the layers were removed.


                                            ![Shows the "empty" model is still 13.6MB](/uploads/imported_attachments/Qc7T_Screenshot2009-09-28at5.35.12PM.png "Shows the "empty" model is still 13.6MB")

                                            i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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