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    [Plugin] GhostComp - v1.4a - 31 Oct 18

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    • A Offline
      aea
      last edited by

      YES , WORKING , THANKS .

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      • X Offline
        xrok1
        last edited by

        a perfect companion to fur. πŸ˜„ no? πŸ˜•

        β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

        http://www.Twilightrender.com try it!

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        • X Offline
          xrok1
          last edited by

          is there a reason this plug hides the geometry as well as the layer? if it just hid the layer one could use wireframe ghost but still render it, but with the geometry being hidden too it doesn't work that way. 😒 any work around for this?

          β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

          http://www.Twilightrender.com try it!

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          • M Offline
            Magnus123
            last edited by

            Hi Fredo thanks for this awesome plugin! i have a question.... first mi render motor is vray, when i turn a component into a ghost, when i render the components it just a cube a surface or anything depending of the component, theres no way to render the original component being a ghost? the case is that i dont want to render the geometry that the plugins does, only the original component....thank you very much!

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            • thomthomT Offline
              thomthom
              last edited by

              @magnus123 said:

              Hi Fredo thanks for this awesome plugin! i have a question.... first mi render motor is vray, when i turn a component into a ghost, when i render the components it just a cube a surface or anything depending of the component, theres no way to render the original component being a ghost? the case is that i dont want to render the geometry that the plugins does, only the original component....thank you very much!

              No - there is no proxy function in VfSU. Yet!

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • M Offline
                Magnus123
                last edited by

                πŸ˜‰ ok thom thanks for answering mate! i hope that, Yet! its very soon it would be very good! God bless you and thanks for everything!

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                • S Offline
                  Starling75
                  last edited by

                  Hi, when I try to copy/paste a component + its ghost component generated in a file "1" into another file, it seems, that the relation between them is broken ...

                  It would be very handy to preserve the relation between original component and ghost during transportation between files.
                  For example wireframe ghost of a highpoly tree takes a while to generate and it isn't practical to do it every time you insert the tree into new model ..

                  Very nice toolset Fredo πŸ˜„

                  http://www.starlingarch.cz

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                  • fredo6F Offline
                    fredo6
                    last edited by

                    @starling75 said:

                    Hi, when I try to copy/paste a component + its ghost component generated in a file "1" into another file, it seems, that the relation between them is broken ...

                    It would be very handy to preserve the relation between original component and ghost during transportation between files.
                    For example wireframe ghost of a highpoly tree takes a while to generate and it isn't practical to do it every time you insert the tree into new model ..

                    Very nice toolset Fredo πŸ˜„

                    You should keep in mind that GhostComp is a conceptual plugin. Really, what it does should be done in native by SU, and in a much more efficient way. To preserve the links between files for components is simply not possible with the Ruby API as it is today.

                    Fredo

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                    • A Offline
                      ALFRED
                      last edited by

                      Hello! I am from Russia. Warning! my english is very bad!, Thanks Fredo for a magnificent plug-in πŸ‘ , it some kind of rescue for users of weak computers at work in 3d window, by the way, would be very abruptly if this plug-in could be used as "Vray Proxy" πŸ˜‰ Π‘an Vray use the Ghost components during visualization?

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                      • fredo6F Offline
                        fredo6
                        last edited by

                        @alfred said:

                        Hello! I am from Russia. Warning! my english is very bad!, Thanks Fredo for a magnificent plug-in πŸ‘ , it some kind of rescue for users of weak computers at work in 3d window, by the way, would be very abruptly if this plug-in could be used as "Vray Proxy" πŸ˜‰ Π‘an Vray use the Ghost components during visualization?

                        Pavel,

                        I don't know VRay, but I doubt the concept of proxy for Vray matches Ghostcomp.
                        Actually, Ghostcomp is really conceptual. This is a good example of what Sketchup should do natively, in much better and simple way, including being able to connect the concept to rendering software.

                        Fredo

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @alfred said:

                          Π‘an Vray use the Ghost components during visualization?

                          V-Ray for SketchUp cannot currently use proxies.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • Y Offline
                            yolibs
                            last edited by

                            to make a render is it necessary to turn components to their real version???
                            or they can be in ghost version?
                            pls i need help!!

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                            • GaieusG Offline
                              Gaieus
                              last edited by

                              Yes, unfortunately.

                              Gai...

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                              • R Offline
                                rv1974
                                last edited by

                                This tool is essential for those who send files with repetitive components to 3ds max.
                                Unfortunatly only after removing this tool I solved the "grey out menus" problem. Is there any chance to update it?

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @rv1974 said:

                                  This tool is essential for those who send files with repetitive components to 3ds max.
                                  Unfortunatly only after removing this tool I solved the "grey out menus" problem. Is there any chance to update it?

                                  Have you updated your FredoLib files? I think most the issues lied within that library, not in the individual plugins. (with an odd exception)

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • R Offline
                                    rv1974
                                    last edited by

                                    @thomthom said:

                                    @rv1974 said:

                                    This tool is essential for those who send files with repetitive components to 3ds max.
                                    Unfortunatly only after removing this tool I solved the "grey out menus" problem. Is there any chance to update it?

                                    Have you updated your FredoLib files? I think most the issues lied within that library, not in the individual plugins. (with an odd exception)

                                    Yes I used latest lib pack (not 100% sure). Today I'll try it once more

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      Fredo

                                      I've found a glitch with the code in 'GhostCompAlgo.rb'

                                      def onActivePathChanged(*args)
                                      	path = Sketchup.active_model.active_path
                                      	return unless path
                                      	comp = path.last
                                          return unless comp.valid? ###<<<
                                      	return unless is_ghost?(comp)
                                      	ask_confirmation comp
                                      end
                                      

                                      If you don't include the extra line I've indicated with ###<<< then you get weird errors in the Ruby Console if you have been editing and then deleting Components... This simple fix ignores recently deleted components etc so no errors...

                                      TIG

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Tig the ghost killer cleaner πŸ’š πŸ‘

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • T Offline
                                          tfdesign
                                          last edited by

                                          Ghostbusters? πŸ˜‰

                                          My book "Let's SketchUp!" Download from here

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                                          • M Offline
                                            mandar1983
                                            last edited by

                                            Hello,

                                            I have used ghost plug in to make proxy out of original object..
                                            I have kept object in proxy format and exported it to kerkythea.
                                            When i render it in kerkythea proxy object rendered without material why so?? Do we have convert the back to original form before exporting it into kerkythea every time??

                                            Also i have some issues regarding camera in kerkythea. i have placed 3 cameras in the scene and have exported to kerkythea, but whenever i open the scene, i could not find the camera on the same location i have placed it? is it any kind of bug in kerkythea?? or there is some problem in my SU and kerkythea or somthing else?? ple help

                                            Regards,
                                            MANDAR

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