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    [Plugin] GhostComp - v1.4a - 31 Oct 18

    Scheduled Pinned Locked Moved Plugins
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    • A
      aea
      last edited by

      No working GHOSTCOMP ?


      uu.JPG


      ij.JPG

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      • Chris FullmerC
        Chris Fullmer
        last edited by

        Perhaps you have a group selected instead of a component?

        Chris

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

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        • R
          Ruturaj
          last edited by

          Hi Fredo,

          Thanks you very much ................... 😍

          Thanks,
          RuturaJ

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          • A
            aea
            last edited by

            YES , WORKING , THANKS .

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            • X
              xrok1
              last edited by

              a perfect companion to fur. πŸ˜„ no? πŸ˜•

              β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

              http://www.Twilightrender.com try it!

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              • X
                xrok1
                last edited by

                is there a reason this plug hides the geometry as well as the layer? if it just hid the layer one could use wireframe ghost but still render it, but with the geometry being hidden too it doesn't work that way. 😒 any work around for this?

                β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                http://www.Twilightrender.com try it!

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                • M
                  Magnus123
                  last edited by

                  Hi Fredo thanks for this awesome plugin! i have a question.... first mi render motor is vray, when i turn a component into a ghost, when i render the components it just a cube a surface or anything depending of the component, theres no way to render the original component being a ghost? the case is that i dont want to render the geometry that the plugins does, only the original component....thank you very much!

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                  • thomthomT
                    thomthom
                    last edited by

                    @magnus123 said:

                    Hi Fredo thanks for this awesome plugin! i have a question.... first mi render motor is vray, when i turn a component into a ghost, when i render the components it just a cube a surface or anything depending of the component, theres no way to render the original component being a ghost? the case is that i dont want to render the geometry that the plugins does, only the original component....thank you very much!

                    No - there is no proxy function in VfSU. Yet!

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • M
                      Magnus123
                      last edited by

                      πŸ˜‰ ok thom thanks for answering mate! i hope that, Yet! its very soon it would be very good! God bless you and thanks for everything!

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                      • S
                        Starling75
                        last edited by

                        Hi, when I try to copy/paste a component + its ghost component generated in a file "1" into another file, it seems, that the relation between them is broken ...

                        It would be very handy to preserve the relation between original component and ghost during transportation between files.
                        For example wireframe ghost of a highpoly tree takes a while to generate and it isn't practical to do it every time you insert the tree into new model ..

                        Very nice toolset Fredo πŸ˜„

                        http://www.starlingarch.cz

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                        • fredo6F
                          fredo6
                          last edited by

                          @starling75 said:

                          Hi, when I try to copy/paste a component + its ghost component generated in a file "1" into another file, it seems, that the relation between them is broken ...

                          It would be very handy to preserve the relation between original component and ghost during transportation between files.
                          For example wireframe ghost of a highpoly tree takes a while to generate and it isn't practical to do it every time you insert the tree into new model ..

                          Very nice toolset Fredo πŸ˜„

                          You should keep in mind that GhostComp is a conceptual plugin. Really, what it does should be done in native by SU, and in a much more efficient way. To preserve the links between files for components is simply not possible with the Ruby API as it is today.

                          Fredo

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                          • A
                            ALFRED
                            last edited by

                            Hello! I am from Russia. Warning! my english is very bad!, Thanks Fredo for a magnificent plug-in πŸ‘ , it some kind of rescue for users of weak computers at work in 3d window, by the way, would be very abruptly if this plug-in could be used as "Vray Proxy" πŸ˜‰ Π‘an Vray use the Ghost components during visualization?

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                            • fredo6F
                              fredo6
                              last edited by

                              @alfred said:

                              Hello! I am from Russia. Warning! my english is very bad!, Thanks Fredo for a magnificent plug-in πŸ‘ , it some kind of rescue for users of weak computers at work in 3d window, by the way, would be very abruptly if this plug-in could be used as "Vray Proxy" πŸ˜‰ Π‘an Vray use the Ghost components during visualization?

                              Pavel,

                              I don't know VRay, but I doubt the concept of proxy for Vray matches Ghostcomp.
                              Actually, Ghostcomp is really conceptual. This is a good example of what Sketchup should do natively, in much better and simple way, including being able to connect the concept to rendering software.

                              Fredo

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                              • thomthomT
                                thomthom
                                last edited by

                                @alfred said:

                                Π‘an Vray use the Ghost components during visualization?

                                V-Ray for SketchUp cannot currently use proxies.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • Y
                                  yolibs
                                  last edited by

                                  to make a render is it necessary to turn components to their real version???
                                  or they can be in ghost version?
                                  pls i need help!!

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                                  • GaieusG
                                    Gaieus
                                    last edited by

                                    Yes, unfortunately.

                                    Gai...

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                                    • R
                                      rv1974
                                      last edited by

                                      This tool is essential for those who send files with repetitive components to 3ds max.
                                      Unfortunatly only after removing this tool I solved the "grey out menus" problem. Is there any chance to update it?

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                                      • thomthomT
                                        thomthom
                                        last edited by

                                        @rv1974 said:

                                        This tool is essential for those who send files with repetitive components to 3ds max.
                                        Unfortunatly only after removing this tool I solved the "grey out menus" problem. Is there any chance to update it?

                                        Have you updated your FredoLib files? I think most the issues lied within that library, not in the individual plugins. (with an odd exception)

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • R
                                          rv1974
                                          last edited by

                                          @thomthom said:

                                          @rv1974 said:

                                          This tool is essential for those who send files with repetitive components to 3ds max.
                                          Unfortunatly only after removing this tool I solved the "grey out menus" problem. Is there any chance to update it?

                                          Have you updated your FredoLib files? I think most the issues lied within that library, not in the individual plugins. (with an odd exception)

                                          Yes I used latest lib pack (not 100% sure). Today I'll try it once more

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                                          • TIGT
                                            TIG Moderator
                                            last edited by

                                            Fredo

                                            I've found a glitch with the code in 'GhostCompAlgo.rb'

                                            def onActivePathChanged(*args)
                                            	path = Sketchup.active_model.active_path
                                            	return unless path
                                            	comp = path.last
                                                return unless comp.valid? ###<<<
                                            	return unless is_ghost?(comp)
                                            	ask_confirmation comp
                                            end
                                            

                                            If you don't include the extra line I've indicated with ###<<< then you get weird errors in the Ruby Console if you have been editing and then deleting Components... This simple fix ignores recently deleted components etc so no errors...

                                            TIG

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