sketchucation logo sketchucation
    • 登入
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    [Plugin] Blend ver 1.12.

    已排程 已置頂 已鎖定 已移動 Plugins
    80 貼文 35 Posters 65.1k 瀏覽 35 Watching
    正在載入更多貼文
    • 從舊到新
    • 從新到舊
    • 最多點贊
    回覆
    • 在新貼文中回覆
    登入後回覆
    此主題已被刪除。只有擁有主題管理權限的使用者可以查看。
    • Dave RD 離線
      Dave R
      最後由 編輯

      This is a useful plugin. Well, for me it was until I installed the latest version (1.5). Now I get what you see in the attached screen shot. Unfortunately I installed over the previous version. Keep working at it. I'm sure you'll get it all working.

      Thank you.
      Blend.jpg

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

      1 條回覆 最後回覆 回覆 引用 0
      • D 離線
        Daniel S
        最後由 編輯

        Thank you for adding color blending 😍 😍 😍

        I have problems with this new version too (I use SU7).

        Sometimes work with results like the ones Dave R post above.
        In other cases the plugin dosen´t do anything and prints this in the ruby console:

        Error: #<NoMethodError: undefined method back_material' for #<Sketchup::Edge:0x67b7f70>> C:/Archivos de programa/Google/Google SketchUp 7/Plugins/sublend.rb:68:in blend'
        C:/Archivos de programa/Google/Google SketchUp 7/Plugins/sublend.rb:270
        C:/Archivos de programa/Google/Google SketchUp 7/Plugins/sublend.rb:248:in `call'

        Daniel S

        1 條回覆 最後回覆 回覆 引用 0
        • W 離線
          watkins
          最後由 編輯

          Dear Kirill,

          It might be a good idea to post versions 1.0 to 1.5 as the later versions seem to be problematic. Version 1.0 seemed to work quite nicely. I too have over-written previous versions and so cannot go back a step or two.

          Kind regards,
          Bob

          1 條回覆 最後回覆 回覆 引用 0
          • W 離線
            watkins
            最後由 編輯

            Dear Kirill,

            Version 5 doesn't seem to work in SU Pro 7, even for simple shapes, but don't give up.


            Blending two circles.jpg


            Blending two squares.jpg

            1 條回覆 最後回覆 回覆 引用 0
            • W 離線
              watkins
              最後由 編輯

              Thanks for posting versions 1.2 and 1.4. I will test them out with areas. Previously, I only tested this plugin with arcs, and that still works in V1.5.

              1 條回覆 最後回覆 回覆 引用 0
              • B 離線
                blajnov
                最後由 編輯

                @watkins said:

                Dear Kirill,

                It might be a good idea to post versions 1.0 to 1.5 as the later versions seem to be problematic. Version 1.0 seemed to work quite nicely. I too have over-written previous versions and so cannot go back a step or two.

                Kind regards,
                Bob

                There are three previous versions:
                v 1.2
                v 1.3
                v 1.4
                Rename files in sublend.rb


                sublend__1.2.rb


                sublend_1.4.rb


                sublend_1.3.rb

                1 條回覆 最後回覆 回覆 引用 0
                • K 離線
                  kirill2008
                  最後由 編輯

                  Guys, I don't know yet how to prevent skin (mesh) turning inside out 😞 The point is that script processes vertices with corresponding indices: so maybe flipping normal or 180 degrees rotation (or 90) of one of 2 faces may help.
                  Missing triangles (they vanished after color blending feature addition) have come back now 😄 (ver. 1.6)
                  Error messages kind of "undefined method `back_material' for... " debugged (I guess 😄 ).

                  1 條回覆 最後回覆 回覆 引用 0
                  • W 離線
                    watkins
                    最後由 編輯

                    Dear Kirill,

                    Here is a quick question. You mention Sketchup 6 in both the first post and in the introduction to your plugin. Does this plugin work well in version 6? Many people have migrated to version 7, although with little added benefit.

                    Keep going, you are doing a great job.

                    Kind regards,
                    Bob

                    1 條回覆 最後回覆 回覆 引用 0
                    • C 離線
                      cosycat
                      最後由 編輯

                      Thanks for all of the updates, this is really getting there. I have noticed that the result (v6) does depend on the order in which the points are drawn (for closed shapes at least) - this might explain some of the inside out results people are getting.
                      Quick example, the numbers show the order in which the upper shape points were added
                      bendtwist.jpg

                      1 條回覆 最後回覆 回覆 引用 0
                      • K 離線
                        kirill2008
                        最後由 編輯

                        Ver 1.6 demo videos:
                        Filtration capabilities video:
                        [flash=425,344:17c3bm6v]http://www.youtube.com/v/Pml0gn-5fuY&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:17c3bm6v]

                        Blending between different types of entities demo:
                        [flash=425,344:17c3bm6v]http://www.youtube.com/v/0gchAp7Yje8&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:17c3bm6v]

                        Fixing inside out problem variant:
                        [flash=425,344:17c3bm6v]http://www.youtube.com/v/6PvRKfzm-g4&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:17c3bm6v]
                        As cosycat mentioned:

                        @cosycat said:

                        the result (v6) does depend on the order in which the points are drawn

                        1 條回覆 最後回覆 回覆 引用 0
                        • olisheaO 離線
                          olishea
                          最後由 編輯

                          WOW. This is an awesome plugin. I tried using skin.rb for meshing between edges but it never worked for mac (i think). so im glad you can do it with this plugin!!

                          Amazing work, one of the best plugins around. the modeling possibilities are endless, I'm loving it!

                          oli

                          1 條回覆 最後回覆 回覆 引用 0
                          • utilerU 離線
                            utiler
                            最後由 編輯

                            Kirill2008,
                            Have you thought about adding a path function to this script?
                            [see attached]
                            Blend-Path.png

                            Your generosity is much appreciated, I only wish I knew ruby too so I could reply the favor....

                            Just Curious...

                            1 條回覆 最後回覆 回覆 引用 0
                            • K 離線
                              kirill2008
                              最後由 編輯

                              @utiler said:

                              Have you thought about adding a path function to this script?

                              Yes, I think about it almost every day (and some times night 😄 too). I want to add a path processing very much, but it looks like such task is less obvious than already implemented algorithm. And maybe it's better to make a brand-new plugin with path processing, because it will work the other way than existing plugin.
                              Ver. 1.7. demo video, shows blending between face and construction point and context menu "Blend" command usage.
                              [flash=425,344:269yb5p5]http://www.youtube.com/v/-dfMofxc3pw&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:269yb5p5]

                              I don't know yet how to implement custumization of context menu items, so "Blend" command appears always when more than 1 object is selected

                              1 條回覆 最後回覆 回覆 引用 0
                              • kenK 離線
                                ken
                                最後由 編輯

                                Not sure how you are fixing the inside out problem. I can't tell exactly what you are doing. Could you please try again?

                                Thanks in advance

                                Ken

                                Fight like your the third monkey on Noah's Ark gangway.

                                1 條回覆 最後回覆 回覆 引用 0
                                • B 離線
                                  Ben Ritter
                                  最後由 編輯

                                  Kirill,

                                  Thank you so much for the script, very useful.

                                  Is there a bug with the blending of colors, I can't seem to get that to work?

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • K 離線
                                    kirill2008
                                    最後由 編輯

                                    @unknownuser said:

                                    Not sure how you are fixing the inside out problem. I can't tell exactly what you are doing. Could you please try again?
                                    Ken

                                    I'm flipping the face normal (lower one).

                                    @ben ritter said:

                                    Is there a bug with the blending of colors, I can't seem to get that to work?

                                    Maybe. Note that color blending enabled only for 2 faces yet (does not work for curves, edges and construction points) and both face front material and face back material has to differ from default one. Hope that helps.

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • K 離線
                                      kirill2008
                                      最後由 編輯

                                      Olishea, glad to hear sublend works on mac 👍 (I was just going to ask someone to try it on mac). Thank's for testing and feedback and happy blendings 😄
                                      Ofcourse it's not my achievement 😄 , it's just because ruby is cross platform.

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • K 離線
                                        kirill2008
                                        最後由 編輯

                                        Now the implementation of interaction is in progress (it is not yet stable so ver 1.8 will appear a little bit later). I think that interaction ability will solve (more or less) the inside out problem. I mean it will be easier to fix it by moving, rotating and/or flipping one of the initial faces and the result mesh or set of intermediate faces/curves will refresh automatically. This will be the step towards path processing also.
                                        [flash=425,344:f7q8z0yv]http://www.youtube.com/v/IYS69O6idg8&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:f7q8z0yv]

                                        1 條回覆 最後回覆 回覆 引用 0
                                        • GaieusG 離線
                                          Gaieus
                                          最後由 編輯

                                          Come on, Kirill, this is too much for me today. 😮 😲 😕 😒

                                          Gai...

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • EarthMoverE 離線
                                            EarthMover
                                            最後由 編輯

                                            Mr Krillshot....fantastic work and dedication to continually improving your script. Can't wait to see v. 1.8! Thanks so much!

                                            3D Artist at Clearstory 3D Imaging
                                            Guide Tool at Winning With Sketchup
                                            Content Creator at Skapeup

                                            1 條回覆 最後回覆 回覆 引用 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 3 / 4
                                            • 第一個貼文
                                              最後的貼文
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement