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    [Plugin] Blend ver 1.12.

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    • kenK Offline
      ken
      last edited by

      Note sure if it me or note. But I tried V3 and was pleased with the results, however, V4 does not seem to display the same results. Note, I dont' have V3 any more, as I copied over the script, so this is from memory.

      I particular like how if blended a square to a circle, now every time the output has folds or is not a straight blend from the square to the circle.

      Ken

      Fight like your the third monkey on Noah's Ark gangway.

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      • mitcorbM Offline
        mitcorb
        last edited by

        yeah, I had a gap between the originating curve and the next intervening step toward the destination curve. Easily knitted together with line tool, and so forth, but just mentioning.

        I take the slow, deliberate approach in my aimless wandering.

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        • utilerU Offline
          utiler
          last edited by

          This is a nice plugin, mate! I'm going to play!!!!

          purpose/expression/purpose/....

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          • T Offline
            tomot
            last edited by

            Nice plugin! but still needs some tweaking.
            I find it first works with a new fresh startup screen. but then the more experimenting I do with Blend the more inconsistant the results become, finally the Bend of the left Y's in the picture did not take place at all.

            Error; #<NoMethodError; undefined method `vertices' for nil;NilClass>
            C;/Program Files (x86)/Google/Google SketchUp 7/Plugins/sublend.rb;45;in `blend'
            C;/Program Files (x86)/Google/Google SketchUp 7/Plugins/sublend.rb;174
            C;/Program Files (x86)/Google/Google SketchUp 7/Plugins/sublend.rb;153;in `call'
            
            

            please don't give up!


            y.png

            [my plugins](http://thingsvirtual.blogspot.ca/)
            tomot

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            • K Offline
              kirill2008
              last edited by

              Color blending demo video (for Daniel S ๐Ÿ˜‰ ๐Ÿ˜ž
              [flash=425,344:1ki2zgl4]http://www.youtube.com/v/CqqRssCqONk&hl=ru&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:1ki2zgl4]

              cosycat, please try ver. 1.5. I tried to solve the problem of missing mesh pieces.

              tomot, I'll try to find out, what's the problem with rotated Y's...

              And speaking about the 3'd curve (the path): looks like, it demands a kind of major refactoring ๐Ÿ˜• It is more complex task than I thought and it will take a little time...

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              • T Offline
                tomot
                last edited by

                I don't want you to misunderstand. This is not only related to the "y" shape. Other shapes have produced the same inconsistent results in SU 7.
                another example:
                make 2 identical closed shapes, scale one larger, apply bend, same code error occurs

                cheers.

                [my plugins](http://thingsvirtual.blogspot.ca/)
                tomot

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                • K Offline
                  kirill2008
                  last edited by

                  @tomot said:

                  I don't want you to misunderstand. This is not only related to the "y" shape. Other shapes have produced the same inconsistent results in SU 7.
                  another example:
                  make 2 identical closed shapes, scale one larger, apply bend, same code error occurs

                  Looks like it is SU7 issue... SU6 processes correctly:
                  [flash=425,344:1p1mvbbo]http://www.youtube.com/v/1D8WUYsS9hw&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:1p1mvbbo]
                  When processing faces it is necessary to select them by single click (not a fence).

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                  • majidM Offline
                    majid
                    last edited by

                    woooow...it would be a dreamy plugin if no bugs!!..I gave it a try , but it seems that previous versions were better on freehand lines, while the last version doesn't works fine... also on closed line doesn;t works at all (su 6)..seeing forward to see the improvements mate btw thanks thanx thanx! ๐Ÿ‘

                    My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      This is a useful plugin. Well, for me it was until I installed the latest version (1.5). Now I get what you see in the attached screen shot. Unfortunately I installed over the previous version. Keep working at it. I'm sure you'll get it all working.

                      Thank you.
                      Blend.jpg

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

                      %

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                      • D Offline
                        Daniel S
                        last edited by

                        Thank you for adding color blending ๐Ÿ˜ ๐Ÿ˜ ๐Ÿ˜

                        I have problems with this new version too (I use SU7).

                        Sometimes work with results like the ones Dave R post above.
                        In other cases the plugin dosenยดt do anything and prints this in the ruby console:

                        Error: #<NoMethodError: undefined method back_material' for #<Sketchup::Edge:0x67b7f70>> C:/Archivos de programa/Google/Google SketchUp 7/Plugins/sublend.rb:68:in blend'
                        C:/Archivos de programa/Google/Google SketchUp 7/Plugins/sublend.rb:270
                        C:/Archivos de programa/Google/Google SketchUp 7/Plugins/sublend.rb:248:in `call'

                        Daniel S

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                        • W Offline
                          watkins
                          last edited by

                          Dear Kirill,

                          It might be a good idea to post versions 1.0 to 1.5 as the later versions seem to be problematic. Version 1.0 seemed to work quite nicely. I too have over-written previous versions and so cannot go back a step or two.

                          Kind regards,
                          Bob

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                          • W Offline
                            watkins
                            last edited by

                            Dear Kirill,

                            Version 5 doesn't seem to work in SU Pro 7, even for simple shapes, but don't give up.


                            Blending two circles.jpg


                            Blending two squares.jpg

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                            • W Offline
                              watkins
                              last edited by

                              Thanks for posting versions 1.2 and 1.4. I will test them out with areas. Previously, I only tested this plugin with arcs, and that still works in V1.5.

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                              • B Offline
                                blajnov
                                last edited by

                                @watkins said:

                                Dear Kirill,

                                It might be a good idea to post versions 1.0 to 1.5 as the later versions seem to be problematic. Version 1.0 seemed to work quite nicely. I too have over-written previous versions and so cannot go back a step or two.

                                Kind regards,
                                Bob

                                There are three previous versions:
                                v 1.2
                                v 1.3
                                v 1.4
                                Rename files in sublend.rb


                                sublend__1.2.rb


                                sublend_1.4.rb


                                sublend_1.3.rb

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                                • K Offline
                                  kirill2008
                                  last edited by

                                  Guys, I don't know yet how to prevent skin (mesh) turning inside out ๐Ÿ˜ž The point is that script processes vertices with corresponding indices: so maybe flipping normal or 180 degrees rotation (or 90) of one of 2 faces may help.
                                  Missing triangles (they vanished after color blending feature addition) have come back now ๐Ÿ˜„ (ver. 1.6)
                                  Error messages kind of "undefined method `back_material' for... " debugged (I guess ๐Ÿ˜„ ).

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                                  • W Offline
                                    watkins
                                    last edited by

                                    Dear Kirill,

                                    Here is a quick question. You mention Sketchup 6 in both the first post and in the introduction to your plugin. Does this plugin work well in version 6? Many people have migrated to version 7, although with little added benefit.

                                    Keep going, you are doing a great job.

                                    Kind regards,
                                    Bob

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                                    • C Offline
                                      cosycat
                                      last edited by

                                      Thanks for all of the updates, this is really getting there. I have noticed that the result (v6) does depend on the order in which the points are drawn (for closed shapes at least) - this might explain some of the inside out results people are getting.
                                      Quick example, the numbers show the order in which the upper shape points were added
                                      bendtwist.jpg

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                                      • K Offline
                                        kirill2008
                                        last edited by

                                        Ver 1.6 demo videos:
                                        Filtration capabilities video:
                                        [flash=425,344:17c3bm6v]http://www.youtube.com/v/Pml0gn-5fuY&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:17c3bm6v]

                                        Blending between different types of entities demo:
                                        [flash=425,344:17c3bm6v]http://www.youtube.com/v/0gchAp7Yje8&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:17c3bm6v]

                                        Fixing inside out problem variant:
                                        [flash=425,344:17c3bm6v]http://www.youtube.com/v/6PvRKfzm-g4&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:17c3bm6v]
                                        As cosycat mentioned:

                                        @cosycat said:

                                        the result (v6) does depend on the order in which the points are drawn

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                                        • olisheaO Offline
                                          olishea
                                          last edited by

                                          WOW. This is an awesome plugin. I tried using skin.rb for meshing between edges but it never worked for mac (i think). so im glad you can do it with this plugin!!

                                          Amazing work, one of the best plugins around. the modeling possibilities are endless, I'm loving it!

                                          oli

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                                          • utilerU Offline
                                            utiler
                                            last edited by

                                            Kirill2008,
                                            Have you thought about adding a path function to this script?
                                            [see attached]
                                            Blend-Path.png

                                            Your generosity is much appreciated, I only wish I knew ruby too so I could reply the favor....

                                            purpose/expression/purpose/....

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