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    [Plugin] Blend ver 1.12.

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    • W Offline
      watkins
      last edited by

      Thanks for posting versions 1.2 and 1.4. I will test them out with areas. Previously, I only tested this plugin with arcs, and that still works in V1.5.

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      • B Offline
        blajnov
        last edited by

        @watkins said:

        Dear Kirill,

        It might be a good idea to post versions 1.0 to 1.5 as the later versions seem to be problematic. Version 1.0 seemed to work quite nicely. I too have over-written previous versions and so cannot go back a step or two.

        Kind regards,
        Bob

        There are three previous versions:
        v 1.2
        v 1.3
        v 1.4
        Rename files in sublend.rb


        sublend__1.2.rb


        sublend_1.4.rb


        sublend_1.3.rb

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        • K Offline
          kirill2008
          last edited by

          Guys, I don't know yet how to prevent skin (mesh) turning inside out ๐Ÿ˜ž The point is that script processes vertices with corresponding indices: so maybe flipping normal or 180 degrees rotation (or 90) of one of 2 faces may help.
          Missing triangles (they vanished after color blending feature addition) have come back now ๐Ÿ˜„ (ver. 1.6)
          Error messages kind of "undefined method `back_material' for... " debugged (I guess ๐Ÿ˜„ ).

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          • W Offline
            watkins
            last edited by

            Dear Kirill,

            Here is a quick question. You mention Sketchup 6 in both the first post and in the introduction to your plugin. Does this plugin work well in version 6? Many people have migrated to version 7, although with little added benefit.

            Keep going, you are doing a great job.

            Kind regards,
            Bob

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            • C Offline
              cosycat
              last edited by

              Thanks for all of the updates, this is really getting there. I have noticed that the result (v6) does depend on the order in which the points are drawn (for closed shapes at least) - this might explain some of the inside out results people are getting.
              Quick example, the numbers show the order in which the upper shape points were added
              bendtwist.jpg

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              • K Offline
                kirill2008
                last edited by

                Ver 1.6 demo videos:
                Filtration capabilities video:
                [flash=425,344:17c3bm6v]http://www.youtube.com/v/Pml0gn-5fuY&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:17c3bm6v]

                Blending between different types of entities demo:
                [flash=425,344:17c3bm6v]http://www.youtube.com/v/0gchAp7Yje8&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:17c3bm6v]

                Fixing inside out problem variant:
                [flash=425,344:17c3bm6v]http://www.youtube.com/v/6PvRKfzm-g4&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:17c3bm6v]
                As cosycat mentioned:

                @cosycat said:

                the result (v6) does depend on the order in which the points are drawn

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                • olisheaO Offline
                  olishea
                  last edited by

                  WOW. This is an awesome plugin. I tried using skin.rb for meshing between edges but it never worked for mac (i think). so im glad you can do it with this plugin!!

                  Amazing work, one of the best plugins around. the modeling possibilities are endless, I'm loving it!

                  oli

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                  • utilerU Offline
                    utiler
                    last edited by

                    Kirill2008,
                    Have you thought about adding a path function to this script?
                    [see attached]
                    Blend-Path.png

                    Your generosity is much appreciated, I only wish I knew ruby too so I could reply the favor....

                    purpose/expression/purpose/....

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                    • K Offline
                      kirill2008
                      last edited by

                      @utiler said:

                      Have you thought about adding a path function to this script?

                      Yes, I think about it almost every day (and some times night ๐Ÿ˜„ too). I want to add a path processing very much, but it looks like such task is less obvious than already implemented algorithm. And maybe it's better to make a brand-new plugin with path processing, because it will work the other way than existing plugin.
                      Ver. 1.7. demo video, shows blending between face and construction point and context menu "Blend" command usage.
                      [flash=425,344:269yb5p5]http://www.youtube.com/v/-dfMofxc3pw&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:269yb5p5]

                      I don't know yet how to implement custumization of context menu items, so "Blend" command appears always when more than 1 object is selected

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                      • kenK Offline
                        ken
                        last edited by

                        Not sure how you are fixing the inside out problem. I can't tell exactly what you are doing. Could you please try again?

                        Thanks in advance

                        Ken

                        Fight like your the third monkey on Noah's Ark gangway.

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                        • B Offline
                          Ben Ritter
                          last edited by

                          Kirill,

                          Thank you so much for the script, very useful.

                          Is there a bug with the blending of colors, I can't seem to get that to work?

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                          • K Offline
                            kirill2008
                            last edited by

                            @unknownuser said:

                            Not sure how you are fixing the inside out problem. I can't tell exactly what you are doing. Could you please try again?
                            Ken

                            I'm flipping the face normal (lower one).

                            @ben ritter said:

                            Is there a bug with the blending of colors, I can't seem to get that to work?

                            Maybe. Note that color blending enabled only for 2 faces yet (does not work for curves, edges and construction points) and both face front material and face back material has to differ from default one. Hope that helps.

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                            • K Offline
                              kirill2008
                              last edited by

                              Olishea, glad to hear sublend works on mac ๐Ÿ‘ (I was just going to ask someone to try it on mac). Thank's for testing and feedback and happy blendings ๐Ÿ˜„
                              Ofcourse it's not my achievement ๐Ÿ˜„ , it's just because ruby is cross platform.

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                              • K Offline
                                kirill2008
                                last edited by

                                Now the implementation of interaction is in progress (it is not yet stable so ver 1.8 will appear a little bit later). I think that interaction ability will solve (more or less) the inside out problem. I mean it will be easier to fix it by moving, rotating and/or flipping one of the initial faces and the result mesh or set of intermediate faces/curves will refresh automatically. This will be the step towards path processing also.
                                [flash=425,344:f7q8z0yv]http://www.youtube.com/v/IYS69O6idg8&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:f7q8z0yv]

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  Come on, Kirill, this is too much for me today. ๐Ÿ˜ฎ ๐Ÿ˜ฒ ๐Ÿ˜• ๐Ÿ˜’

                                  Gai...

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                                  • EarthMoverE Offline
                                    EarthMover
                                    last edited by

                                    Mr Krillshot....fantastic work and dedication to continually improving your script. Can't wait to see v. 1.8! Thanks so much!

                                    3D Artist at Clearstory 3D Imaging
                                    Guide Tool at Winning With Sketchup
                                    Content Creator at Skapeup

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                                    • kenK Offline
                                      ken
                                      last edited by

                                      Mr Krillshot

                                      Great pluging, however, I am having trouble duplicating all the video you are showing. Would it be possible to also attach the Sketchup file so I can try out the same file as you are using. This way I would know if the problems I am having are with my computer or the plugin.

                                      Again thanks for the pluging

                                      Ken

                                      Fight like your the third monkey on Noah's Ark gangway.

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                                      • utilerU Offline
                                        utiler
                                        last edited by

                                        This is nuts; really. I can't beleive how fast you are developing this plugin, Mr Kirill!!!

                                        purpose/expression/purpose/....

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                                        • K Offline
                                          kirill2008
                                          last edited by

                                          @unknownuser said:

                                          Would it be possible to also attach the Sketchup file so I can try out the same file as you are using.

                                          interactive tests file
                                          File with the model, that appears in the demo video of ver. 1.8.
                                          Unfortunately interactivity enabled only in run-time (untill skp file is not closed) and I don't know yet how to save interaction data to skp file (maybe it's not possible at all). So if you want to play with initial faces, then it is necessary to make new blended object.

                                          Ver. 1.8. does not support interaction with curves yet, because it is difficult to get the curve object from the Sketchup.active_model... The point is that active_model contains no curves (curve is just a 'conceptual entity' "all circles, arcs, and arbitrary curves are really just edges that are bound together in sequence"). So it's necessary to perform some tricky things to obtain the certain curve, that you need.
                                          Edges also behave strange: moving of the edge or moving of the edge vertex does not envoke onChangeEntity event handler ๐Ÿ˜•. Only if you change some properties of the edge (for example layer or smoothness), then modify event rises and onChangeEntity envokes.

                                          [flash=425,344:2o85cxyz]http://www.youtube.com/v/ZgOUZR3Z2xE&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:2o85cxyz]

                                          So ver. 1.8. supports interaction only between 2 faces and face+construction point. I'm not sure if I can solve myself edge and curve problems.

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                                          • MALAISEM Offline
                                            MALAISE
                                            last edited by

                                            It's amazing the way you progress. I hardly have time to test the current version, and you're already publishing the next version....... ๐Ÿ˜„

                                            Thanks a lot for sharing.

                                            MALAISE ๐Ÿ‘ ๐Ÿ‘

                                            La Connaissance n'a de valeur que partagรฉe

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