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    [Plugin] UV Toolkit

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    • GaieusG 離線
      Gaieus
      最後由 編輯

      I am only doing it for the sake of the community (i.e. squeezing everything out of Thom in order that we have the greatest UV plugin ever!)
      😄

      Gai...

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      • Rich O BrienR 離線
        Rich O Brien Moderator
        最後由 編輯

        I'll agree on the UV toolkit being excellent but don't forget he needs to concentrate on Bezier Patch for me.

        Now i need to return to baking the world biggest cookie.....for Thom.....my pal...... 👍

        Download the free D'oh Book for SketchUp 📖

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        • R 離線
          Ro33y
          最後由 編輯

          thanks a lot thom!! 👍

          very usefull... ☀

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          • R 離線
            robert111
            最後由 編輯

            why uv toolkit , no work with me, i have make uv toolkit (2.1.0) and TT_Lib2 (v2.4.0) in sketchup / plugin but i dont find uv toolkit in my plugin

            is the same problem with sketchup 7 and 8
            plz i need solution for this problem
            thanks

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            • thomthomT 離線
              thomthom
              最後由 編輯

              Windows or OSX? Can you post a screenshot of where you placed the files?
              Any error messages?

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • R 離線
                robert111
                最後由 編輯

                thanks thomthom
                i have uv toolkit and not toolkit2


                01.JPG


                02.JPG


                03.JPG

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                • R 離線
                  robert111
                  最後由 編輯

                  i have windows xp pack 3

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                  • thomthomT 離線
                    thomthom
                    最後由 編輯

                    I'm guessing you put all the content of the TT_Lib2 folder directly into the plugins folder?
                    Have a look at the footprint description of TT_Lib2 - towards the bottom of the first post.

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • R 離線
                      robert111
                      最後由 編輯

                      yes i put all the content of the TT_Lib2 folder directly into the plugins folder

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                      • thomthomT 離線
                        thomthom
                        最後由 編輯

                        It should be there.
                        It should be ...\Plugins\TT_Lib2\<*.rb> - like the footprint description for TT_Lib illustrates.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • R 離線
                          robert111
                          最後由 編輯

                          I did not understand, can you explain more clearly

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                          • J 離線
                            JoZ
                            最後由 編輯

                            Ehy ThomThom, great plugin 😄
                            Any chance you would look into increasing it with numerical input transformations like: translation, rotation, scale as possible in 3dpaintbrush for example (see this part of video: http://www.youtube.com/watch?feature=player_detailpage&v=h_7ZOgjxREM#t=125s) ?
                            That would be very usefull, avoiding me the need to often switch to other 3d app just for this (I often need precise numerical transform) 😄

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                            • thomthomT 離線
                              thomthom
                              最後由 編輯

                              When I finish the transoformation gizmo you'll be able to use numerical input for some transformations.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • J 離線
                                JoZ
                                最後由 編輯

                                Perfect... now I must remind of that... everything I think... You have yet thought about! 😛

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                                • W 離線
                                  wannabe
                                  最後由 編輯

                                  hi

                                  I'm using sketchup for a while now (i got used to sketchup6 and this plugin works fine with it 😄 )
                                  well I haven't got any request for a plugin before but this one just peaks my curiosity...

                                  I thought of "linking" all faces (by id or something) to a brother object which we could deform and even unwrap (^^), texture and use remember uvs so it saves the current material position
                                  BUT
                                  restore it on the original

                                  what do u think ? possible ?

                                  deforming the face was nice however without I'd be happy too 😎

                                  great work so far works great

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                                  • R 離線
                                    rv1974
                                    最後由 編輯

                                    @thomthom said:

                                    I have lots of ideas myself. I just don't know if I can do them. 😉

                                    Is 'align texture to the selected edge' among them?

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                                    • thomthomT 離線
                                      thomthom
                                      最後由 編輯

                                      @rv1974 said:

                                      @thomthom said:

                                      I have lots of ideas myself. I just don't know if I can do them. 😉

                                      Is 'align texture to the selected edge' among them?

                                      That one is doable. 😄

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • R 離線
                                        rv1974
                                        最後由 編輯

                                        @thomthom said:

                                        @rv1974 said:

                                        @thomthom said:

                                        I have lots of ideas myself. I just don't know if I can do them. 😉

                                        Is 'align texture to the selected edge' among them?

                                        That one is doable. 😄

                                        Good ...I'll listen Röyksop while you doing this doable 🙂

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                                        • GaieusG 離線
                                          Gaieus
                                          最後由 編輯

                                          @wannabe said:

                                          hi

                                          I'm using sketchup for a while now (i got used to sketchup6 and this plugin works fine with it 😄 )
                                          well I haven't got any request for a plugin before but this one just peaks my curiosity...

                                          I thought of "linking" all faces (by id or something) to a brother object which we could deform and even unwrap (^^), texture and use remember uvs so it saves the current material position
                                          BUT
                                          restore it on the original

                                          what do u think ? possible ?

                                          deforming the face was nice however without I'd be happy too 😎

                                          great work so far works great

                                          That's one of my major wishes with the tool.

                                          Or put in a different way; not only remember then restore on the same geometry but copy from one geometry and apply on another one.

                                          Of course, the geometry should be the same as far as faces' number and shape is concerned.

                                          Gai...

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                                          • J 離線
                                            Justo
                                            最後由 編輯

                                            Hey
                                            getting this error below;
                                            Error Loading File tt_uv_toolkit_2.rb
                                            undefined method `add_item' for nil:NilClass

                                            Ive got the latest lib in the plugin folder as well
                                            any help would be appreciated

                                            Cheers
                                            Justin

                                            Cheers
                                            Justin

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