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    Flags on onKeyDown?

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      The flags are (as best as I could ever tell)

      1 = left mouse button down
      2 = right mouse button down
      4 = shift down
      8 = ctrl down
      16 = ?
      32 = alt down

      Then add them together to determine if the user has more than one key down. So shift + ctrl would give a flag of 12. Alt + ctrl gives a flag of 40. All of them down together give a flag of 47 (not including 16. I can't find 16, so I can't press it).

      Now, I don't know how to use that info in a script though. Sorry, I probably didn't help very much. Can you think of a good way to examine the flag 47 and decide what keys that means are being held down?

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • J Offline
        Jim
        last edited by

        Well, it's a bit field. So using your information...

        
        47.to_s(2)
        101111
        
        

        Each position in the binary would represent a key state.

        
        1 - left mouse on
        0 - right mouse off
        1 - shift on
        1 - ctrl on
        1 - ?
        1 - alt on
        
        

        But my problem is the flag value does not change if I have the SHIFT key down or not, when I think it should. Maybe I'm making bad assumptions.

        Hi

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        • thomthomT Offline
          thomthom
          last edited by

          didn't know you could convert to binary that way. neat.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            Oh, here's a thought. onKeyDown/Up use the "key" argument, while the others (onMouseMove, onRButtonDown, etc) use the "flag" argument. So with onkeyup, its not really a flag, but a keycode or keyID, whereas the other methods return a flag using the system I described above.

            Don't know how that changes things....

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • T Offline
              tomasz
              last edited by

              What would be the best way to read the CTRL key in Win and its corresponding key on MAC. I am writing about a case without creating a new tool.

              I would like to read a state of CTRL key when an user presses a toolbar icon.

              Tomasz

              Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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              • W Offline
                wikii
                last edited by

                if (flags & 4)==4
                shift=true
                end

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                • J Offline
                  Jim
                  last edited by

                  Ah, so maybe that is what these constants are for?

                  
                  ["CONSTRAIN_MODIFIER_KEY", "CONSTRAIN_MODIFIER_MASK", "ALT_MODIFIER_KEY", "ALT_MODIFIER_MASK", "COPY_MODIFIER_KEY", "COPY_MODIFIER_MASK"]
                  
                  

                  Hi

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                  • T Offline
                    tomasz
                    last edited by

                    @unknownuser said:

                    .. I am writing about a case without creating a new tool.

                    @jim said:

                    ["CONSTRAIN_MODIFIER_KEY", "CONSTRAIN_MODIFIER_MASK", "ALT_MODIFIER_KEY", "ALT_MODIFIER_MASK", "COPY_MODIFIER_KEY", "COPY_MODIFIER_MASK"]

                    Actually creating a tool in not a big deal, but I thought there is a way to omit that.
                    In SU2KT there is no need for creating the tool and all necessary methods to handle it.
                    I just need to read a state of CTRL\MENU key upon the start-up of the plugin.

                    Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                    • J Offline
                      Jim
                      last edited by

                      Can't be done, as far as I know. I agree it would be nice.

                      Hi

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                      • T Offline
                        tomasz
                        last edited by

                        class SU2KT_key
                        
                        	def SU2KT_key;;key_pressed?
                        		@key
                        	end
                        
                        	def SU2KT_key;;activate
                        		@key=false
                        	end
                        
                        	def SU2KT_key;;onKeyDown(key, repeat, flags, view)
                        		@key=(key==COPY_MODIFIER_KEY)
                        		puts @key
                        	 end
                        
                         end
                        
                        
                        keytool=SU2KT_key.new
                        Sketchup.active_model.select_tool SU2KT_key
                        sleep 1
                        puts SU2KT_key.key_pressed?
                        

                        Why does it always give me 'false' on reload of the script? It looks that SU doesn't check the keyboard on creation of a new tool, otherwise I would get the @key value BEFORE sleep 1. Am I right?

                        Thanks
                        Tomasz

                        Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                        • fredo6F Offline
                          fredo6
                          last edited by

                          @unknownuser said:

                          I just need to read a state of CTRL\MENU key upon the start-up of the plugin.

                          Did you try with the event OnMouseMove, which has a flags argument too?

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                          • B Offline
                            BTM
                            last edited by

                            @unknownuser said:

                            @unknownuser said:

                            I just need to read a state of CTRL\MENU key upon the start-up of the plugin.

                            Did you try with the event OnMouseMove, which has a flags argument too?

                            … This is a bit off-topic, but on windows
                            ` class Flagtest

                            def onMouseMove(flags,x,y,view)
                            UI.messagebox flags
                            end
                            end

                            Sketchup.active_model.select_tool Flagtest.new`
                            will come up with 0 on mouse move, if no keys are pressed. on my mac, it's 256. Any idea why?

                            update:
                            Also, onMouseMove only activates when the mouse moves in the model area, so it wouldn't activate on startup of the plugin.

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                            • Chris FullmerC Offline
                              Chris Fullmer
                              last edited by

                              ok, I am using the "flags" parameter of the onLButtonUp method to determine ctrl, alt key status. This is my code so far. It works, but I have a feeling it could be optimized. I really don't manipulate strings very well. I nearly turned it all into an array.

                              ` def onLButtonUp(flags, x, y, view)

                              flag_bin = flags.to_s(2)
                              flag_bin_to_add = 6 - flag_bin.length
                              zeros = "0"*flag_bin_to_add
                              adjusted_flag = (zeros + flag_bin).reverse

                              ctrlk = true if adjusted_flag[3,1] == "1"
                              altk = true if adjusted_flag[5,1] == "1"`

                              So I take the flag, turn it into binary as Jim showed. But a value less than 32 makes a binary with less than 6 digits in it. So if the user is holding alt, then a 6 digit binary is given. If they are holding ctrl, then only a 4 digit binary is given. So I am adding zeros to the binary string, then reversing it because I like the binary to be ordered according to the numerical representations for each key, lowest number key on the left, highest number key on the right.

                              Then I set my variables to be true if their binary digit is true, indicating that their key was pressed.

                              I hope that makes sense. Again, this seems to work great. But it feels klunky. Is there an easier way to parse the bit field?

                              Any optimization ideas?

                              Chris

                              ps - I tacked it onto this thread since this thread is what pointed me in the direction of how to work with the "flags" parameter.

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                shift = (flags & CONSTRAIN_MODIFIER_MASK) == CONSTRAIN_MODIFIER_MASK
                                

                                Use the & for bitwise comparison.

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • Chris FullmerC Offline
                                  Chris Fullmer
                                  last edited by

                                  I don't quite understand what that means. What is bitwise?

                                  Lately you've been tan, suspicious for the winter.
                                  All my Plugins I've written

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Link Preview Image
                                    Bitwise operation - Wikipedia

                                    favicon

                                    (en.wikipedia.org)

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      Nice little list of Ruby's operators http://www.tutorialspoint.com/ruby/ruby_operators.htm

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • M Offline
                                        MartinRinehart
                                        last edited by

                                        @chris fullmer said:

                                        flag_bin = flags.to_s(2) flag_bin_to_add = 6 - flag_bin.length zeros = "0"*flag_bin_to_add adjusted_flag = (zeros + flag_bin).reverse

                                        Stick in a non-zero bit to the left of the flags.

                                        Quickly: (flags | 128).to_s(2)[2..7].reverse

                                        Slowly:

                                        flags 
                                                # 00bbbbbb
                                        flags | 128 
                                                # 10bbbbbb
                                        (flags | 128).to_s(2)
                                                # 8-char string version
                                        (flags | 128).to_s(2)[2..7] 
                                                # the 6 chars your really want
                                        
                                        

                                        Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          Converting to string is very inefficient.

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • J Offline
                                            Jim
                                            last edited by

                                            @chris fullmer said:

                                            I don't quite understand what that means. What is bitwise?

                                            Think in binary, then compare them column for column. It's a logical, bit-to-bit comparison.

                                            
                                            5 in binary is 101
                                            6 in binary is 110
                                            
                                            5 & 6 is; logical AND each column (bit position)
                                            
                                                Columns
                                            ________________
                                            |  1  |  0  |  1   <- decimal 5
                                            | and | and | and
                                            |  1  |  1  |  0   <- decimal 6
                                            =================
                                               1     0     0 
                                            
                                            so 101 & 110 = 100 <- decimal 4
                                            
                                            

                                            The masks are constants, which are set to some convenient values:

                                            
                                            # I just made these up
                                            001 = CONSTRAIN_MASK
                                            010 = ALT_MASK
                                            100 = COPY_MASK
                                            
                                            

                                            So if the flag is decimal value 7:

                                            
                                            111  <- decimal 7
                                            
                                            

                                            In order to check the CONSTRAIN_MASK, you logical AND the CONSTRAIN_MASK with the flag value:

                                            
                                                111  <- flag value decimal 7
                                              & 001  <- contain mask constant
                                               ======
                                                001 <- CONSTRAIN_MASK set true
                                            
                                            or in real ruby as Thomas wrote;
                                            
                                            contrain_key_down = ((flags & CONSTRAIN_MODIFIER_MASK) == CONSTRAIN_MODIFIER_MASK)
                                            copy_key_down = ((flags & COPY_MODIFIER_MASK) == COPY_MODIFIER_MASK)
                                            alt_key_down = ((flags & ALT_MODIFIER_MASK) == ALT_MODIFIER_MASK)
                                            
                                            

                                            Although Adam B might know a clever way to decode them all in one elegant statement.

                                            Hi

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