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    [Plugin] Shape Bender Beta

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    • M Offline
      mac1
      last edited by

      @jasper.middelberg said:

      Thank you Chris and Gullfo,

      yet, starting point is the standard size of the plywood
      and not having to make cuts before hand.

      Making use of standard sized plywood,
      bend it onto a desired shape,
      with an overlap, to be able to determine the boltpositions
      and finally know the cutpatterns for top & bottom

      I really don't know how this can be modeled in a way it is easy to experiment.
      in Sketchup or any 3d software.

      yet I guess this workflow might be a bit too much to ask from your plugin,
      anyway, I really appreciate your work,

      thanks again,

      Jasper

      Reality vs Virtual Reality?
      Having dealt with some issues with graphic epoxy structures some questions come to mind:

      1. What is the max thickness can you bend;
      2. What plans are in work to establish knock down factors for bolt holes and when / how will structural allowables be establish and how. (Building and say it does not fall down is not acceptable);
      3. Plywood by spec has voids so what plans are in place to insure stress risers can be mitigated. Ultra sound is used some times and since the strength is so much processed controlled vs metal what would be done to insure each panel meets some type of spec. I would guess some plywood that is made from radial sheared layers would be very different. Some same questions about the adhesive interface stress, heat and cold flow.
      4. How does one handle the changes in allowables with moisture content;
        You have a big hill to climb to get this concept accepted for general use. And then comes the question of analysis capability especially for stress. Have not done any search for plywood to see if any has well established allowables but with its use would hope so.
        10/1 23:57 update Note: Did a quick search for plywood allowable stress. One of the returns was a APA plywood spec. One item would have immediate application to your effort. That is the min bend radius for various thickness and they have differnt for the cross grain ( 4 ft) and with grain ( 8 ft) evn for small thickness like 5/32 the numbers are big. ~ 3ft for cross and 8 ft with 👿
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      • B Offline
        bowlr
        last edited by

        I have dl the Shape Bender, but have an error
        "Error Loading File clf_shape_bender_loader.rb
        No such file to load -- progressbar.rb"

        when I open SU.

        1 Reply Last reply Reply Quote 0
        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          Hi Barry, shape bender also requires a script called "progressbar" to work. You can download it from here:

          favicon

          (www.smustard.com)

          Install that and hopefully that will do the trick!

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • charly2008C Offline
            charly2008
            last edited by

            Hello Chris,

            thank you for your wonderful plugin. It works fine except for the edge in the picture. With the previous version, there was no problem with such edges.

            Charly


            Unbenannt.JPG


            Unbenannt1.JPG

            He who makes no mistakes, makes nothing

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            • S Offline
              SahmElshamal
              last edited by

              can you help me please < it doesnt work with me < it always says ( Error Loading File clf_shape_bender_loader.rb
              No such file to load -- progressbar.rb)
              whyyyyyyyyyyyyyyyy

              😒 😳

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              • GaieusG Offline
                Gaieus
                last edited by

                Hi Salma,

                Please, go back to page 1 in this topic and there is Progressbar.rb linked somewhere at the top. You also need to download/install that plugin so that this can work.

                Gai...

                1 Reply Last reply Reply Quote 0
                • S Offline
                  SahmElshamal
                  last edited by

                  Hi Gaieus
                  thanx 4 ur reply

                  i will try what u said

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                  • S Offline
                    SahmElshamal
                    last edited by

                    No such file to load -- clf_shape_bender/clf_shape_bender.rbError Loading File clf_shape_bender_loader.rb
                    No such file to load -- clf_shape_bender/clf_shape_bender.rb

                    that message came after i downloaded the Progressbar.rb[
                    i have already downloaded the plugin and the Progressbar.rb , i work with SU 6

                    plz tell me the steps of installing a plugin
                    i cant find set up icon
                    so i copy - past it to the plugins of SU
                    is it right ???

                    thanx

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                    • S Offline
                      SahmElshamal
                      last edited by

                      it finally worked
                      !!!!!!
                      thank u ,moderator
                      thank u chris
                      great plugin
                      😄

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                      • charly2008C Offline
                        charly2008
                        last edited by

                        Hi,

                        what I still don't understand is how do I control the length of the curved object?

                        Charly


                        Unbenannt.JPG

                        He who makes no mistakes, makes nothing

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          You have to make the arc the desired length. In your example, the arc needs to be 2.80 metres long. You can get the length from the Entity Info box after you've drawn it but that doesn't make it easy. How you arrive at that arc length will be the challenge. I wonder if someone could write a plugin that would take a given radius and arc length and draw the arc.

                          Generally I draw the arc first, measure its length and draw the straight line and the straight shape to match.

                          Etaoin Shrdlu

                          %

                          (THERE'S NO PLACE LIKE)

                          G28 X0.0 Y0.0 Z0.0

                          M30

                          %

                          1 Reply Last reply Reply Quote 0
                          • charly2008C Offline
                            charly2008
                            last edited by

                            Hi Dave,

                            thanks for your reply. I've done it with your method, but can still get a different length in the curved object.

                            Charly


                            Unbenannt.JPG

                            He who makes no mistakes, makes nothing

                            1 Reply Last reply Reply Quote 0
                            • Dave RD Offline
                              Dave R
                              last edited by

                              Ah. Yes. Put the original shape directly above the straight line. The plugin draws the bent shape with the same offset from the arc as you have between the original shape and the straight line.


                              Bend.png

                              Etaoin Shrdlu

                              %

                              (THERE'S NO PLACE LIKE)

                              G28 X0.0 Y0.0 Z0.0

                              M30

                              %

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                              • charly2008C Offline
                                charly2008
                                last edited by

                                thanks Dave,

                                If you place the line exactly at the origin z-axis below the shape you will not have an offset.

                                Charly


                                Unbenannt.JPG

                                He who makes no mistakes, makes nothing

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                                • Chris FullmerC Offline
                                  Chris Fullmer
                                  last edited by

                                  Its a game of percentages. Think of the arc as being 100%. Then your straight line, however long or short it is is also 100%. And it comes down to how the component matches up to the straight line. If the straight line is drawn precisely from end to end along the component (on the red axis of course), then you could say the component sits along 100% of the straight line. Therefore when it bends, it will become 100% the lengt of the arc.

                                  arc = 1m
                                  line = 1m
                                  component sits on 100% of line (therefore is 1m long)
                                  final shape will remain 1m

                                  arc = 1m
                                  line = 200m
                                  component sits on 100% of line (200m long)
                                  final bent shape will squish down to 1m

                                  arc = 1m
                                  line = .5m (50% of arc length)
                                  component sits on 100% of line (0.5m long)
                                  final bent shape will be 1m long

                                  Lately you've been tan, suspicious for the winter.
                                  All my Plugins I've written

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                                  • Dave RD Offline
                                    Dave R
                                    last edited by

                                    @charly2008 said:

                                    thanks Dave,

                                    If you place the line exactly at the origin z-axis below the shape you will not have an offset.

                                    Charly

                                    Exactly.

                                    Etaoin Shrdlu

                                    %

                                    (THERE'S NO PLACE LIKE)

                                    G28 X0.0 Y0.0 Z0.0

                                    M30

                                    %

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                                    • L Offline
                                      LeoZ
                                      last edited by

                                      Hai Chris
                                      First I must say I am impressed with your work on Sketchup. I was very enthusiastic about your Shapebender. But I stumbled on some problems with it. I tried to make a “real” metric bold; a M10. That’s a 10mm bold with a thread of 1.5 mm /turn. I wanted to use the method of “fret2424” (http://www.youtube.com/watch?v=MKrWDNDd62c )
                                      So I started with half a circle with a radius of 5 mm and I lifted one end 0.75 mm. That is not exactly right, but it was just to try.
                                      I got some very strange results you might like to investigate.
                                      Perhaps I am doing something wrong, but then I would like to know what.
                                      Thanks


                                      The result looks like this

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                                      • Chris FullmerC Offline
                                        Chris Fullmer
                                        last edited by

                                        My guess is that the faces are too small. You might try scaling everything up by 10 or 100, then scale it down afterwards. Can you upload the model here?

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

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                                        • charly2008C Offline
                                          charly2008
                                          last edited by

                                          Hi,

                                          this is a wonderful tool. Here is a test with a wood carving model.

                                          Charly


                                          Unbenannt2.JPG

                                          He who makes no mistakes, makes nothing

                                          1 Reply Last reply Reply Quote 0
                                          • Chris FullmerC Offline
                                            Chris Fullmer
                                            last edited by

                                            That is precisely the kind of stuff I wrote this for - intricate models that need to be bent to match an actual surface. Bending detailed woodwork to match a curved piece of wood, adding signange/letters to a curving wall, etc. It is definitely a quirky plugin, but once you really get it down solid in your head the process it goes through and how to get what you want, it works pretty well. Thanks for lookig at it,

                                            Chris

                                            Lately you've been tan, suspicious for the winter.
                                            All my Plugins I've written

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