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    Tank Museum UPDATE - new renders

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    • S Offline
      shareck
      last edited by

      The King Tiger is now textured completely. I will post some renders later. For the moment have a look at partially finished model rendered in kerkythea. The bump map needs a lot of tweaking cos it looks crappy.
      king 4.jpg

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      • T Offline
        tomislavm
        last edited by

        How did You made this texture!

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        • S Offline
          shareck
          last edited by

          Hello again. Thanks for the kind words. The texture for king tiger i painted in photoshop. I used the right RAL colours that has been used on these panzers from 1944. Paintbrushed green and red/brown patches over the dark yellow base. Then added some darkening where needed and lots of dirt using some dirt brushes found on deviantart. i made texture for left side, right side, top of the hull, top of the turret, rear of the tank, front of it, bottom hull sides, bottom of the tank and the gun barrel. These textures were projected on to apropriate parts of the tank. the most dificult part was to match the top texture to the side texture. I'm gonna make these proper renders soon but for now you can see some SU renders πŸ˜„
          01.jpg
          04.jpg
          05.jpg
          08.jpg

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          • O Offline
            oalexis
            last edited by

            really nice texturing

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            • T Offline
              Teezer
              last edited by

              You're a man with a lot of patience and an eye for detail, sir. I salute you!Salute.gifNot Worthy.gif

              Real life is just another website, albeit a rather boring one.

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              • T Offline
                tomislavm
                last edited by

                Me again!
                How big texture You use?
                How big tank model is?
                Thanks!

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                • S Offline
                  shareck
                  last edited by

                  texture size ranged from 1200 pixels wide to 2400 pixels wide. the model without textures with copied components weights 7mb. with the textures and many of the components exploded its 26 mb.

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                  • E Offline
                    edmund
                    last edited by

                    Opened and just hit the render button using Podium.


                    20090313133933_3m48s.jpg

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                    • free agentF Offline
                      free agent
                      last edited by

                      amazing amazing amazing, dont know why i didnt click on this thread sooner, i want to see a hardcore scene with that Panzer that Silvershadow was talking about... brilliant πŸ‘

                      http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                      • romboutR Offline
                        rombout
                        last edited by

                        @shareck said:

                        Thanks for all the comments.
                        The lowest poly model here would be the T-34 with 290175 edges and 113783 faces. I was aiming at small file size which is only 2,8mb. The king tiger so far has 850214 edges and 338435 faces.
                        It's not difficult to make these track links. Each link is quite simple in shape and than you just need to copy it along a path.
                        I only use standard SU tools. Only plugins i have installed are Sketchyphysics and Kerkythea exporter. The only plugin i'd wish to use is subdivide&smooth by smustard.
                        All these models are done by me just as a hobby. I'm not a military enthusiast, i was just learning sketchup and i couldn't find an interesting topic. I came across some tank model in the 3d warehouse and wanted to do a tank myself. Before i finished my first one i already knew that i'll be doing another one. I find some strange joy in these machines.
                        If anyone wants to use these models for rendering, animations, texturing or anything they're in the 3d warehouse (all except KV1 and King Tiger). Just search for the tag "shareck".
                        There is only one pic of Abrams in the first post so i'm posting some more below:
                        [attachment=5:1ap85rzk]<!-- ia5 -->abram1.jpg<!-- ia5 -->[/attachment:1ap85rzk]
                        [attachment=4:1ap85rzk]<!-- ia4 -->abram2.jpg<!-- ia4 -->[/attachment:1ap85rzk]
                        [attachment=3:1ap85rzk]<!-- ia3 -->abram3.jpg<!-- ia3 -->[/attachment:1ap85rzk]
                        [attachment=2:1ap85rzk]<!-- ia2 -->abram4.jpg<!-- ia2 -->[/attachment:1ap85rzk]
                        [attachment=1:1ap85rzk]<!-- ia1 -->abram5.jpg<!-- ia1 -->[/attachment:1ap85rzk]
                        [attachment=0:1ap85rzk]<!-- ia0 -->abram6.jpg<!-- ia0 -->[/attachment:1ap85rzk]

                        how in gods name did you made those surfaces without any plugin... thats hardly undo able

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                        • T Offline
                          tomislavm
                          last edited by

                          What computer did You have for that big model?

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                          • S Offline
                            shareck
                            last edited by

                            Well. The only surfaces that are hard to make without any plugin would be the shapes of the cast turrets (t-34, t-62, sherman). Those are kinda organic shapes that cannot be done with the follow me tool and this is why they're either low poly or non accurate. Everything else is quite easy to achieve. It's mostly straight lines and "follow me".
                            I'm not working in design studio or anything like that so my computer at work is a simple, dated office pc - P4, integrated video card, 480mb RAM πŸ˜„. So you can see that i must have some patience. At home it's not much better. Still pentium4, 2gb ram and a proper graphic card. But i'm ok with that as long as i hide the layers i'm not working on.

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                            • S Offline
                              silver_shadow
                              last edited by

                              looks like i'm back in the production line of comments again (been a bit busy). First things first, great job on the models (10 stars), you really got a sharp eye for detail. Seems like you are starting your own virtual war hee hee. I always wanted to build a tank, even if it was only a plastic model.Now one can be inspired by these models if they want to build a tank one day and use these as reference images. This is truly inspiring to those who think Sketchup is still a light weight box building tool only to be used for Google earth. I see more and more heavy duty artists creep out of their shell and show off the capabilities of Sketchup. IDEA: You should build a scene, where a tank stands in the debris, ruined buildings and lots of loose and blown up stuff lying around. Could be really fun. But again, well done, it is truly something beautiful to look at.

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                              • K Offline
                                kilgo
                                last edited by

                                Jagpanzer? 1I did these renders a while back, I got the SKP model from the warehouse, did you make this or was it someone else?

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                                • K Offline
                                  kilgo
                                  last edited by

                                  Jagpanzer? 2Heres the other one.

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                                  • T Offline
                                    tgb57781
                                    last edited by

                                    Great job!
                                    Amazing
                                    It must be perfect after been rendered. πŸ‘
                                    I am Chinese. I am Richen. πŸ˜‰

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                                    • S Offline
                                      shareck
                                      last edited by

                                      @kilgo said:

                                      [attachment=0:17u1qora]<!-- ia0 -->JAGDPAN.jpg<!-- ia0 -->[/attachment:17u1qora]I did these renders a while back, I got the SKP model from the warehouse, did you make this or was it someone else?

                                      It's a Jagdpanther and it's not mine.

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                                      • S Offline
                                        shareck
                                        last edited by

                                        I've been trying to render some of these tanks. I'm using Kerkythea and still have a lot to learn. Have a look at some renders of KV-1 in a warehouse i've made. I'm still not happy about the light and shadows. Also the warehouse needs some dirtied textures, the current ones are from sketchup.
                                        kv3.jpg
                                        kv4.jpg
                                        kv5.jpg
                                        Any tips on kerkythea settings?

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                                        • MarianM Offline
                                          Marian
                                          last edited by

                                          AWESOME tanks dude, AWESOME

                                          http://marian87.deviantart.com/

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                                          • S Offline
                                            shareck
                                            last edited by

                                            Some renders from last months. Still learning Kerkythea and texturing.
                                            Challenger II late sunset render.
                                            chal1.jpg
                                            King Tiger.
                                            king of steel.jpg
                                            King tiger textured (metropolis light transport, not more than 6 passes)
                                            kingerser.jpg
                                            kingingi.jpg
                                            kingiskokolek.jpg
                                            kingokokokoser.jpg
                                            kingoskok.jpg
                                            kingtigrys.jpg
                                            kingusiernia.jpg
                                            King Tiger - photon map
                                            kingphotonmap.jpg

                                            KV-1
                                            kv111.jpg
                                            kv12.jpg
                                            kv342.jpg
                                            kvdsds.jpg
                                            kvnoise.jpg
                                            T-34 scene WIP. this is a scene with 2 t34 tanks. the tanks are low poly SKETCHYPHYSICS tanks i've done some time ago. I got them to ride over some bricks and then i started modeling the destroyed buildings.t34.jpg
                                            t34 s.jpg
                                            t34single.jpg

                                            Panther tank
                                            panzer5river.jpg
                                            Panzer 4
                                            p4small.jpg

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