Tank Museum UPDATE - new renders
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Its one I made by combining 2 that were in the Style Builder Competition Winners set and tweaking the settings a little. All credit to the original authors.
Both Image 3 and 4 are the same style but with different face styles (Hiddenline, Shaded, Monochrome etc) and 'Use sun for shading' switched on or off.
To be honest I cant remember the exact combination but you get the idea.I've attached the mashed style.
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The threads are so perfect it's making me nervous! Amazingly well done.
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Hi All. The King Tiger is nearly finished. I'm posting a quick render from kerkythea. i'll be trying to put some textures on it later.
the render came out too bright and the reflection shouldn't really be there but i've no patience to run it again. -
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%(#0000BF)[Thanks Paul for posting your style - just downloaded it and will give it a go shortly.
A bit of experimenting and hopefully get the same effectThanks again]
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Only one word Respect!
This is the best collection I have ever seen, beautiful! -
The texturing of King Tiger has started. Here's a sneak preview of what its going to be.
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Speechless...these tanks are awesome. Sketchup and the talents of it's users never ceases to amaze me.
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A quick clay render of the ford 3 ton:
Im a sucker for clay renders of good models.
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Uh...uh....
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The King Tiger is now textured completely. I will post some renders later. For the moment have a look at partially finished model rendered in kerkythea. The bump map needs a lot of tweaking cos it looks crappy.
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How did You made this texture!
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Hello again. Thanks for the kind words. The texture for king tiger i painted in photoshop. I used the right RAL colours that has been used on these panzers from 1944. Paintbrushed green and red/brown patches over the dark yellow base. Then added some darkening where needed and lots of dirt using some dirt brushes found on deviantart. i made texture for left side, right side, top of the hull, top of the turret, rear of the tank, front of it, bottom hull sides, bottom of the tank and the gun barrel. These textures were projected on to apropriate parts of the tank. the most dificult part was to match the top texture to the side texture. I'm gonna make these proper renders soon but for now you can see some SU renders
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really nice texturing
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You're a man with a lot of patience and an eye for detail, sir. I salute you!
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Me again!
How big texture You use?
How big tank model is?
Thanks! -
texture size ranged from 1200 pixels wide to 2400 pixels wide. the model without textures with copied components weights 7mb. with the textures and many of the components exploded its 26 mb.
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Opened and just hit the render button using Podium.
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amazing amazing amazing, dont know why i didnt click on this thread sooner, i want to see a hardcore scene with that Panzer that Silvershadow was talking about... brilliant
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@shareck said:
Thanks for all the comments.
The lowest poly model here would be the T-34 with 290175 edges and 113783 faces. I was aiming at small file size which is only 2,8mb. The king tiger so far has 850214 edges and 338435 faces.
It's not difficult to make these track links. Each link is quite simple in shape and than you just need to copy it along a path.
I only use standard SU tools. Only plugins i have installed are Sketchyphysics and Kerkythea exporter. The only plugin i'd wish to use is subdivide&smooth by smustard.
All these models are done by me just as a hobby. I'm not a military enthusiast, i was just learning sketchup and i couldn't find an interesting topic. I came across some tank model in the 3d warehouse and wanted to do a tank myself. Before i finished my first one i already knew that i'll be doing another one. I find some strange joy in these machines.
If anyone wants to use these models for rendering, animations, texturing or anything they're in the 3d warehouse (all except KV1 and King Tiger). Just search for the tag "shareck".
There is only one pic of Abrams in the first post so i'm posting some more below:
[attachment=5:1ap85rzk]<!-- ia5 -->abram1.jpg<!-- ia5 -->[/attachment:1ap85rzk]
[attachment=4:1ap85rzk]<!-- ia4 -->abram2.jpg<!-- ia4 -->[/attachment:1ap85rzk]
[attachment=3:1ap85rzk]<!-- ia3 -->abram3.jpg<!-- ia3 -->[/attachment:1ap85rzk]
[attachment=2:1ap85rzk]<!-- ia2 -->abram4.jpg<!-- ia2 -->[/attachment:1ap85rzk]
[attachment=1:1ap85rzk]<!-- ia1 -->abram5.jpg<!-- ia1 -->[/attachment:1ap85rzk]
[attachment=0:1ap85rzk]<!-- ia0 -->abram6.jpg<!-- ia0 -->[/attachment:1ap85rzk]how in gods name did you made those surfaces without any plugin... thats hardly undo able
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