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    The "Duh!" thread (aka the Doh! thread)

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    • GaieusG Offline
      Gaieus
      last edited by

      Okay, I'll make a couple of short examples (but then I'll also split these posts off here and combine them with that). Is that okay? ๐Ÿ˜‰
      The best would be of course, if others could also add some examples from their field of profession and workflow.

      Gai...

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      • T Offline
        Tekkybot
        last edited by

        ah, heres some of my best duh moments. learning how to use groups/componenets, understanding the outliner, learning to use xray when after using follow me to clean up a curved model, and my fav duh so far, (this one stumpped me for months!) drawing on top of shapes with the pencil tool when things are made into groups/components to make model building easier and more precise.

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        • thomthomT Offline
          thomthom
          last edited by

          Because you have internal faces which uses those edges?

          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • pilouP Offline
            pilou
            last edited by

            @unknownuser said:

            Because you have internal faces which uses those edges?

            This arrives when you make PushPull + CTRL ๐Ÿ˜‰
            But you must clean after so...Duhduh above! ๐Ÿ˜„
            push.jpg

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • pilouP Offline
              pilou
              last edited by

              Another one: after a Catmull Clark Subdivision ๐Ÿ’šimpossible.jpg
              An headache for orient faces all in the same color ๐Ÿ˜ฎ

              Solution one click!: Same than above! ๐Ÿ˜‰
              Plugin Remove Inner faces then Right Click / Plugin "Orient Face" on a White face ๐Ÿ˜Ž

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • pilouP Offline
                pilou
                last edited by

                Not a recent but a famous! ๐Ÿ’š
                The "after effect" ๐Ÿ˜’

                Quasi all function in SU can be modify just after used it! ๐Ÿ˜ฎ
                Draw any line (circle... etc) in the good direction then type on the numeric keyboard measure wanted...
                ...and... miracle! ๐Ÿ’š
                This is valuable for quasi all functions Move, Scale etc... ๐Ÿค“

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • ToboboT Offline
                  Tobobo
                  last edited by

                  I've been using SU since V1 and the biggest du'h was when Coen said โ€˜if you want to delete loads around a set of geometry that you want to keep the use the +/- option on the select tool and this deselects the geometry you want and selects the stuff you want to delete.โ€™ Which was on the @last forums so V5 ๐Ÿ˜ณ

                  Toby

                  Philippians 4:13

                  I can do everything through him who gives me strength.

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Indeed different (and endless numbers of) selection tricks is a kind of "art" which can sped up one's modelling workflow big time.

                    Gai...

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      http://forums.sketchucation.com/viewtopic.php?f=15&t=22487

                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • A Offline
                        arklandesign
                        last edited by

                        hehe .....This is a funny and informative thread at the same time...

                        I have one... discovered by mistake yesterday.
                        If one is in a complicated model and want to focus attention to a particular part of the model, one can double click on the scroll wheel at the point one is interested in and that will centre that point in the middle of the screen....making orbiting even easier.

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Doh... ๐Ÿ˜•

                          I didn't know that.

                          But at least now I understand why my models "jump" from time to time - I obviously (accidentally) double click with my mouse. ๐Ÿ˜ณ

                          Gai...

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                          • pilouP Offline
                            pilou
                            last edited by

                            @unknownuser said:

                            one can double click on the scroll wheel

                            Tricky! โ˜€
                            Maybe there is another thing wiht the triple click on the Wheel! ๐Ÿ˜ฎ

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • plot-parisP Offline
                              plot-paris
                              last edited by

                              @gaieus said:

                              But at least now I understand why my models "jump" from time to time - I obviously (accidentally) double click with my mouse. ๐Ÿ˜ณ

                              now it makes sense at last... its me, not a buggy SketchUp ๐Ÿ˜ณ

                              another one: I am currently working on a fairly complex model. lots of nested groups...
                              I was somewhere deep down on the hierarchy, modeling on some walls, when suddenly all newly created geometry turned transparent. when I painted another colour to the faces, they ceased being transparent.
                              I checked the default material in the styles editor... you can't even set a transparency value there.
                              I closed SketchUp and reopened it. still the same.
                              I copied the whole model into a new SketchUp file. yet again: all newly created geometry turned transparent...

                              ... and then it hit me... at some point while modelling and texturing, I must have accidentally painted over the parent-group with a glass material. most of the geometry within this group was supposed to be a stone wall, therefore a texture applied directly to the geometry. when I now created some new faces, these were coloured with the default material of course... but the transparent glass material on the group overwrote it...

                              how can someone be soooo slow, it took me almost 15 minutes to find out. I had to hit the Homer button twice!!! ๐Ÿ˜ณ

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                              • broomstickB Offline
                                broomstick
                                last edited by

                                my duh moment:

                                when you rotate something, and you touch the rotation tool that appears on screen, the rotation will snap on the simbols of the rotation tool.

                                If you change the rotation snaps, the rotation tool changes consequently.

                                very, very duh

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                                • G Offline
                                  Gruff
                                  last edited by

                                  More of an Ahh! than a Duh!

                                  1. Discovered that ALT-Push/Pull will move a loose planar face in the face normal

                                  I find I need to create duplicate parallel faces offset from the body a lot.

                                  1. To do this I use CTRL-Push/Pull to make a copy extrude.
                                    Rotate the model view 90 degrees to the face normal
                                    then use a right to left select window to select the extruded side faces,
                                    then press the Delete key.

                                  I'm left with a face normal to and inline with the original at a distance.

                                  Resistance is .... Character Forming. Grin

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                                  • E Offline
                                    Ecuadorian
                                    last edited by

                                    @gruff said:

                                    Discovered that ALT-Push/Pull will move a loose planar face in the face normal

                                    Thank you! I had been foolishly using the "move" tool for that. ๐Ÿ‘

                                    -Miguel Lescano
                                    Subscribe to my house plans YouTube channel! (30K+ subs)

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                                    • plot-parisP Offline
                                      plot-paris
                                      last edited by

                                      wow, cool. didn't know about that eihter. but what I would even more like to see is a push/pull like this:
                                      strange_pushpull.jpg

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                                      • E Offline
                                        Ecuadorian
                                        last edited by

                                        +1. That would be my #1 wish for SU8.

                                        -Miguel Lescano
                                        Subscribe to my house plans YouTube channel! (30K+ subs)

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          @unknownuser said:

                                          but what I would even more like to see is a push/pull

                                          Not really and exactly the same and a push pull but the Plug Protrude make this at each click ๐Ÿ˜‰
                                          Of course you can change Height and Taper at any moment ๐Ÿ˜„


                                          notexact.jpg

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • halroachH Offline
                                            halroach
                                            last edited by

                                            @solo said:

                                            Now that you mention that, I have an embarrasing one for you, my kid who was 11 at the time of me teaching him the ins and outs of SU when one day I was teaching him how to map textures to a sphere and I asked him to get an image of the earth to map from our server texture folder, he opened up the folder on the second monitor and dragged it onto the sphere, I exclaimed 'What on earth are you doing" and before I could complete my setence with the all to fimiliar 'you dumbass' the texture was mapped onto the sphere, sure it was not UV mapped correctly but I had not known that was possible. Being a wise-ass he replied "like every karate movie, the studend with enough practice becomes the master"
                                            I had to create another cartoon character that day to show him who's boss.

                                            Huh?
                                            When I drag images into a model, they come in as pictures, which I can place and explode if I want them to be used as textures. Do they automatically come in as textures for you?!?!?

                                            FlexTools - Super Quick Windows, Doors, Slats...

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