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    [Plugin] FollowMe and keep (v0.04 update 20090210)

    Scheduled Pinned Locked Moved Plugins
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    • marvins_dadM Offline
      marvins_dad
      last edited by

      Just wanted to say Thanks again!
      I had lost the ruby and someone helped me find this one again...it is amazing for stairs! ๐Ÿ‘

      My Gallery

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      • D Offline
        dmonahan96
        last edited by

        So I installed the followme and keep plugin and it worked great on the first railing that I used it for but now it keeps crashing my SU every time i try it with this other section. Any suggestions?

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        • S Offline
          shoeb_cars
          last edited by

          google should really learn some good stuff like this...thanks man ๐Ÿ‘

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          • Dave RD Offline
            Dave R
            last edited by

            So what am I missing? I've read through as much of this thread as I could. I can get FAK to work on simple arcs but not on this longer path. Even though it's not supposed to require it, I added a C-point to the start end of the path. Surely I've done something that isn't right. Can anyone tell me what it is?


            FAK Problem.skp

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • mitcorbM Offline
              mitcorb
              last edited by

              Weld- Don't Weld? Group- Don't Group? This is a test, right?
              Plugin "deprecation" due to Sketchup version?

              I mean, when you're stumped, we're in hell.

              I take the slow, deliberate approach in my aimless wandering.

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              • Dave RD Offline
                Dave R
                last edited by

                Tim,

                I'm flattered by your comments. It wasn't a test. Well, it was a test for me.

                I finally figured it out. The path needs to be basically horizontal. I didn't see anything in the thread that indicates this, though every example I saw was thus. Even so, it doesn't really do what I need anyway so I'm off on the hunt for another approach.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • mitcorbM Offline
                  mitcorb
                  last edited by

                  Well, Dave:
                  When you say basically horizontal do you mean mostly horizontal or dead flat path, or profile horizontal? I vaguely remember the demos and I may be getting it confused with Chris Fullmer's perpendicular faces tool.

                  I take the slow, deliberate approach in my aimless wandering.

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    Sorry for being vague. I turned the helix on its side so its axis was along the green axis. This turned the square profile up on edge as well. I initially use Chris Fullmer's Perpendicular Face Tools to put the square on the end of the helix while the helix was standing up. that worked just fine.

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

                    M30

                    %

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                    • S Offline
                      Sir.Swaffel
                      last edited by

                      I like this tool, but it is lacking a basic feature that 1001bit's version does have: a reference point.

                      FollowMeAndKeep automatically uses the center of the face that it wants to extrude as the reference point for the path. When using a more complex face that needs to be extruded along a path relative to let's say the bottom left corner, you're out of luck ๐Ÿ˜•

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        @sir.swaffel said:

                        I like this tool, but it is lacking a basic feature that 1001bit's version does have: a reference point.

                        FollowMeAndKeep automatically uses the center of the face that it wants to extrude as the reference point for the path. When using a more complex face that needs to be extruded along a path relative to let's say the bottom left corner, you're out of luck ๐Ÿ˜•

                        It's good to have the option of using 1001bit, isn't it?

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

                        M30

                        %

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                        • S Offline
                          Sir.Swaffel
                          last edited by

                          haha, yes, unfortunately 1001bit lacks a feature that FollowMeAndKeep does have, it doesn't lock the z orientation. So basically both of them lacks an essential feature of the other... and I don't know a way to combine them ๐Ÿ˜„.
                          comparison

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            I suppose for FaK you could add some temporary geometry to get the bottom left corner to be the center. Not idea but it could work.

                            Etaoin Shrdlu

                            %

                            (THERE'S NO PLACE LIKE)

                            G28 X0.0 Y0.0 Z0.0

                            M30

                            %

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                            • W Offline
                              wikii
                              last edited by

                              @sir.swaffel said:

                              I like this tool, but it is lacking a basic feature that 1001bit's version does have: a reference point.

                              FollowMeAndKeep automatically uses the center of the face that it wants to extrude as the reference point for the path. When using a more complex face that needs to be extruded along a path relative to let's say the bottom left corner, you're out of luck ๐Ÿ˜•

                              Reference point?
                              select a cpoint ,curve and face,then run fak.
                              the cpoint will be treat as reference poing.
                              try it.

                              wikii

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                              • S Offline
                                Sir.Swaffel
                                last edited by

                                ah thanks, it never worked when I tried it, so I thought it was broken. But apparently my SU has some trouble making correct faces with FAK and complex curves and precise helixes. Got it working now though, so thx ๐Ÿ˜„.

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                                • dereiD Offline
                                  derei
                                  last edited by

                                  I'm trying to run FAK on a face + path but it doesn't o anything.
                                  Can anyone point me where I'm wrong? I tried with a simpler shape (arc + rectangle) and it worked. Is it something wrong with this particular model?

                                  Model attached. Thank you.


                                  no_FAK.skp

                                  DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    The extrude edges familly by Tig must make the trick ๐Ÿ˜‰

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • gillesG Offline
                                      gilles
                                      last edited by

                                      @ dereei, rotate the whole model so the face isn't horizontal and it works.
                                      I suggest to separate your path in two parts to avoid strange results.

                                      " c'est curieux chez les marins ce besoin de faire des phrases "

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                                      • D Offline
                                        destroyer1095
                                        last edited by

                                        ITS NOT WORKING FOR SKETCH UP 8!!!!! ๐Ÿ˜ก ๐Ÿ‘Ž

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          Yes it is - and please, do not use ALL CAPS on the forums.


                                          A "not working" remark will never help trouble shooting what you are doing wrong. First of all, did you install it correctly?

                                          Gai...

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                                          • dereiD Offline
                                            derei
                                            last edited by

                                            @destroyer1095 said:

                                            ITS NOT WORKING FOR SKETCH UP 8!!!!! ๐Ÿ˜ก ๐Ÿ‘Ž

                                            is working ! read the previous post! I'm sure you used a path that was vertically aligned.

                                            DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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