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    [Plugin] FollowMe and keep (v0.04 update 20090210)

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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      Has the model, during the FMAK process, had it's edges smoothened?

      Have you hidden geometry on or off?

      If it's off, just turn it on and paint the faces. Or right click the entity and choose soften/smooth and lower the slider bar until the lines appear. You can use Ctrl+E to soften any lines that you don't want to see.

      I could be way off the mark ๐Ÿ˜•

      Download the free D'oh Book for SketchUp ๐Ÿ“–

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      • B Offline
        Blomman
        last edited by

        The hidden geometry was indeed off, now it works perfectly. Thanks! ๐Ÿ˜„

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        • S Offline
          Sir
          last edited by

          this plugin has just saved me hours. i love you.

          image attached. each side of the stairs is a different curve... pain in the ass.Spatial.jpg

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          • marvins_dadM Offline
            marvins_dad
            last edited by

            Just wanted to say Thanks again!
            I had lost the ruby and someone helped me find this one again...it is amazing for stairs! ๐Ÿ‘

            My Gallery

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            • D Offline
              dmonahan96
              last edited by

              So I installed the followme and keep plugin and it worked great on the first railing that I used it for but now it keeps crashing my SU every time i try it with this other section. Any suggestions?

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              • S Offline
                shoeb_cars
                last edited by

                google should really learn some good stuff like this...thanks man ๐Ÿ‘

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                • Dave RD Offline
                  Dave R
                  last edited by

                  So what am I missing? I've read through as much of this thread as I could. I can get FAK to work on simple arcs but not on this longer path. Even though it's not supposed to require it, I added a C-point to the start end of the path. Surely I've done something that isn't right. Can anyone tell me what it is?


                  FAK Problem.skp

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

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                  • mitcorbM Offline
                    mitcorb
                    last edited by

                    Weld- Don't Weld? Group- Don't Group? This is a test, right?
                    Plugin "deprecation" due to Sketchup version?

                    I mean, when you're stumped, we're in hell.

                    I take the slow, deliberate approach in my aimless wandering.

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      Tim,

                      I'm flattered by your comments. It wasn't a test. Well, it was a test for me.

                      I finally figured it out. The path needs to be basically horizontal. I didn't see anything in the thread that indicates this, though every example I saw was thus. Even so, it doesn't really do what I need anyway so I'm off on the hunt for another approach.

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

                      %

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                      • mitcorbM Offline
                        mitcorb
                        last edited by

                        Well, Dave:
                        When you say basically horizontal do you mean mostly horizontal or dead flat path, or profile horizontal? I vaguely remember the demos and I may be getting it confused with Chris Fullmer's perpendicular faces tool.

                        I take the slow, deliberate approach in my aimless wandering.

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          Sorry for being vague. I turned the helix on its side so its axis was along the green axis. This turned the square profile up on edge as well. I initially use Chris Fullmer's Perpendicular Face Tools to put the square on the end of the helix while the helix was standing up. that worked just fine.

                          Etaoin Shrdlu

                          %

                          (THERE'S NO PLACE LIKE)

                          G28 X0.0 Y0.0 Z0.0

                          M30

                          %

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                          • S Offline
                            Sir.Swaffel
                            last edited by

                            I like this tool, but it is lacking a basic feature that 1001bit's version does have: a reference point.

                            FollowMeAndKeep automatically uses the center of the face that it wants to extrude as the reference point for the path. When using a more complex face that needs to be extruded along a path relative to let's say the bottom left corner, you're out of luck ๐Ÿ˜•

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                            • Dave RD Offline
                              Dave R
                              last edited by

                              @sir.swaffel said:

                              I like this tool, but it is lacking a basic feature that 1001bit's version does have: a reference point.

                              FollowMeAndKeep automatically uses the center of the face that it wants to extrude as the reference point for the path. When using a more complex face that needs to be extruded along a path relative to let's say the bottom left corner, you're out of luck ๐Ÿ˜•

                              It's good to have the option of using 1001bit, isn't it?

                              Etaoin Shrdlu

                              %

                              (THERE'S NO PLACE LIKE)

                              G28 X0.0 Y0.0 Z0.0

                              M30

                              %

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                              • S Offline
                                Sir.Swaffel
                                last edited by

                                haha, yes, unfortunately 1001bit lacks a feature that FollowMeAndKeep does have, it doesn't lock the z orientation. So basically both of them lacks an essential feature of the other... and I don't know a way to combine them ๐Ÿ˜„.
                                comparison

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                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  I suppose for FaK you could add some temporary geometry to get the bottom left corner to be the center. Not idea but it could work.

                                  Etaoin Shrdlu

                                  %

                                  (THERE'S NO PLACE LIKE)

                                  G28 X0.0 Y0.0 Z0.0

                                  M30

                                  %

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                                  • W Offline
                                    wikii
                                    last edited by

                                    @sir.swaffel said:

                                    I like this tool, but it is lacking a basic feature that 1001bit's version does have: a reference point.

                                    FollowMeAndKeep automatically uses the center of the face that it wants to extrude as the reference point for the path. When using a more complex face that needs to be extruded along a path relative to let's say the bottom left corner, you're out of luck ๐Ÿ˜•

                                    Reference point?
                                    select a cpoint ,curve and face,then run fak.
                                    the cpoint will be treat as reference poing.
                                    try it.

                                    wikii

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                                    • S Offline
                                      Sir.Swaffel
                                      last edited by

                                      ah thanks, it never worked when I tried it, so I thought it was broken. But apparently my SU has some trouble making correct faces with FAK and complex curves and precise helixes. Got it working now though, so thx ๐Ÿ˜„.

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                                      • dereiD Offline
                                        derei
                                        last edited by

                                        I'm trying to run FAK on a face + path but it doesn't o anything.
                                        Can anyone point me where I'm wrong? I tried with a simpler shape (arc + rectangle) and it worked. Is it something wrong with this particular model?

                                        Model attached. Thank you.


                                        no_FAK.skp

                                        DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          The extrude edges familly by Tig must make the trick ๐Ÿ˜‰

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • gillesG Offline
                                            gilles
                                            last edited by

                                            @ dereei, rotate the whole model so the face isn't horizontal and it works.
                                            I suggest to separate your path in two parts to avoid strange results.

                                            " c'est curieux chez les marins ce besoin de faire des phrases "

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