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    [Plugin] FollowMe and keep (v0.04 update 20090210)

    Scheduled Pinned Locked Moved Plugins
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    • S Offline
      Sir
      last edited by

      this plugin has just saved me hours. i love you.

      image attached. each side of the stairs is a different curve... pain in the ass.Spatial.jpg

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      • marvins_dadM Offline
        marvins_dad
        last edited by

        Just wanted to say Thanks again!
        I had lost the ruby and someone helped me find this one again...it is amazing for stairs! 👍

        My Gallery

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        • D Offline
          dmonahan96
          last edited by

          So I installed the followme and keep plugin and it worked great on the first railing that I used it for but now it keeps crashing my SU every time i try it with this other section. Any suggestions?

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          • S Offline
            shoeb_cars
            last edited by

            google should really learn some good stuff like this...thanks man 👍

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            • Dave RD Offline
              Dave R
              last edited by

              So what am I missing? I've read through as much of this thread as I could. I can get FAK to work on simple arcs but not on this longer path. Even though it's not supposed to require it, I added a C-point to the start end of the path. Surely I've done something that isn't right. Can anyone tell me what it is?


              FAK Problem.skp

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • mitcorbM Offline
                mitcorb
                last edited by

                Weld- Don't Weld? Group- Don't Group? This is a test, right?
                Plugin "deprecation" due to Sketchup version?

                I mean, when you're stumped, we're in hell.

                I take the slow, deliberate approach in my aimless wandering.

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                • Dave RD Offline
                  Dave R
                  last edited by

                  Tim,

                  I'm flattered by your comments. It wasn't a test. Well, it was a test for me.

                  I finally figured it out. The path needs to be basically horizontal. I didn't see anything in the thread that indicates this, though every example I saw was thus. Even so, it doesn't really do what I need anyway so I'm off on the hunt for another approach.

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

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                  • mitcorbM Offline
                    mitcorb
                    last edited by

                    Well, Dave:
                    When you say basically horizontal do you mean mostly horizontal or dead flat path, or profile horizontal? I vaguely remember the demos and I may be getting it confused with Chris Fullmer's perpendicular faces tool.

                    I take the slow, deliberate approach in my aimless wandering.

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      Sorry for being vague. I turned the helix on its side so its axis was along the green axis. This turned the square profile up on edge as well. I initially use Chris Fullmer's Perpendicular Face Tools to put the square on the end of the helix while the helix was standing up. that worked just fine.

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

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                      • S Offline
                        Sir.Swaffel
                        last edited by

                        I like this tool, but it is lacking a basic feature that 1001bit's version does have: a reference point.

                        FollowMeAndKeep automatically uses the center of the face that it wants to extrude as the reference point for the path. When using a more complex face that needs to be extruded along a path relative to let's say the bottom left corner, you're out of luck 😕

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          @sir.swaffel said:

                          I like this tool, but it is lacking a basic feature that 1001bit's version does have: a reference point.

                          FollowMeAndKeep automatically uses the center of the face that it wants to extrude as the reference point for the path. When using a more complex face that needs to be extruded along a path relative to let's say the bottom left corner, you're out of luck 😕

                          It's good to have the option of using 1001bit, isn't it?

                          Etaoin Shrdlu

                          %

                          (THERE'S NO PLACE LIKE)

                          G28 X0.0 Y0.0 Z0.0

                          M30

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                          • S Offline
                            Sir.Swaffel
                            last edited by

                            haha, yes, unfortunately 1001bit lacks a feature that FollowMeAndKeep does have, it doesn't lock the z orientation. So basically both of them lacks an essential feature of the other... and I don't know a way to combine them 😄.
                            comparison

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                            • Dave RD Offline
                              Dave R
                              last edited by

                              I suppose for FaK you could add some temporary geometry to get the bottom left corner to be the center. Not idea but it could work.

                              Etaoin Shrdlu

                              %

                              (THERE'S NO PLACE LIKE)

                              G28 X0.0 Y0.0 Z0.0

                              M30

                              %

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                              • W Offline
                                wikii
                                last edited by

                                @sir.swaffel said:

                                I like this tool, but it is lacking a basic feature that 1001bit's version does have: a reference point.

                                FollowMeAndKeep automatically uses the center of the face that it wants to extrude as the reference point for the path. When using a more complex face that needs to be extruded along a path relative to let's say the bottom left corner, you're out of luck 😕

                                Reference point?
                                select a cpoint ,curve and face,then run fak.
                                the cpoint will be treat as reference poing.
                                try it.

                                wikii

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                                • S Offline
                                  Sir.Swaffel
                                  last edited by

                                  ah thanks, it never worked when I tried it, so I thought it was broken. But apparently my SU has some trouble making correct faces with FAK and complex curves and precise helixes. Got it working now though, so thx 😄.

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                                  • dereiD Offline
                                    derei
                                    last edited by

                                    I'm trying to run FAK on a face + path but it doesn't o anything.
                                    Can anyone point me where I'm wrong? I tried with a simpler shape (arc + rectangle) and it worked. Is it something wrong with this particular model?

                                    Model attached. Thank you.


                                    no_FAK.skp

                                    DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      The extrude edges familly by Tig must make the trick 😉

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • gillesG Offline
                                        gilles
                                        last edited by

                                        @ dereei, rotate the whole model so the face isn't horizontal and it works.
                                        I suggest to separate your path in two parts to avoid strange results.

                                        " c'est curieux chez les marins ce besoin de faire des phrases "

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                                        • D Offline
                                          destroyer1095
                                          last edited by

                                          ITS NOT WORKING FOR SKETCH UP 8!!!!! 😡 👎

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            Yes it is - and please, do not use ALL CAPS on the forums.


                                            A "not working" remark will never help trouble shooting what you are doing wrong. First of all, did you install it correctly?

                                            Gai...

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