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[Plugin] FollowMe and keep (v0.04 update 20090210)

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  • B Offline
    BERNS
    last edited by 15 Jul 2010, 16:54

    THIS IS AN EXCELENT PLUGIN FOR TOPOGRAPHY AND MANY OTHER THEMES! I SAVED UP ALMOST 95% OF TIME AND WORK.

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    • L Offline
      lightburn
      last edited by 19 Jul 2010, 09:40

      thanks for this wonderful plugin. this just saved me a hell lot of headaches.

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      • B Offline
        Blomman
        last edited by 31 Jul 2010, 08:44

        A really useful plugin. It helped me with creating a highway interchange.

        But what if I want to paint the created shape in more than just one color? Since I'm using this plugin to create a road ramp I really want to be able to paint the sides in different colors and textures. As it is now I can't since all the sides of the thing are treated as one. If I click on the left side for example, the right, top and bottom also gets highlighted. Is there anyway to solve this?

        By the way, I'm using this plugin together with the bezier curves plugin by Fredo 6 if that matters.

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        • M Offline
          mitcorb
          last edited by 31 Jul 2010, 15:19

          @Blomman:
          I am not sure if this is valid, but is the resulting model a group or component? If so, could you right click on this, Edit Group, or Edit Component, and then apply colors, materials, textures to the various faces?
          Save first, then try the above. Undo(Control Z)if this does not get the desired results.

          Keep watching this thread for other replies.

          I take the slow, deliberate approach in my aimless wandering.

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          • B Offline
            Blomman
            last edited by 31 Jul 2010, 21:34

            Yes, the model is automatically turned into a group which, as far as I know, can not have multiple textures or colors applied to. I forgot to mention that I've already done what you suggested (edit group) which is were I noticed the problem I described in my previous post. I've also tried "explode" but with the same result. 😐

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            • R Online
              Rich O Brien Moderator
              last edited by 1 Aug 2010, 00:32

              Has the model, during the FMAK process, had it's edges smoothened?

              Have you hidden geometry on or off?

              If it's off, just turn it on and paint the faces. Or right click the entity and choose soften/smooth and lower the slider bar until the lines appear. You can use Ctrl+E to soften any lines that you don't want to see.

              I could be way off the mark πŸ˜•

              Download the free D'oh Book for SketchUp

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              • B Offline
                Blomman
                last edited by 2 Aug 2010, 21:33

                The hidden geometry was indeed off, now it works perfectly. Thanks! πŸ˜„

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                • S Offline
                  Sir
                  last edited by 3 Aug 2010, 14:34

                  this plugin has just saved me hours. i love you.

                  image attached. each side of the stairs is a different curve... pain in the ass.Spatial.jpg

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                  • M Offline
                    marvins_dad
                    last edited by 4 Apr 2011, 21:25

                    Just wanted to say Thanks again!
                    I had lost the ruby and someone helped me find this one again...it is amazing for stairs! πŸ‘

                    My Gallery

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                    • D Offline
                      dmonahan96
                      last edited by 16 May 2011, 13:43

                      So I installed the followme and keep plugin and it worked great on the first railing that I used it for but now it keeps crashing my SU every time i try it with this other section. Any suggestions?

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                      • S Offline
                        shoeb_cars
                        last edited by 30 May 2011, 03:55

                        google should really learn some good stuff like this...thanks man πŸ‘

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                        • D Offline
                          Dave R
                          last edited by 22 Jul 2011, 22:31

                          So what am I missing? I've read through as much of this thread as I could. I can get FAK to work on simple arcs but not on this longer path. Even though it's not supposed to require it, I added a C-point to the start end of the path. Surely I've done something that isn't right. Can anyone tell me what it is?


                          FAK Problem.skp

                          Etaoin Shrdlu

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                          • M Offline
                            mitcorb
                            last edited by 23 Jul 2011, 00:18

                            Weld- Don't Weld? Group- Don't Group? This is a test, right?
                            Plugin "deprecation" due to Sketchup version?

                            I mean, when you're stumped, we're in hell.

                            I take the slow, deliberate approach in my aimless wandering.

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                            • D Offline
                              Dave R
                              last edited by 23 Jul 2011, 01:00

                              Tim,

                              I'm flattered by your comments. It wasn't a test. Well, it was a test for me.

                              I finally figured it out. The path needs to be basically horizontal. I didn't see anything in the thread that indicates this, though every example I saw was thus. Even so, it doesn't really do what I need anyway so I'm off on the hunt for another approach.

                              Etaoin Shrdlu

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                              • M Offline
                                mitcorb
                                last edited by 23 Jul 2011, 01:46

                                Well, Dave:
                                When you say basically horizontal do you mean mostly horizontal or dead flat path, or profile horizontal? I vaguely remember the demos and I may be getting it confused with Chris Fullmer's perpendicular faces tool.

                                I take the slow, deliberate approach in my aimless wandering.

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                                • D Offline
                                  Dave R
                                  last edited by 23 Jul 2011, 02:05

                                  Sorry for being vague. I turned the helix on its side so its axis was along the green axis. This turned the square profile up on edge as well. I initially use Chris Fullmer's Perpendicular Face Tools to put the square on the end of the helix while the helix was standing up. that worked just fine.

                                  Etaoin Shrdlu

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                                  • S Offline
                                    Sir.Swaffel
                                    last edited by 26 Sept 2011, 13:16

                                    I like this tool, but it is lacking a basic feature that 1001bit's version does have: a reference point.

                                    FollowMeAndKeep automatically uses the center of the face that it wants to extrude as the reference point for the path. When using a more complex face that needs to be extruded along a path relative to let's say the bottom left corner, you're out of luck πŸ˜•

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                                    • D Offline
                                      Dave R
                                      last edited by 26 Sept 2011, 13:57

                                      @sir.swaffel said:

                                      I like this tool, but it is lacking a basic feature that 1001bit's version does have: a reference point.

                                      FollowMeAndKeep automatically uses the center of the face that it wants to extrude as the reference point for the path. When using a more complex face that needs to be extruded along a path relative to let's say the bottom left corner, you're out of luck πŸ˜•

                                      It's good to have the option of using 1001bit, isn't it?

                                      Etaoin Shrdlu

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                                      • S Offline
                                        Sir.Swaffel
                                        last edited by 26 Sept 2011, 14:01

                                        haha, yes, unfortunately 1001bit lacks a feature that FollowMeAndKeep does have, it doesn't lock the z orientation. So basically both of them lacks an essential feature of the other... and I don't know a way to combine them πŸ˜„.
                                        comparison

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                                        • D Offline
                                          Dave R
                                          last edited by 26 Sept 2011, 15:04

                                          I suppose for FaK you could add some temporary geometry to get the bottom left corner to be the center. Not idea but it could work.

                                          Etaoin Shrdlu

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