sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Soften/Unsoften

    Scheduled Pinned Locked Moved Plugins
    26 Posts 13 Posters 36.9k Views 13 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • CadFatherC Offline
      CadFather
      last edited by

      Hi Matt, i have a problem with the new version: nothing happens πŸ˜•

      still works with the old one

      i have updated the script with the 3 icons (changed the name for the new command icon)

      1 Reply Last reply Reply Quote 0
      • CadFatherC Offline
        CadFather
        last edited by

        small update for whoever likes this idea:

        tweaked Matt's plugin so i get 2 icons (if you ever needed) enable in view > toolbars > soften
        (i removed menus in plugins)

        now it is a quick step!

        icons.png

        Thanks Matt! πŸ‘

        1 Reply Last reply Reply Quote 0
        • W Offline
          watkins
          last edited by

          Thanks!

          1 Reply Last reply Reply Quote 0
          • P Offline
            publied
            last edited by

            oh my hero, my savior! this plugin is very useful for me! thanks!

            hire me@ http://www.publied.it !

            1 Reply Last reply Reply Quote 0
            • T Offline
              tedvitale
              last edited by

              Does anybody know of a plugin that allows me to soften multiple grouped objects? I have a lot of 3DS models that i import that need to be smoothed and cleaned up, but I have to open each group and soften them individually, which is quite painstaking. Any Suggestions?

              Ted Vitale
              3D Artist and designer
              Sketchup 2013 Pro

              1 Reply Last reply Reply Quote 0
              • massimoM Offline
                massimo Moderator
                last edited by

                http://sketchucation.com/forums/viewtopic.php?t=22920

                1 Reply Last reply Reply Quote 0
                • S Offline
                  shri
                  last edited by

                  very handy tool..thanks alot

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    rv1974
                    last edited by

                    I can't find a way to assign shortcuts for these tools. Does the needs to be updated, or it's me missing something?

                    1 Reply Last reply Reply Quote 0
                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Remember that this script is ~10 years old !
                      Because it only makes a toolbar there are no menu items to shortcut onto !
                      However, the native smooth/soften toolset is easily accessed via a shortcut, as that has context and menu items...
                      Why do you need this tool in preference to the built-in native one - the old code uses the very slow 'typename' entity checker, the native one also has more controls over what is changed... ?

                      TIG

                      1 Reply Last reply Reply Quote 0
                      • designerbursaD Offline
                        designerbursa
                        last edited by

                        jhs powerbar 3d rotate error fix

                        def onLButtonDown(flags, x, y, view)

                        nothing with this click if nothing is selected

                        puts 'nil' if(Sketchup.active_model.selection.length == 0)

                        Keep what's currently selected.

                        Might be temporarily selected because its hovered if there was no selection when tool was selected

                        @hasSelection = true

                        Select point when and draw when clicking

                        first 3 clicks select points and set jaw & pitch. 4th and 5th click are optional and sets roll

                        if @state == 0
                        # Select anchorpoint
                        #@pAnchor.pick view, x, y
                        if @pAnchor.valid?
                        @state = 1
                        @status_text = "Grab entity." # first status text defined in reset()
                        Sketchup::set_status_text(@status_text, SB_PROMPT)
                        end

                        elsif @state == 1
                        # Select startpoint 1
                        #@pStart1.pick view, x, y, @pAnchor
                        if @pStart1.valid?
                        @state = 2
                        @status_text = "Pick target to drag entity towards."
                        Sketchup::set_status_text(@status_text, SB_PROMPT)
                        end

                        elsif @state == 2
                        # Select targetpoint 1 and set yaw and pitch for selection
                        #@pTarget1.pick view, x, y, @pAnchor
                        if @pTarget1.valid?
                        @state = 3
                        @status_text = "(Optional) Grab entity again."
                        Sketchup::set_status_text(@status_text, SB_PROMPT)

                          self.rotateYawPitch(@pAnchor.position, @pStart1.position, @pTarget1.position)
                        
                          # Set rotated flag so script knows whether to update view or not when leaving tool
                          @rotated = true
                        end
                        

                        elsif @state == 3
                        # Select startpoint 2
                        #@pStart2.pick view, x, y, @pAnchor
                        if @pStart2.valid?
                        @state = 4
                        @status_text = "Pick target to drag entity towards."
                        Sketchup::set_status_text(@status_text, SB_PROMPT)
                        end
                        elsif @state == 4
                        # Select targetpoint 2 and set roll for selection
                        #@pTarget2.pick view, x, y, @pAnchor
                        if @pTarget2.valid?
                        self.rotateRoll(@pAnchor.position, @pStart2.position, @pTarget2.position, (@pTarget1.position - @pAnchor.position))

                          self.reset(view)
                        end
                        

                        end
                        end#def

                        1 Reply Last reply Reply Quote 0
                        • 1
                        • 2
                        • 2 / 2
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement