sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    πŸ«› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

    [Plugin] Soften/Unsoften

    Scheduled Pinned Locked Moved Plugins
    26 Posts 13 Posters 37.5k Views 13 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • CadFatherC Offline
      CadFather
      last edited by

      Hi Matt, i have a problem with the new version: nothing happens πŸ˜•

      still works with the old one

      i have updated the script with the 3 icons (changed the name for the new command icon)

      1 Reply Last reply Reply Quote 0
      • CadFatherC Offline
        CadFather
        last edited by

        small update for whoever likes this idea:

        tweaked Matt's plugin so i get 2 icons (if you ever needed) enable in view > toolbars > soften
        (i removed menus in plugins)

        now it is a quick step!

        icons.png

        Thanks Matt! πŸ‘

        1 Reply Last reply Reply Quote 0
        • W Offline
          watkins
          last edited by

          Thanks!

          1 Reply Last reply Reply Quote 0
          • P Offline
            publied
            last edited by

            oh my hero, my savior! this plugin is very useful for me! thanks!

            hire me@ http://www.publied.it !

            1 Reply Last reply Reply Quote 0
            • T Offline
              tedvitale
              last edited by

              Does anybody know of a plugin that allows me to soften multiple grouped objects? I have a lot of 3DS models that i import that need to be smoothed and cleaned up, but I have to open each group and soften them individually, which is quite painstaking. Any Suggestions?

              Ted Vitale
              3D Artist and designer
              Sketchup 2013 Pro

              1 Reply Last reply Reply Quote 0
              • massimoM Offline
                massimo Moderator
                last edited by

                http://sketchucation.com/forums/viewtopic.php?t=22920

                1 Reply Last reply Reply Quote 0
                • S Offline
                  shri
                  last edited by

                  very handy tool..thanks alot

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    rv1974
                    last edited by

                    I can't find a way to assign shortcuts for these tools. Does the needs to be updated, or it's me missing something?

                    1 Reply Last reply Reply Quote 0
                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Remember that this script is ~10 years old !
                      Because it only makes a toolbar there are no menu items to shortcut onto !
                      However, the native smooth/soften toolset is easily accessed via a shortcut, as that has context and menu items...
                      Why do you need this tool in preference to the built-in native one - the old code uses the very slow 'typename' entity checker, the native one also has more controls over what is changed... ?

                      TIG

                      1 Reply Last reply Reply Quote 0
                      • designerbursaD Offline
                        designerbursa
                        last edited by

                        jhs powerbar 3d rotate error fix

                        def onLButtonDown(flags, x, y, view)

                        nothing with this click if nothing is selected

                        puts 'nil' if(Sketchup.active_model.selection.length == 0)

                        Keep what's currently selected.

                        Might be temporarily selected because its hovered if there was no selection when tool was selected

                        @hasSelection = true

                        Select point when and draw when clicking

                        first 3 clicks select points and set jaw & pitch. 4th and 5th click are optional and sets roll

                        if @state == 0
                        # Select anchorpoint
                        #@pAnchor.pick view, x, y
                        if @pAnchor.valid?
                        @state = 1
                        @status_text = "Grab entity." # first status text defined in reset()
                        Sketchup::set_status_text(@status_text, SB_PROMPT)
                        end

                        elsif @state == 1
                        # Select startpoint 1
                        #@pStart1.pick view, x, y, @pAnchor
                        if @pStart1.valid?
                        @state = 2
                        @status_text = "Pick target to drag entity towards."
                        Sketchup::set_status_text(@status_text, SB_PROMPT)
                        end

                        elsif @state == 2
                        # Select targetpoint 1 and set yaw and pitch for selection
                        #@pTarget1.pick view, x, y, @pAnchor
                        if @pTarget1.valid?
                        @state = 3
                        @status_text = "(Optional) Grab entity again."
                        Sketchup::set_status_text(@status_text, SB_PROMPT)

                          self.rotateYawPitch(@pAnchor.position, @pStart1.position, @pTarget1.position)
                        
                          # Set rotated flag so script knows whether to update view or not when leaving tool
                          @rotated = true
                        end
                        

                        elsif @state == 3
                        # Select startpoint 2
                        #@pStart2.pick view, x, y, @pAnchor
                        if @pStart2.valid?
                        @state = 4
                        @status_text = "Pick target to drag entity towards."
                        Sketchup::set_status_text(@status_text, SB_PROMPT)
                        end
                        elsif @state == 4
                        # Select targetpoint 2 and set roll for selection
                        #@pTarget2.pick view, x, y, @pAnchor
                        if @pTarget2.valid?
                        self.rotateRoll(@pAnchor.position, @pStart2.position, @pTarget2.position, (@pTarget1.position - @pAnchor.position))

                          self.reset(view)
                        end
                        

                        end
                        end#def

                        1 Reply Last reply Reply Quote 0
                        • 1
                        • 2
                        • 2 / 2
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement