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    How to pause a ruby script for 1 second

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    • A Offline
      AlexMozg
      last edited by

      And it is possible and so:

      
      ...
      ...
      def self.timer(proc, time_limit=0.5)
      $val_time = Time.now
      $timer = UI.start_timer(0, true) do
         if Time.now - $val_time >= time_limit
            UI.stop_timer $timer
            proc.call
            $val_time = $timer = nil
         end
      end
      end
      ...
      select_comp_by_name("Fahrstuhl")
      Morisdov.transf_get("transf2")
      self.timer(proc{Sketchup.active_model.selection.clear})
      ...
      
      
      

      Though it is possible to do without global variables.
      But, I do not know that Morisdov.transf_get does.
      ;

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      • N Offline
        N Lindenthal
        last edited by

        def self.timer(proc, time_limit=0.9)
        $val_time = Time.now
        $timer = UI.start_timer(0, true) do
           if Time.now - $val_time >= time_limit
              UI.stop_timer $timer
              proc.call
              $val_time = $timer = nil
           end
        end
        end
        select_comp_by_name("Fahrstuhl")
        Morisdov.transf_get("transf2")
        self.timer(proc{Sketchup.active_model.selection.clear})
        

        With 0.9 it works for exactly one time, each next start lets Sketchup crash down.
        With 0.2 SketchUp crashes immediately.

        I think I have to ask Morisdov by PM.

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        • A Offline
          AlexMozg
          last edited by

          @n lindenthal said:

          ...
          I think I have to ask Morisdov by PM.

          Ask me, and I shall try to answer.

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          • N Offline
            N Lindenthal
            last edited by

            @alexmozg said:

            … Ask me, and I shall try to answer.

            Here is my »Fahrstuhl«, english elevator.

            My script selects the "Fahrstuhl“, puts it to another position (here position 1 and 2), and then clears the selection:

            select_comp_by_name("Fahrstuhl")
            Morisdov.transf_get("transf1")
            UI.start_timer(1, false) {Sketchup.active_model.selection.clear}
            

            Position 1

            select_comp_by_name("Fahrstuhl")
            Morisdov.transf_get("transf2")
            UI.start_timer(1, false) {Sketchup.active_model.selection.clear}
            

            Position 2

            To get the script work, the following .rbs must be installed:

            1. select_com_by_name.rb
            def select_comp_by_name(comp_name)
            	model = Sketchup.active_model
            	sel = model.selection
            	sel.clear
            	if compdef = Sketchup.active_model.definitions[comp_name]
            		sel.add(compdef.instances)
            	else
            		Sketchup.active_model.active_entities.each do |d|
            			if d.typename == "ComponentInstance"
            			sel.add d if d.name==comp_name
            		end
            	end
            		if sel.count == 0
            			UI.beep
            		else
            			UI.messagebox(sel.count.to_s + " gesuchte Dinger gefunden.")
            		end
            	end
            end
            
            1. proper_animation.rb

            My question is, how to select the "Fahrstuhl/elevator" without selection marks.

            So I tried to use the following script:

            def self.timer(proc, time_limit=1)
            $val_time = Time.now
            $timer = UI.start_timer(0, true) do
               if Time.now - $val_time >= time_limit
                  UI.stop_timer $timer
                  proc.call
                  $val_time = $timer = nil
               end
            end
            end
            select_comp_by_name("Fahrstuhl")
            Morisdov.transf_get("transf2")
            self.timer(proc{Sketchup.active_model.selection.clear})
            

            Would be a wonder to get the arrows in model be buttons, which start the elevator scripts.


            Fahrstuhl = Elevator

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            • A Offline
              AlexMozg
              last edited by

              @unknownuser said:

              My question is, how to select the "Fahrstuhl/elevator" without selection marks.

              The simplest - to make changes to a script "Morisdov".
              Somehow here so:

              
              def Morisdov.transf_get(dict_key, ss=nil)
                model=Sketchup.active_model					
                ents=model.active_entities
                 if ss
                   @ents = ss
                 else
                   @ents=[]
                   model.selection.each {|e| @ents.push(e)}
                 end											
                @ents.freeze
                model.selection.clear
              ....
              ....
              end
              
              

              And completely to get rid from selection.

              Where I can find "following.rbs"?
              I shall think...

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              • N Offline
                N Lindenthal
                last edited by

                @alexmozg said:

                @unknownuser said:

                …And completely to get rid from selection.

                Where I can find "following.rbs"?
                I shall think...

                Yes, rid from selection …

                … but how? This way?

                select_comp_by_name("Fahrstuhl")
                def Morisdov.transf_get(dict_key, ss=nil)
                  model=Sketchup.active_model               
                  ents=model.active_entities
                   if ss
                     @ents = ss
                   else
                     @ents=[]
                     model.selection.each {|e| @ents.push(e)}
                   end                                 
                  @ents.freeze
                  model.selection.clear
                end
                

                (my poor english) Which "following.rbs" you need?

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                • A Offline
                  AlexMozg
                  last edited by

                  @unknownuser said:

                  Yes, rid from selection …

                  … but how? This way?

                  
                  def select_comp_by_name(comp_name)
                     model = Sketchup.active_model
                     if compdef = Sketchup.active_model.definitions[comp_name]
                        sel = compdef.instances
                     else
                        sel=[]
                        Sketchup.active_model.active_entities.each do |d|
                           if d.typename == "ComponentInstance"
                           sel << d if d.name==comp_name
                        end
                     end
                        if sel.count == 0
                           UI.beep
                        else
                           UI.messagebox(sel.count.to_s + " gesuchte Dinger gefunden.")
                        end
                     end
                  sel
                  end
                  
                  def Morisdov.transf_get(dict_key, ss=nil)
                    model=Sketchup.active_model               
                    ents=model.active_entities
                     if ss
                       @ents = ss
                     else
                       @ents=[]
                       model.selection.each {|e| @ents.push(e)}
                     end                                 
                    @ents.freeze
                    model.selection.clear
                    ...
                    ...<<original code>>...
                    ...
                  end
                  
                  
                  
                  
                  

                  Use:

                  1. ss = select_comp_by_name("Fahrstuhl")
                  2. Morisdov.transf_get(dict_key, ss)

                  @unknownuser said:

                  (my poor english) Which "following.rbs" you need?

                  Here this:

                  @unknownuser said:

                  ...Position 2
                  To get the script work, the following .rbs must be installed:

                  ????

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    I know this is old, but I was needing an answer to something similar today, and this thread over-complexificated the issue for me. I just wanted to add a short .2 second delay before carrying on with my script. This is what I've come up with and it worked for me. No need to invoke the UI.timer

                    time_mark = ( Time.now + 0.2 )
                    while time_mark > Time.now
                    end
                    

                    Hopefully thats helpful if anyone stumbles on this thread,

                    Chris

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • tbdT Offline
                      tbd
                      last edited by

                      Chris: i hope your code is called only by the user and not in an Observer or right click menus, because it will stop Ruby thread and if you call this several times it will block a lot of things.

                      SketchUp Ruby Consultant | Podium 1.x developer
                      http://plugins.ro

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        Ahh, I see. I think its ok in this instance to stop up ruby entirely. I was having very little luck getting it to work any other way. I just kept sending SU into a deeep coma.

                        Maybe I'll try to post my broken code using the timer and try to get that working instead then. Thanks Tavi,

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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