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    [Plugin][$] Tools On Surface - v2.6a - 01 Apr 24

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    • M 離線
      mrljfr1
      最後由 編輯

      Thanks,what a great work!

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      • L 離線
        lorca
        最後由 編輯

        Am I doing something wrong? I place CadFather icons in the TOS v13 folder but I still get Fredo icons. I don't mind really but I wonder what is happening.

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        • fredo6F 離線
          fredo6
          最後由 編輯

          @lorca said:

          Am I doing something wrong? I place CadFather icons in the TOS v13 folder but I still get Fredo icons. I don't mind really but I wonder what is happening.

          The folder is named TOS_Dir_13. I guess this is what you mean.
          I also assume that:

          • you unzipped correctly the CadFather icons into the folder (can you check the right files are there)
          • you restarted Sketchup
          • if you use both SU6 and SU7, you did not mix up the file copy.

          Otherwise, this looks strange. You can always delete all the png files in the folder and replace them by CadFather's files.

          Fredo

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          • L 離線
            lorca
            最後由 編輯

            @unknownuser said:

            @lorca said:

            Am I doing something wrong? I place CadFather icons in the TOS v13 folder but I still get Fredo icons. I don't mind really but I wonder what is happening.

            The folder is named TOS_Dir_13. I guess this is what you mean.
            I also assume that:

            • you unzipped correctly the CadFather icons into the folder (can you check the right files are there)
            • you restarted Sketchup
            • if you use both SU6 and SU7, you did not mix up the file copy.

            Otherwise, this looks strange. You can always delete all the png files in the folder and replace them by CadFather's files.

            Fredo

            I extracted the Cadfather icons into the TOS_Dir_13. I deleted your icons to be sure I restarted sketchup but I still get your icons.

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            • fredo6F 離線
              fredo6
              最後由 編輯

              @lorca said:

              I extracted the Cadfather icons into the TOS_Dir_13. I deleted your icons to be sure I restarted sketchup but I still get your icons.

              Maybe you still run TOS 1.2.
              Can you check the file ZLoader__onSurface.rbto verify that it contains the correct reference to TOS_Dir_13 (alternately, reinstall the plugin, making sure you overwrite all files, including ZLoader__onSurface.rb).
              Fredo

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              • L 離線
                lorca
                最後由 編輯

                @unknownuser said:

                Maybe you still run TOS 1.2.
                Can you check the file ZLoader__onSurface.rbto verify that it contains the correct reference to TOS_Dir_13 (alternately, reinstall the plugin, making sure you overwrite all files, including ZLoader__onSurface.rb).
                Fredo

                I remember that a week ago I installed Offset On Surface version 1.0. Then I installed TOS version 1.1(That one has the toolbar that I want to get rid of) I eliminated both plugins before installing v1.3 except for LibTraductor.rb. Btw, the new icons overwrote yours but there was still some old icons of yours leftover.

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                • L 離線
                  lorca
                  最後由 編輯

                  Fredo, I noticed something else. I have SU v7 and I have this other plugin with a SU example. This example file is of SU v6.4 and to my surprise I can see CadFather icons there! But not in my SU v7.

                  UPDATE

                  Fredo, I uninstalled all the plugins that I downloaded to see if there was a conflict. I reinstalled your plugin first with CadFather icons and voila it worked!! So, it seems that there was a conflict with another plugin. I will go ahead and reinstall one by one the rest of the plugins too see which one is the culprit. I'll let you know.

                  UPDATE #2

                  Fredo, the second plugin I reinstalled was your FredoScale 2.0g and now I get a warning message in SU:

                  undefined method []' for nil:NilClassError Loading File ZLoader__OnSurface.rb undefined method []' for nil:NilClass

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                  • fredo6F 離線
                    fredo6
                    最後由 編輯

                    NEW VERSION 1.5a - 17 Sep 09
                    The main evolution is the addition of a Button palettefor better visualizing and modifying the various options of each tool. Freehandalso gets a Point & Click mode, which makes it equivalent to a Polyline On Surface, With and Without inferences (easier to draw over images).
                    See attachment and documentation in main post of this thread at http://forums.sketchucation.com/viewtopic.php?f=180&t=11212#p76625

                    ToolsOnSurface 1.5 requires to install LibFredo6 3.4 or higher.
                    See post at http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=17947&p=144178#p144178 for download and installation.

                    Fredo

                    PS: Many thanks to Takeshi who helped to troubleshoot some issues on Mac.

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                    • B 離線
                      Ben Ritter
                      最後由 編輯

                      Fredo6,

                      I can't find the attachment.

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                      • fredo6F 離線
                        fredo6
                        最後由 編輯

                        @ben ritter said:

                        I can't find the attachment.

                        It is at the end of the first post of this thread.

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                        • B 離線
                          Ben Ritter
                          最後由 編輯

                          Never mind, I found it. My settings were preventing me from going back to the first page.

                          By the way, thank you very much.

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                          • D 離線
                            Daniel S
                            最後由 編輯

                            Fredo:
                            I think that ZLoader__OnSurface.rb is missing in the .zip

                            Daniel S

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                            • soloS 離線
                              solo
                              最後由 編輯

                              Yeah, I'm having an issue with z-loader also

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • CadFatherC 離線
                                CadFather
                                最後由 編輯

                                wow, Fredo is back - better sit down...

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                                • fredo6F 離線
                                  fredo6
                                  最後由 編輯

                                  @daniel s said:

                                  Fredo:
                                  I think that ZLoader__OnSurface.rb is missing in the .zip

                                  Thanks Daniel, you are the best tester!
                                  I included the file in the main post (v1.5b)

                                  Fredo

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                                  • utilerU 離線
                                    utiler
                                    最後由 編輯

                                    Thanks in advance, Fredo. You ROCK!!!!

                                    purpose/expression/purpose/....

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                                    • X 離線
                                      xrok1
                                      最後由 編輯

                                      KUDO'S 😍

                                      “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                      http://www.Twilightrender.com try it!

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                                      • EarthMoverE 離線
                                        EarthMover
                                        最後由 編輯

                                        Wow Fredo. That freehand tool looks incredible. I'm wondering if a similar algorithm could be used to automatically extract a traced cutout from a transparent .png image....by locating the pixel data. Make a rectangle, drop a .png texture on it, run the plugin and be left with a polygon the shape of the transparent image.

                                        Sorry for the digression, just thinking of how amazing that pixel identification technique is and what other purposes it could serve.

                                        Thanks for the update for TOS!!! 👍 👍

                                        3D Artist at Clearstory 3D Imaging
                                        Guide Tool at Winning With Sketchup
                                        Content Creator at Skapeup

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                                        • fredo6F 離線
                                          fredo6
                                          最後由 編輯

                                          @earthmover said:

                                          Wow Fredo. That freehand tool looks incredible. I'm wondering if a similar algorithm could be used to automatically extract a traced cutout from a transparent .png image....by locating the pixel data. Make a rectangle, drop a .png texture on it, run the plugin and be left with a polygon the shape of the transparent image.

                                          No clue whether this can be done (but this would be very different from Freehand). The minimum would be to be able to read a PNG encoded file. There is a Ruby library for that (RMagick by Tim Hunter) but it's probably a lot of processing.

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                                          • kenK 離線
                                            ken
                                            最後由 編輯

                                            Fredo

                                            I believe Page 13, "Drawing without a surface" one of the following lines is incorrect.

                                            LEFT: for vertical plane defined by Red and Blue axis
                                            RIGTH: for vertical plane defined by Red and Blue axis - I think this should be Green and Blue axis

                                            So thanks for the great plugin

                                            Ken

                                            Fight like your the third monkey on Noah's Ark gangway.

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