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    Some help please

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    sketchup
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    • boofredlayB Offline
      boofredlay
      last edited by

      It seems everybody wanted a piece of this one...
      Here is my tutorial.
      Ring.skp


      Ring.jpg


      Ring2.jpg

      http://www.coroflot.com/boofredlay

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      • A Offline
        alpro
        last edited by

        Thanks for all the input guys, I'm sure that I'm gonna have some more questions as I continue.

        Mike

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        • jeff hammondJ Offline
          jeff hammond
          last edited by

          just in case it's meant to be braid-like.... i guessed a certain reference point which was close but not totally right.. if i have to do it again, i'll be able to fix that..


          ring.jpg

          dotdotdot

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          • A Offline
            alpro
            last edited by

            Yes Jeff, that's exactly what I was looking for, I guess I should of said braided instead of intertwined. I really appreciate everyone's help on this.

            Mike

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            • jeff hammondJ Offline
              jeff hammond
              last edited by

              i don't have time for a tut right now but i can show you how i did it later.. in the mean time, it looks like a lot of people are into trying this shape so maybe someone else can do it..

              for now, here's the skp of my version..


              ring.skp

              dotdotdot

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              • jeff hammondJ Offline
                jeff hammond
                last edited by

                ok, so i figured out how to draw it more to my liking but doing a tutorial for this thing might be a little bit much.. it would be about 25 scenes with weird to describe curve manipulations in there.. if someone really wants to see a step-by-step, i'll do it but i'm going to hold off for now.. it will probably take ~2hrs to put together..

                it's sort of similar to TIG's method except i used two circles to begin with instead of one (one inside of the other).. i then alternate between the two circles which allows for the weaving..

                here's the fixed version skp..


                ring2.skp

                dotdotdot

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  With our combined IQ well in excess of 'genius' we have got some great ideas here.

                  TIG

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                  • Alan FraserA Offline
                    Alan Fraser
                    last edited by

                    I haven't had time to go through all of these, but it seems that you might also be able to do it by producing a ring of braid that is only skin-thick, then using Vector PP on it. Did anyone try it that way?

                    3D Figures
                    Were you required to walk 500 miles? Were you advised to walk 500 more?
                    You could be entitled to compensation. Call the Pro Claimers now!

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                    • EdsonE Offline
                      Edson
                      last edited by

                      eric,

                      why step 8 (intersect with model)?

                      edson mahfuz, architect| porto alegre • brasil
                      http://www.mahfuz.arq.br

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                      • EdsonE Offline
                        Edson
                        last edited by

                        @tig said:

                        Here's a Tutorial on doing it one way...

                        TIG,

                        great tut. could you tell me what happened from step 8 to 9? the circles are smoother and the proportions are different.

                        edson mahfuz, architect| porto alegre • brasil
                        http://www.mahfuz.arq.br

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                        • A Offline
                          alpro
                          last edited by

                          This is why I love this forum, so many people willing to share their time and expertise, that just doesn't happen on any other forum, this is definitely a community. This is also why I love SU, so many ways to get the end result.

                          Mike

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            @edson said:

                            @tig said:

                            Here's a Tutorial on doing it one way...

                            TIG,

                            great tut. could you tell me what happened from step 8 to 9? the circles are smoother and the proportions are different.

                            If you read the notes on page 8 you'll see that I based the steps on 8 sides with no scaling to make ellipses. Then I just re-did one on page 9 with 16 sides and scaled a bit flatter. I didn't show the steps as it would have taken too long... It's quick to do, but slow to de-construct into a tutorial step sheet...

                            TIG

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                            • G Offline
                              GreyHead
                              last edited by

                              Here's a version done with Alan's suggestion for Vector PP. The model looks good.

                              Bob

                              debs_ring_4a.png

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                              • boofredlayB Offline
                                boofredlay
                                last edited by

                                @edson said:

                                eric,

                                why step 8 (intersect with model)?

                                Because if you do not then the points where the components intersect each other will be visible.

                                I tried the vector push pull but got some odd results. Maybe because my curves had a large number of segments.

                                http://www.coroflot.com/boofredlay

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