Rayscaper New Releases
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@Krass Wow, that's very impressive! Thanks for sharing, this made my weekend.
I can't help you with Premiere Pro, but does it have temporal denoise? I wonder if that would help with the flicker caused by the noise.
Do you mind if I share your video link around? This is great marketing for Rayscaper.
Regards,
Thomas -
Very impressive video.


Wish I could afford Premiere Pro.
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Thanks, everyone, and thanks Pixelcruncher. Now I should do a film school course and learn editing: you'll notice that the fruit (exotic, since they're the cheapest in 3D) appeared as if by magic. It's a perfect example of a jump cut.
I'm also going to try the same edit with DaVinci Resolve, which has a free version, but I haven't installed it yet. To see if I can get a decent export. Pixelcruncher, I'll look into temporal denoising; I'm not familiar with it. Probably in Premiere, yes.
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@pixelcruncher I will try that spatial temporal Denoiser ! Yes you can share this master piece !
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@Krass You are one of those who are skilled at using things accurately.
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Water samples





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Could you please provide me with settings for clear water with a caustic sheen and caustic
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Hello, it seems you did not had any normal map for your water...below the fountain... You can find many on the web. You will get nice réflection. You could randomly resize the fountain flow for more réalism. There must be a way to produce fake caustics in rayscaper, let us take on this challenge !
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@Alattab I haven't found the time yet to do the water material. You will have to work around it by using a caustic pattern from the internet.
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Hey, Rayscaper users!
Rayscaper 0.9.85 Beta is available. You can get it via:
- The SketchUcation store.
- Direct download: Rayscaper_Win_0.9.85_Beta.rbz.
I recommend upgrading to the latest version.
What Changed?
- Add anisotropy support for metal materials. You can now create brushed metal effects by controlling the direction and amount of anisotropy in metallic surfaces.


- Add sheen roughness control to PBR materials. This gives you finer control over fabric-like reflections on surfaces.

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Add 'Reload All Materials from SketchUp' option to the Tools menu. This makes it easy to refresh all materials after making changes in SketchUp without restarting Rayscaper.
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Add a Reset button to the material editor toolbar. Quickly restore a material to its default settings with a single click.

- Improve PBR material editor with better-organized advanced settings using subgroup headers for easier navigation.

- Fix normal maps not automatically enabling when loading a normal map image.
Help Me Build the Community

If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and helps me showcase its capabilities to new users.
Follow me on X.
Happy Rendering!
Thomas -
C'est extra ! merci!
Dear Pixelcruncher,
if it's possible in a future version to change the number of pixels in height or width and have the other dimension update accordingly, that would be great. Image resolution scaling by homothety... I don't think that's the case; RS offers "double or half". -
When I move a project, I end up with blue renders... probably an asset path issue? Or maybe it's version 9.85?

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Yes, I was able to reduce the noise with a mask to which I applied a denoiser effect, but is that the denoiser you're thinking of? It's better anyway.


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