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    I’ve Been “Boxed”

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    • Rich O BrienR Online
      Rich O Brien Moderator @Box
      last edited by

      @Box said in I’ve Been “Boxed”:

      Then Dave or Rich will split the relevant post out of this one and into the new one.

      @ntxdave @Box

      let me know by tagging me in that new thread and I'll move this sidebar.

      @tuna1957

      loving these shares!

      Download the free D'oh Book for SketchUp 📖

      ntxdaveN 1 Reply Last reply Reply Quote 1
      • tuna1957T Offline
        tuna1957
        last edited by

        Another odd object. Experimented with a bunch of different effects for the material on the globe when rendering.😎
        globe on base.jpg

        1 Reply Last reply Reply Quote 1
        • ntxdaveN Offline
          ntxdave
          last edited by

          I thought I saw a video somewhere using the quad face tool plugin to draw something like a fancy btacelet but I cannot fing it anymore. Does anyone know where I can find it?
          .

          1 Reply Last reply Reply Quote 0
          • tuna1957T Offline
            tuna1957
            last edited by

            Another odd little thing. Pulled some parts from an early practice model and ended up with this…😎
            bulged globe_PP.jpg

            1 Reply Last reply Reply Quote 2
            • tuna1957T Offline
              tuna1957
              last edited by tuna1957

              Dug up an old file. I’d been practicing twisting stuff. Copied out one of the rings and here’s the result. Playing around with this stuff is fun. 😎 Including a pic of the proxy.
              oblong twist2_PP.jpg
              oblong twist2_proxy.jpg

              ntxdaveN 1 Reply Last reply Reply Quote 1
              • ntxdaveN Offline
                ntxdave
                last edited by ntxdave

                I would like to learn more about how to do stuff like this. Here is my most recent trial/practice.

                Link Preview Image

                I did not use anything like FredoScale. Can you share with me how to use a tool like that to twist something? Also, did you do this with SU 2025? If so, how do you get a glass/glossy look to the interior part of you model?

                tuna1957T 1 Reply Last reply Reply Quote 0
                • tuna1957T Offline
                  tuna1957 @ntxdave
                  last edited by

                  @ntxdave I use SU Pro15 and 18. The finished image was rendered in Twilight. The glass has a “Flint Glass” template applied in Twilight. To my understanding even with the added PBR materials in SU25 if you want true realism your going to have to use a render software.

                  1 Reply Last reply Reply Quote 0
                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    Very bloudy sharp, Sir. Inspirational.

                    tuna1957T 1 Reply Last reply Reply Quote 1
                    • tuna1957T Offline
                      tuna1957 @Mike Amos
                      last edited by

                      @Mike-Amos Thank you Mr. Mike

                      1 Reply Last reply Reply Quote 0
                      • ntxdaveN Offline
                        ntxdave @tuna1957
                        last edited by

                        @tuna1957 OK, I just messed around with the FredoScale tool and some additional messing around with things in 2025 and here is my latest trial.

                        Trial 5.png

                        So, I think to your suggestion of the FredoScale tool and messing around I have made some more progress. 😀

                        1 Reply Last reply Reply Quote 0
                        • L Online
                          L i am
                          last edited by L i am

                          I love where you are heading with this, very cool stuff, you have been very boxed indeed👍

                          tuna1957T 1 Reply Last reply Reply Quote 1
                          • tuna1957T Offline
                            tuna1957 @L i am
                            last edited by

                            @L-i-am Thank you sir. ✌️

                            1 Reply Last reply Reply Quote 1
                            • tuna1957T Offline
                              tuna1957
                              last edited by tuna1957

                              More fun time stuff. Only three components. Drew the path for the upper twists directly on the globe. Fredo’s Tools on Surface makes short work of it. The most time was spent on the render side. Played in Twilight’s Deep Material Editor to get the effect on the globe. 😎
                              glowing globe.jpg

                              ntxdaveN 1 Reply Last reply Reply Quote 1
                              • ntxdaveN Offline
                                ntxdave @tuna1957
                                last edited by

                                @tuna1957 said in I’ve Been “Boxed”:

                                Drew the path for the upper twists directly on the globe. Fredo’s Tools on Surface makes short work of it.

                                I need to understand how you drew the path.

                                tuna1957T 1 Reply Last reply Reply Quote 0
                                • tuna1957T Offline
                                  tuna1957 @ntxdave
                                  last edited by

                                  @ntxdave “Tools on Surface” allows you to draw on curved surfaces. Turned on hidden geometry which helps to keep things aligned. You just have to play and experiment to get used to how it works. The upper twists are 24 copies of one component.

                                  ntxdaveN 1 Reply Last reply Reply Quote 1
                                  • ntxdaveN Offline
                                    ntxdave @tuna1957
                                    last edited by

                                    @tuna1957 said in I’ve Been “Boxed”:

                                    @ntxdave “Tools on Surface” allows you to draw on curved surfaces. Turned on hidden geometry which helps to keep things aligned. You just have to play and experiment to get used to how it works. The upper twists are 24 copies of one component.

                                    OK, I just installed Tools on Surface but I am having problems trying to figure out how to draw things like you did. Any advice as to any tutorials or places to learn how to use the tool?

                                    tuna1957T 1 Reply Last reply Reply Quote 0
                                    • tuna1957T Offline
                                      tuna1957 @ntxdave
                                      last edited by

                                      @ntxdave check here
                                      https://community.sketchucation.com/topic/105258/plugin-tools-on-surface-v2-6a-01-apr-24

                                      ntxdaveN 1 Reply Last reply Reply Quote 0
                                      • ntxdaveN Offline
                                        ntxdave @tuna1957
                                        last edited by ntxdave

                                        @tuna1957 Well, I am beginning to learn but I have a LONG way to go. 😁

                                        1 Reply Last reply Reply Quote 1
                                        • tuna1957T Offline
                                          tuna1957
                                          last edited by

                                          More late night twisty things. 😎
                                          centerpiece.jpg

                                          1 Reply Last reply Reply Quote 5
                                          • L Online
                                            L i am
                                            last edited by

                                            You have been very boxed, nice work mate

                                            1 Reply Last reply Reply Quote 0
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