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Rayscaper, My trip down the road to adjumacation.

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  • P Offline
    pixelcruncher Extension Creator @Rich O Brien
    last edited by 6 Jun 2024, 16:52

    @Rich-O-Brien This looks indeed buggy, thanks for the information and I will look into this problem.

    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

    1 Reply Last reply Reply Quote 0
    • B Offline
      Bryan K @Mike Amos
      last edited by 6 Jun 2024, 21:59

      @Mike-Amos said in Rayscaper, My trip down the road to adjumacation.:

      @Bryan-K

      Ta mate, feedback always helpful. Building and rendering the scene can lead to missing/ignoring stuff.

      I hear ya. Happens to me all the time. πŸ˜‰

      See my portfolio at https://delphiscousin.blogspot.com/

      1 Reply Last reply Reply Quote 0
      • B Offline
        Bryan K
        last edited by 6 Jun 2024, 21:59

        Oh that last one is damn good!

        See my portfolio at https://delphiscousin.blogspot.com/

        M 1 Reply Last reply 7 Jun 2024, 00:12 Reply Quote 0
        • M Offline
          Mike Amos @Bryan K
          last edited by 7 Jun 2024, 00:12

          @Bryan-K

          I have notioced glitching and pixel loss on the monitor but a pixel fitness test proves the monito is fine and the graphics cards GPU is the culprit, probably one of the issues I have had since I got this pc. A nuisance but that's folks life........

          M 1 Reply Last reply 7 Jun 2024, 11:19 Reply Quote 0
          • M Offline
            Mike Amos @Mike Amos
            last edited by 7 Jun 2024, 11:19

            My last post was not at anyone, that bleep thing is a pain. Just a cmooent in the thread about the experience of the process of rendering the model. I can no longer render with Rayscaper probably due to the graphics card/gpu. Soon have the beast off for repair though.

            M 1 Reply Last reply 18 Jun 2024, 00:02 Reply Quote 0
            • M Offline
              Mike Amos @Mike Amos
              last edited by Rich O Brien 18 Jun 2024, 00:02

              @Mike-Amos

              Well, the beast has been received at the treatment centre so I am running the old machine, similar size etc so no surprises it looks and smells the same.
              The internal dimensions are 12'square for the main rooms with a 5 foot bathroom and entry downstairs.

              Entourage and some tweaks are all for the model I think then get some attention to the lighting!

              For some reason when selecting gpu render, this pc reverts from 2748 x 1048 to 1000 x 1000 pixel size.

              Boxing 4 300 Sampless 7m 47s gpu.png

              M 1 Reply Last reply 18 Jun 2024, 19:59 Reply Quote 1
              • M Offline
                Mike Amos @Mike Amos
                last edited by 18 Jun 2024, 19:59

                @Mike-Amos

                Well, had a thunk to add a reading light over the desk, balance. I still do not have it yet but, I am looking.

                Peace out.

                Boxing 5 300 Sampless 30m 41s gpu.jpg

                Lightened in Irfanview. The original was blurry dark.

                P 1 Reply Last reply 20 Jun 2024, 10:05 Reply Quote 0
                • P Offline
                  pixelcruncher Extension Creator @Mike Amos
                  last edited by 20 Jun 2024, 10:05

                  Nice render Mike!

                  For some reason when selecting gpu render, this pc reverts from 2748 x 1048 to 1000 x 1000 pixel size.

                  Can you reproduce this consistently? Smells like a bug.

                  Well, I had a thunk to add a reading light over the desk, balance. I still do not have it yet but, I am looking.

                  Maybe this is something I can help with? Is the light just not rendering, or are you having trouble configuring the light?

                  Cheers,
                  Thomas

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                  M 2 Replies Last reply 20 Jun 2024, 20:53 Reply Quote 0
                  • M Offline
                    Mike Amos @pixelcruncher
                    last edited by 20 Jun 2024, 20:53

                    @pixelcruncher

                    Well, difficult to say if there is any illumination from the unit, it has a fake emitter and two directional lights which are pointing in the correct direction. Still getting myself oriented with these lights.

                    1 Reply Last reply Reply Quote 0
                    • M Offline
                      Mike Amos @pixelcruncher
                      last edited by 21 Jun 2024, 09:39

                      @pixelcruncher

                      Essentially the balance issues make it difficult for me to see where the illumination level is do I will have to render a scene or two with just the lamps I have made and adjust from there.

                      M 1 Reply Last reply 21 Jun 2024, 10:29 Reply Quote 0
                      • M Offline
                        Mike Amos @Mike Amos
                        last edited by 21 Jun 2024, 10:29

                        @Mike-Amos

                        Weird this, one spotlight and one directional light along with the fake emitter surface.

                        I ramped up the directional light alone to 100.00 watts. OK, distance that this illumination appears at needs adjusting. I then reduce the power levels to zero watts and the illumination does not change. I will close Rayscaper and open it again, see what happens.

                        M 1 Reply Last reply 21 Jun 2024, 13:52 Reply Quote 0
                        • M Offline
                          Mike Amos @Mike Amos
                          last edited by 21 Jun 2024, 13:52

                          @Mike-Amos

                          OK, part of the reasons for a simple black screen rather than a render is that for some reason, there were TWO 'ghost white' textures/colours imported. Only one of which had any reference to 'glass'.

                          Nice to find that.

                          Even at 200w the cone of light is not apparent from the now 2 x spotlights.

                          M 1 Reply Last reply 21 Jun 2024, 16:18 Reply Quote 0
                          • M Offline
                            Mike Amos @Mike Amos
                            last edited by 21 Jun 2024, 16:18

                            @Mike-Amos

                            OK, the properties assigned to materials etc in Rayscaper are not surviving shutdown and restart on this pc. Memory? 32gig and a decent graphics card suggests not.

                            Boxing 7 500 Sampless 42m gpu.png

                            Rich O BrienR 1 Reply Last reply 21 Jun 2024, 21:21 Reply Quote 0
                            • Rich O BrienR Offline
                              Rich O Brien Moderator @Mike Amos
                              last edited by 21 Jun 2024, 21:21

                              @Mike-Amos I believe there's issues when there's a mix of emission materials.

                              There's also some odd behaviour whereby an emission value will decide to not emit light until you reset it.

                              I'd wait for a fix around lights

                              Download the free D'oh Book for SketchUp

                              Rich O BrienR 1 Reply Last reply 21 Jun 2024, 21:47 Reply Quote 0
                              • Rich O BrienR Offline
                                Rich O Brien Moderator @Rich O Brien
                                last edited by 21 Jun 2024, 21:47

                                @Mike-Amos

                                Here a little scene to see the values I used to light scene:
                                watchmen-emit-scene_2020.skp

                                watchen-emit.png

                                I'd be interested in your render times. This is 30s for me on GPU

                                Download the free D'oh Book for SketchUp

                                M 1 Reply Last reply 21 Jun 2024, 22:44 Reply Quote 0
                                • M Offline
                                  Mike Amos @Rich O Brien
                                  last edited by 21 Jun 2024, 22:44

                                  @Rich-O-Brien

                                  With Sketchup v2022, instant crash, no bugsplat.

                                  M 1 Reply Last reply 21 Jun 2024, 23:09 Reply Quote 0
                                  • M Offline
                                    Mike Amos @Mike Amos
                                    last edited by 21 Jun 2024, 23:09

                                    @Mike-Amos

                                    Tried again. Rendered but took 17m 31 for this.

                                    Big Fat.png

                                    M 1 Reply Last reply 21 Jun 2024, 23:14 Reply Quote 0
                                    • M Offline
                                      Mike Amos @Mike Amos
                                      last edited by 21 Jun 2024, 23:14

                                      @Mike-Amos

                                      Just to point out that this is the old pc which is getting on a bit.

                                      1 Reply Last reply Reply Quote 0
                                      • P Offline
                                        pixelcruncher Extension Creator
                                        last edited by pixelcruncher 22 Jun 2024, 07:17

                                        Hey @Mike-Amos

                                        Some screenshots would be helpful to follow along!

                                        Weird this, one spotlight and one directional light along with the fake emitter surface.

                                        I ramped up the directional light alone to 100.00 watts. OK, distance that this illumination appears at needs adjusting. I then reduce the power levels to zero watts and the illumination does not change. I will close Rayscaper and open it again, see what happens.

                                        Mike, can you reproduce this consistently? If so, I'd like to check it out with your scene on my computer.

                                        OK, part of the reasons for a simple black screen rather than a render is that for some reason, there were TWO 'ghost white' textures/colours imported. Only one of which had any reference to 'glass'.

                                        Do you mind posting a screenshot of what you mean by ghost textures?

                                        OK, the properties assigned to materials etc in Rayscaper are not surviving shutdown and restart on this pc. Memory? 32gig and a decent graphics card suggests not.

                                        I wouldn't blame your PC πŸ™‚ Rayscaper is still beta, so bugs are possible!

                                        As @Rich-O-Brien pointed out, there is some odd behavior with lights. He reported it earlier, and requires a fix. Lights should behave better on CPU, but yeah wait times are a lot longer...

                                        Tried again. Rendered but took 17m 31 for this.

                                        Is this @Rich-O-Brien 's scene or yours? Do you mind mailing me the scene thomas@rayscaper.com?

                                        Cheers,
                                        Thomas

                                        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                        M 1 Reply Last reply 22 Jun 2024, 09:59 Reply Quote 0
                                        • M Offline
                                          Mike Amos @pixelcruncher
                                          last edited by 22 Jun 2024, 09:59

                                          @pixelcruncher

                                          1. No, does not reproduce, random over several renders.

                                          2. Ghost textures, where the same texture is apparent more than once in the materials list. Ghost white is a colour I use exclusively for glass. If as in this instance, the light fitting is imported, the material is listed twice or more and treated as a seperate instance. Only one of which had a glass setting.

                                          2a. I believe this is a bug where imported models have the same material as the main model. The model (Light) itself is probably unrealistic so I will adjust and try again.

                                          1. This is the scene Rich posted. I am going to recheck this over the weekend, possibly another example of imported models not being assigned a mat finish or possibly not surviving a save of the file.
                                          M P 2 Replies Last reply 22 Jun 2024, 10:19 Reply Quote 0
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