[Plugin] Import OBJ with Materials v2.1 20131118
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V2.2
I export my objects in OBJ format from MagicaVoxel a terrific Voxel prog! (free)
Reload works fine in Wings 3D (free)
No color inside SU or special result!
Glitch ? ...
Its the same if export the objects from Wings 3D result!or that!
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@pilou said:
V2.2
I export my objects in OBJ format from MagicaVoxel a terrific Voxel prog! (free)
Reload works fine in Wings 3D (free)
No color inside SU or special result!
Glitch ? ...
Its the same if export the objects from Wings 3D result![attachment=1:2i3yc27k]<!-- ia1 -->glitch_obj_import.jpg<!-- ia1 -->[/attachment:2i3yc27k]
or that!
[attachment=0:2i3yc27k]<!-- ia0 -->glitch.jpg<!-- ia0 -->[/attachment:2i3yc27k]
I dont think mesh color is supported, only textures. Try using the scale or import option and use bigger scale. That sometimes seems to fix the uvs. You can also try the OBJ import with quad tools
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PS i did a quick check with Blender. These cubes dont have a proper UV map. The texture is super wide as well.
EDIT
here's is that same scene and model, now it imports just fine
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Hello
If i try to import a .obj-file, that is made with blender, it does not get itยดs textures.
In blender tihs model has got 192 vertices and 225 faces.
https://sketchfab.com/3d-models/hotairballoon-stella-huge-size-676170222a2e4b9e9fd6bf10594dc1af
Is it too complex for this plugin?
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I'm no buying it !
It doesn't look complex at all...
So does it come with both OBJ and MTL files ?
Is the MTL file properly named in the OBJ file, i.e. relative to it ?Is there a subfolder of material files ?
In the MTL file is the path to that material subfolder properly named, i.e. relative to it.Show us a screenshot of your folder set up etc...
And perhaps an extract from the start of the OBJ and MTL files showing file/folder details... -
It has .obj and .mtl and there is a folder with the material-texture.
the texture includes all parts of the model, that it looks a bit like a papercraft-template.In the first try it appeared white, and in all followinf tries it had my default outside-color (my default material is outside yellow, inside white).
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Sadly you did not answer my entire question.
@unknownuser said:
Is the MTL file properly named in the OBJ file, i.e. relative to it ?
Is there a subfolder of material files ? [YES]
In the MTL file is the path to that material subfolder properly named, i.e. relative to it.
Show us a screenshot of your folder set up etc...
And perhaps an extract from the start of the OBJ and MTL files showing file/folder details...Also note that there are several options regarding the importation - so ensure you choose the 'with textures' option...
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I export a blender mesh with vertex painting texture, and use this but nothing shows up at all. Its blank. The blender export is both .obj and .mtl files but Ill double check their validity through other software also just in case its an export issue, but any thoughts? Not even mesh shows up Thank you for your time and patience!
USING: SU8FREE(or as they say pre 2017) windows 10 64 bit and noting the mesh is over 300K+ lines
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If you have the Ruby Console open when trying this are there any error messages ?
Have you tried a much simpler Blender OBJ with textures ? How'd that do ?? -
This plugin spoils the entire mesh while importing
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Why not try something newer, like Universal Importer ?
https://sketchucation.com/pluginstore?pln=universal_importer
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