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    • panixiaP Offline
      panixia
      last edited by

      Few hours spent on modeling this strange thing just for the sake of having fun training with hard surface topology.
      Don't ask me what is this.. I don't know. 🀣

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      • Rich O BrienR Online
        Rich O Brien Moderator
        last edited by

        @panixia said:

        Don't ask me what is this.. I don't know. 🀣

        Its a discombobulator manifold for a the hydraulic ergonomical flux capacitor. You use them to open stubborn jam jars.

        Download the free D'oh Book for SketchUp πŸ“–

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        • tuna1957T Offline
          tuna1957
          last edited by

          panixia, very cool and clean modeling job. I’ll go along with Rich’s guess ,looks like a jelly jar opener to me ! πŸ˜† πŸ‘

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          • HornOxxH Offline
            HornOxx
            last edited by

            πŸ˜„ Great! Both, the model and RichΒ΄s "what it is" πŸ˜„ πŸ‘

            @rich o brien said:

            ...Its a discombobulator manifold for a the hydraulic ergonomical flux capacitor. You use them to open stubborn jam jars.

            never trust a skinny cook

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            • pilouP Offline
              pilou
              last edited by

              Very cool , but why hours ? SU is maybe not the adapted tool for that! πŸ˜‰

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • tuna1957T Offline
                tuna1957
                last edited by

                Jumping between several models…. Got my SubD Bug Monster finished except for the texture. It was a piece of cake πŸ˜† 😎


                bug monster3.jpg

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                • pilouP Offline
                  pilou
                  last edited by

                  @panixia
                  Thx for the Infos! 😎
                  Not so sophisticated than Max 3D but free and more easy the cool Rocket 3F πŸ˜‰

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • panixiaP Offline
                    panixia
                    last edited by

                    @pilou said:

                    Very cool , but why hours ? SU is maybe not the adapted tool for that! πŸ˜‰

                    Well, I also use a lot of 3dsMax for my actual work, but in some cases i prefer to work in sketchup even for freeform modeling because it has to be integrated in some architectural project or stuff like that, where you need proper dimensions.

                    Sketchup is a lot more accurate than Max, and some tools are by far superior. For example you cannot compare the rotate tool with soft selection whit any of the 3dsMax tools... also the merge to point tools is way better than max's target weld... just to name a couple.

                    That said, I switch a lot back and forth between the 2 software for almost any project so I don't feel like I have to pick one in particular over the other. I just constantly keep training myself with both of them.

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                    • panixiaP Offline
                      panixia
                      last edited by

                      Well, that looks a cool software if you just want to have some fun, but I need something more "industry standard".
                      I actually use an old 3dsMax 2015, because I've got perpetual license for that.. not the most updated of course, but still capable to deal with cad/dwg/step files and of course sketchup files, plus it supports a decent Vray version which also I've got with perpetual license.
                      It has a number of "production ready" features such as the non destructive modifier stack to keep different versions/iterations of models, it's fully capable of baking normal maps and lightmaps (which is crucial for me because I mainly work with VR/game engine stuff) it has a lot of plugins, tutorials and resources.
                      If I'll ever think to switch to different software, that would be Blender, which is groving fast.. still not good to work with cad oriented workflow, but I use it a lot to import and convert GLTFs or newest FBX version which my old 3dsmax can't handle.
                      But for now I'm too lazy to relearn everithing in Blender, I'm still more confortable with my workflow based on Sketchup, 3dsMax, Vray, Substance, Unity.. plus I've got perpetual license for all of them, so I don't need to pay additional moneys every year to keep them going.
                      I'll gradually switch to Blender when all of my perpetual software will get too much outdated, but for now it's all fine.

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                      • pilouP Offline
                        pilou
                        last edited by

                        @panixia
                        If you need "industry standard" and don't want have headaches try Moment of Inspiration! πŸ˜‰
                        by Michael Gibson (one of the father of Rhino 3D πŸ˜‰
                        the Rolls of ergonomy! 😎
                        It's nurbs, compatible with Rhino 3D (Ctrl + C, Ctrl + V) in the 2 ways!
                        Has rustic but yet sufficient subdivision inside!
                        Has an export SketchUp! πŸ˜‰
                        The best Nurbs export of the market to OBJ ! 😎
                        Has 2 methods of objects OBJ format importation (better if objects are quadrangulated)
                        Not free but very reasonnable price! (295 usd perpetual licence)
                        And invaluable priceless you have the direct contact with the creator for any problem!!!
                        (modelisation or UI or use)
                        and even you can ask any personal "plugin/ function" if that be made in less 15 minutes! 😎
                        all the community will profit of your asking one! β˜€
                        And you can use the next complete beta free (during in general 3 years) before the update of final next version!
                        From my point of view the best one (for the price) at this day in this domain! 😎

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • panixiaP Offline
                          panixia
                          last edited by

                          NURBS modeling is bad for rendering, but is EXTREMELY bad for realtime/VR workflow.
                          I know MOI, i know Rhino and they are a nightamre to deal with when it comes to "game ready" models.
                          Believe me, I'm really happy with my workflow, which is 100% proven and rock-solid, it gives me very predictable results and full control over polygons and UV's.
                          Every time someone tries to convince me about switching to a different workflow, in particular nurbs workflow, i feel a bit like Raikkonen. 🀣 🀣 🀣

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                          • pilouP Offline
                            pilou
                            last edited by

                            🀒

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • Rich O BrienR Online
                              Rich O Brien Moderator
                              last edited by

                              Earbuds

                              https://i.imgur.com/IQdO2mm.png

                              https://i.imgur.com/BvLTHzc.png

                              Download the free D'oh Book for SketchUp πŸ“–

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                              • HornOxxH Offline
                                HornOxx
                                last edited by

                                πŸ‘ so effective and nicely done πŸ˜„

                                never trust a skinny cook

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                                • panixiaP Offline
                                  panixia
                                  last edited by

                                  @rich o brien said:

                                  Earbuds

                                  https://i.imgur.com/IQdO2mm.png

                                  https://i.imgur.com/BvLTHzc.png

                                  Nice and clean job.
                                  Really clever use of the "two step" subdivision on the hole.
                                  I use that trick a lot. πŸ˜‰

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                                  • BoxB Offline
                                    Box
                                    last edited by

                                    What happens when you SUbD some cubes then hit them with Clothworks.


                                    Christmas box Ambient 01.jpg

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                                    • HornOxxH Offline
                                      HornOxx
                                      last edited by

                                      @box said:

                                      What happens when you SUbD some cubes then hit them with Clothworks.
                                      πŸ˜„ well, definitely a cool result πŸ‘

                                      never trust a skinny cook

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                                      • tuna1957T Offline
                                        tuna1957
                                        last edited by

                                        May not be as cool as Box’s squished ballon things .. but needed a vintage dish soap bottle. SubD the best tool for the job. And to all you youngsters the bottles weren’t clear way back in the day. πŸ˜† πŸ˜‰ 😎


                                        vintage joy soap.jpg

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                                        • BoxB Offline
                                          Box
                                          last edited by

                                          There is a lot more skill involved in making a shape that matches something in the real world than there is in my random musings. πŸ‘

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                                          • tuna1957T Offline
                                            tuna1957
                                            last edited by

                                            @box said:

                                            There is a lot more skill involved in making a shape that matches something in the real world than there is in my random musings. πŸ‘

                                            Thanks Box . Your to kind. πŸ‘

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