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    [Plugin] Universal Importer - v1.2.6 - 30 July 2024

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    • K Offline
      Khai
      last edited by

      eh?
      I'm importing mesh made in trueSpace... in Quads. also OBJs... again in Quads..

      not sure why your not getting Quads preserved...

      the only thing I'm losing is Grouping... it all comes in as one mesh... which is a pain but I can work round it... getting the old tS models back is enough..

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      • P Offline
        pibuz
        last edited by

        Hi! First of all thanks for your wonderful plugin and great work!

        I have issues trying to import objs....


        Cattura.JPG

        WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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        • samuel_tS Offline
          samuel_t
          last edited by

          @pibuz said:

          Hi! First of all thanks for your wonderful plugin and great work!

          I have issues trying to import objs....

          https://sketchucation.com/forums/download/file.php?id=158592

          Hi! Try to run SketchUp as Administrator then import a model again. Let me know if problem persists.

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          • P Offline
            pibuz
            last edited by

            πŸ˜’ THAT WORKED..

            Is there the hell of a way to tell sketchup to ALWAYS run as admin?
            I thought I already did this but seems like I couldn't do it.....

            WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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            • samuel_tS Offline
              samuel_t
              last edited by

              @pibuz said:

              :roll: THAT WORKED..

              Is there the hell of a way to tell sketchup to ALWAYS run as admin?
              I thought I already did this but seems like I couldn't do it.....

              There is a way... Check this guide.

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              • Z Offline
                zuzca
                last edited by

                Helo,
                unfortunatelly for me does not work, I dont know why, bug screenshot attached..
                Thank you for any help.
                Zuzana

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                • samuel_tS Offline
                  samuel_t
                  last edited by

                  @zuzca said:

                  Helo,
                  unfortunatelly for me does not work, I dont know why, bug screenshot attached..
                  Thank you for any help.
                  Zuzana

                  Hello,
                  I don't see screenshot.

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                  • jujuJ Offline
                    juju
                    last edited by

                    @zuzca said:

                    Helo,
                    unfortunatelly for me does not work, I dont know why, bug screenshot attached..
                    Thank you for any help.
                    Zuzana

                    Below a certain number of posts you cannot attach anything.

                    Save the Earth, it's the only planet with chocolate.

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                    • samuel_tS Offline
                      samuel_t
                      last edited by

                      @juju Thanks for the info.

                      @zuzca Could you please upload screenshot to an image hoster or copy (CTRL + C) error msg as text?

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                      • P Offline
                        pibuz
                        last edited by

                        ...sorry Samuel another question: when I try and import a model, the plugin asks me the "height" of the model, and scales it to that dimension. Problem is that most of the time I don't know the original height of the model and I just want to keep the original size. Is there a way to do this?

                        Thanks in advance!!!

                        WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                        • samuel_tS Offline
                          samuel_t
                          last edited by

                          @pibuz said:

                          ...sorry Samuel another question: when I try and import a model, the plugin asks me the "height" of the model, and scales it to that dimension. Problem is that most of the time I don't know the original height of the model and I just want to keep the original size. Is there a way to do this?

                          Thanks in advance!!!

                          I don't know... Maybe with an external viewer.

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            To allow the user to NOT scale the imported geometry could there be a possibility to enter 0 when prompted, and if so you skip that step ??

                            TIG

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                            • P Offline
                              pibuz
                              last edited by

                              i was asking kind of the same thing πŸ˜„

                              WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                              • PixeroP Offline
                                Pixero
                                last edited by

                                About adding support for quads.
                                Couldn't you ask Thomthom if he would be willing to share the code he uses in his Quadface tools?

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                                • samuel_tS Offline
                                  samuel_t
                                  last edited by

                                  @pixero said:

                                  About adding support for quads.
                                  Couldn't you ask Thomthom if he would be willing to share the code he uses in his Quadface tools?

                                  I think it's not possible because import feature is based on external programs not written in Ruby.

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                                  • jiminy-billy-bobJ Offline
                                    jiminy-billy-bob
                                    last edited by

                                    @panixia said:

                                    @einstein said:

                                    Then we wouldn't probably need Transmutr, which is an expensive tool.

                                    I don't know how expensive this tool is, but as far as I saw, this doesn't supports quads from other modeling pakages.
                                    If it does, I would pay for it no problem at all. Now. The "shut up and take my moneys!" style.

                                    It is planned for a future Transmutr version πŸ˜‰
                                    It's a bit tricky to do, but I believe it's possible.

                                    I don't have an ETA, though. For now we are focused on Skatter v2.

                                    25% off Skatter for SketchUcation Premium Members

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                                    • P Offline
                                      pinoy
                                      last edited by

                                      Thank you so much!

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                                      • panixiaP Offline
                                        panixia
                                        last edited by

                                        @jiminy-billy-bob said:

                                        @panixia said:

                                        @einstein said:

                                        Then we wouldn't probably need Transmutr, which is an expensive tool.

                                        I don't know how expensive this tool is, but as far as I saw, this doesn't supports quads from other modeling pakages.
                                        If it does, I would pay for it no problem at all. Now. The "shut up and take my moneys!" style.

                                        It is planned for a future Transmutr version πŸ˜‰
                                        It's a bit tricky to do, but I believe it's possible.

                                        I don't have an ETA, though. For now we are focused on Skatter v2.

                                        That would be really valuable for me, I'm more on the VR/game engine side of the fence right now, so no need for scatters/proxyes, but good topology is on top of the needs. πŸ˜„

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                                        • 8 Offline
                                          8 perf1
                                          last edited by

                                          This seems like a fantastic plugin!
                                          I too am having issues with 1.1.5 on Mac OS 10.12.6. with Sketchup 2017 Make.
                                          A poster back on page 6 had the same issue I am having. I dont know if I can post images here or not as I dont frequent the site enough. His earlier post had this...

                                          https://sketchucation.com/forums/viewtopic.php?f=323&t=71951&start=120#p656540

                                          Im getting the same and was wondering if its an OS issue. I downloaded the most recent version of ASSIMP thinking I might need that. Do I? Couldn't figure out how to install it anyway. πŸ˜„

                                          Would love to get this sorted to be able to play around with this and put it through its paces. Thanks for any insight.

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                                          • samuel_tS Offline
                                            samuel_t
                                            last edited by

                                            @unknownuser said:

                                            [...]
                                            I too am having issues with 1.1.5 on Mac OS 10.12.6.
                                            [...]

                                            Unfortunately, I think plugin is not compatible with macOS 10.12.x, you need macOS 10.13 or greater.

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