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[Plugin] Universal Importer - v1.2.6 - 30 July 2024

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  • K Offline
    Khai
    last edited by 6 Feb 2020, 18:28

    eh?
    I'm importing mesh made in trueSpace... in Quads. also OBJs... again in Quads..

    not sure why your not getting Quads preserved...

    the only thing I'm losing is Grouping... it all comes in as one mesh... which is a pain but I can work round it... getting the old tS models back is enough..

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    • P Offline
      pibuz
      last edited by 7 Feb 2020, 17:04

      Hi! First of all thanks for your wonderful plugin and great work!

      I have issues trying to import objs....


      Cattura.JPG

      WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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      • S Offline
        samuel_t
        last edited by 7 Feb 2020, 17:29

        @pibuz said:

        Hi! First of all thanks for your wonderful plugin and great work!

        I have issues trying to import objs....

        https://sketchucation.com/forums/download/file.php?id=158592

        Hi! Try to run SketchUp as Administrator then import a model again. Let me know if problem persists.

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        • P Offline
          pibuz
          last edited by 7 Feb 2020, 17:52

          πŸ˜’ THAT WORKED..

          Is there the hell of a way to tell sketchup to ALWAYS run as admin?
          I thought I already did this but seems like I couldn't do it.....

          WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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          • S Offline
            samuel_t
            last edited by 7 Feb 2020, 18:06

            @pibuz said:

            :roll: THAT WORKED..

            Is there the hell of a way to tell sketchup to ALWAYS run as admin?
            I thought I already did this but seems like I couldn't do it.....

            There is a way... Check this guide .

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            • Z Offline
              zuzca
              last edited by 7 Feb 2020, 18:10

              Helo,
              unfortunatelly for me does not work, I dont know why, bug screenshot attached..
              Thank you for any help.
              Zuzana

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              • S Offline
                samuel_t
                last edited by 8 Feb 2020, 07:12

                @zuzca said:

                Helo,
                unfortunatelly for me does not work, I dont know why, bug screenshot attached..
                Thank you for any help.
                Zuzana

                Hello,
                I don't see screenshot.

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                • J Offline
                  juju
                  last edited by 8 Feb 2020, 12:21

                  @zuzca said:

                  Helo,
                  unfortunatelly for me does not work, I dont know why, bug screenshot attached..
                  Thank you for any help.
                  Zuzana

                  Below a certain number of posts you cannot attach anything.

                  Save the Earth, it's the only planet with chocolate.

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                  • S Offline
                    samuel_t
                    last edited by 9 Feb 2020, 08:38

                    @juju Thanks for the info.

                    @zuzca Could you please upload screenshot to an image hoster or copy (CTRL + C) error msg as text?

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                    • P Offline
                      pibuz
                      last edited by 10 Feb 2020, 08:40

                      ...sorry Samuel another question: when I try and import a model, the plugin asks me the "height" of the model, and scales it to that dimension. Problem is that most of the time I don't know the original height of the model and I just want to keep the original size. Is there a way to do this?

                      Thanks in advance!!!

                      WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                      • S Offline
                        samuel_t
                        last edited by 10 Feb 2020, 14:31

                        @pibuz said:

                        ...sorry Samuel another question: when I try and import a model, the plugin asks me the "height" of the model, and scales it to that dimension. Problem is that most of the time I don't know the original height of the model and I just want to keep the original size. Is there a way to do this?

                        Thanks in advance!!!

                        I don't know... Maybe with an external viewer.

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                        • T Offline
                          TIG Moderator
                          last edited by 10 Feb 2020, 15:36

                          To allow the user to NOT scale the imported geometry could there be a possibility to enter 0 when prompted, and if so you skip that step ??

                          TIG

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                          • P Offline
                            pibuz
                            last edited by 10 Feb 2020, 16:04

                            i was asking kind of the same thing πŸ˜„

                            WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                            • P Offline
                              Pixero
                              last edited by 10 Feb 2020, 17:58

                              About adding support for quads.
                              Couldn't you ask Thomthom if he would be willing to share the code he uses in his Quadface tools?

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                              • S Offline
                                samuel_t
                                last edited by 10 Feb 2020, 18:05

                                @pixero said:

                                About adding support for quads.
                                Couldn't you ask Thomthom if he would be willing to share the code he uses in his Quadface tools?

                                I think it's not possible because import feature is based on external programs not written in Ruby.

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                                • J Offline
                                  jiminy-billy-bob
                                  last edited by 12 Feb 2020, 07:42

                                  @panixia said:

                                  @einstein said:

                                  Then we wouldn't probably need Transmutr, which is an expensive tool.

                                  I don't know how expensive this tool is, but as far as I saw, this doesn't supports quads from other modeling pakages.
                                  If it does, I would pay for it no problem at all. Now. The "shut up and take my moneys!" style.

                                  It is planned for a future Transmutr version πŸ˜‰
                                  It's a bit tricky to do, but I believe it's possible.

                                  I don't have an ETA, though. For now we are focused on Skatter v2.

                                  25% off Skatter for SketchUcation Premium Members

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                                  • P Offline
                                    pinoy
                                    last edited by 13 Feb 2020, 02:59

                                    Thank you so much!

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                                    • P Online
                                      panixia
                                      last edited by 14 Feb 2020, 20:48

                                      @jiminy-billy-bob said:

                                      @panixia said:

                                      @einstein said:

                                      Then we wouldn't probably need Transmutr, which is an expensive tool.

                                      I don't know how expensive this tool is, but as far as I saw, this doesn't supports quads from other modeling pakages.
                                      If it does, I would pay for it no problem at all. Now. The "shut up and take my moneys!" style.

                                      It is planned for a future Transmutr version πŸ˜‰
                                      It's a bit tricky to do, but I believe it's possible.

                                      I don't have an ETA, though. For now we are focused on Skatter v2.

                                      That would be really valuable for me, I'm more on the VR/game engine side of the fence right now, so no need for scatters/proxyes, but good topology is on top of the needs. πŸ˜„

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                                      • 8 Offline
                                        8 perf1
                                        last edited by 19 Feb 2020, 00:43

                                        This seems like a fantastic plugin!
                                        I too am having issues with 1.1.5 on Mac OS 10.12.6. with Sketchup 2017 Make.
                                        A poster back on page 6 had the same issue I am having. I dont know if I can post images here or not as I dont frequent the site enough. His earlier post had this...

                                        https://sketchucation.com/forums/viewtopic.php?f=323&t=71951&start=120#p656540

                                        Im getting the same and was wondering if its an OS issue. I downloaded the most recent version of ASSIMP thinking I might need that. Do I? Couldn't figure out how to install it anyway. πŸ˜„

                                        Would love to get this sorted to be able to play around with this and put it through its paces. Thanks for any insight.

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                                        • S Offline
                                          samuel_t
                                          last edited by 19 Feb 2020, 15:06

                                          @unknownuser said:

                                          [...]
                                          I too am having issues with 1.1.5 on Mac OS 10.12.6.
                                          [...]

                                          Unfortunately, I think plugin is not compatible with macOS 10.12.x, you need macOS 10.13 or greater.

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