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[Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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  • F Offline
    fredo6
    last edited by 11 Jul 2018, 23:20

    @rspierenburg said:

    I'm trying to use Toposhaper to create a topo from points. I have points selected and when I run the plugin all I get is a blank error.

    Hi,

    It would be helpful that you attach your model so that I can investigate. Thanks.

    Fredo

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    • R Offline
      rspierenburg
      last edited by 12 Jul 2018, 13:53

      Thanks, Here is the model.


      Topography.skp

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      • F Offline
        fredo6
        last edited by 12 Jul 2018, 15:40

        @Rspierenburg

        You just need to put all contruction points and the contour within a Group, then select the group and run TopoShaper Cloud.

        RSpierenburg  - Topology.png

        Note that your model seems to have some points which create peaks.

        Fredo


        Rspierenburg - Topography - SU2015.skp

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        • A Offline
          Anastasia_0111
          last edited by 14 Jul 2018, 07:41

          What can be the reason of such error of TopoShaper?
          It appears on SketchUp17 and 18, if I try very simple terrain, just of 2 or 3 curves.


          111.jpg

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          • P Offline
            pilou
            last edited by 14 Jul 2018, 08:19

            Put your SKP, that can be helping! ๐Ÿ˜‰
            Save as V6 for a more large audience! ๐Ÿ˜‰

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • A Offline
              Anastasia_0111
              last edited by 15 Jul 2018, 18:49

              As I said it happens in any file, just if I try to create a terrain from 2 simple curves drawn by "freehand".

              This is a full text of the error:

              body_lib6g6.rbe

              2254

              block in proximity_point_curve_by_circle

              body_lib6g6.rbe

              2249

              each

              body_lib6g6.rbe

              2249

              proximity_point_curve_by_circle

              toposhaperalgo.rbe

              2419

              block in altitude_at_point

              toposhaperalgo.rbe

              2417

              each

              toposhaperalgo.rbe

              2417

              altitude_at_point

              toposhaperalgo.rbe

              2390

              altitude_multi

              toposhaperalgo.rbe

              427

              block in top_processing

              toposhaperalgo.rbe

              425

              each

              toposhaperalgo.rbe

              425

              each_with_index

              toposhaperalgo.rbe

              425

              top_processing

              toposhapertool.rbe

              574

              algo_processing

              toposhapertool.rbe

              666

              execute_validate

              toposhaperpalette.rbe

              130

              execute_from_palette

              toposhaperpalette.rbe

              76

              notify_from_palette

              toposhaperpalette.rbe

              518

              call

              toposhaperpalette.rbe

              518

              block (2 levels) in palette_validate

              body_lib6palette.rbe

              3596

              call

              body_lib6palette.rbe

              3596

              execute_button

              body_lib6palette.rbe

              3401

              onLButtonUp

              lib6palette.rbe

              91

              onLButtonUp

              toposhapertool.rbe

              984

              onLButtonUp

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              • F Offline
                fredo6
                last edited by 15 Jul 2018, 19:35

                @Anastasia_0111

                Could you indicate the text of the error (just just give the files and line numbers), as well as post one of this simple model with free-hand drawn curve.

                Many thanks

                Fredo

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                • P Offline
                  peggy1124
                  last edited by 11 Aug 2018, 14:13

                  Thank you Fredo
                  amazing plugin

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                  • K Offline
                    Keniff
                    last edited by 14 Sept 2018, 11:00

                    Hi, Can't get this to work on my Mac. Using the supplied 'test' SKP file I either get a full on program bug splat! a non contoured output, just the shape of the face or the attached useless error message:

                    Any help appreciated


                    Topo Error Message.jpg

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                    • K Offline
                      Keniff
                      last edited by 14 Sept 2018, 15:28

                      Hi, Finally got this working on my mac after I realised that it worked on a group rather than selecting points (contrary to some vids I've watched) However, now I've got it working the results I've got are not using all the cloud points in the group. Therefore the result is very "pointy" Any help appreciated

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                      • F Offline
                        fredo6
                        last edited by 17 Sept 2018, 11:36

                        Very difficult to help if you do not post the model

                        Fredo

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                        • A Offline
                          akaraphon
                          last edited by 5 Nov 2018, 04:00

                          hi fredo btw this plugin is very useful but i have some question . i want to create full area terrain but this is what i got . could you help me what i have to do

                          ps. thank you

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                          • A Offline
                            akaraphon
                            last edited by 6 Nov 2018, 02:34

                            hi fredo ,i got some problem . i want to create terrain in full area but this is what i got . how can i do for expand the extent of terrain

                            thank you


                            area_THAT_i_WANT.png

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                            • F Offline
                              fredo6
                              last edited by 6 Nov 2018, 20:40

                              @akaraphon said:

                              hi fredo ,i got some problem . i want to create terrain in full area but this is what i got . how can i do for expand the extent of terrain

                              If you include a face (or several) in the group where you have the Guide points, TopoShaper will use them for the contour of the terrain.

                              Anyway, the best is that you post your model so that I can have a look.

                              Fredo

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                              • A Offline
                                alpro
                                last edited by 9 Nov 2018, 23:35

                                Fredo, first off let me thank you for all of your amazing plugins. I have a request for toposhaper. I don't know anything about coding and/or how difficult this would be. But in surface modeling programs you have the ability to add breaklines which make a more accurate surface. Do you think this can be added?

                                A Breakline is a line used to connect data representing a distinct surface feature, like a ridge line, edge of pavement, toe of a slope, centreline of a road, or flowline of a ditch or stream. When a breakline is defined, the surface triangulation must first follow the breakline, by placing triangle edges coincident with the breakline segments. This ensures the feature in the model is accurately depicted. Then, the rest of the interpolation is performed based on proximity. Breaklines are typically critical to creating an accurate surface model. It is the interpolation of the data, not just the data itself that determines the shape of the model.

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                                • A Offline
                                  alpro
                                  last edited by 10 Nov 2018, 09:45

                                  That's great Fredo, look forward to it.

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                                  • F Offline
                                    fredo6
                                    last edited by 10 Nov 2018, 10:08

                                    @alpro said:

                                    Fredo, first off let me thank you for all of your amazing plugins. I have a request for toposhaper. I don't know anything about coding and/or how difficult this would be. But in surface modeling programs you have the ability to add breaklines which make a more accurate surface. Do you think this can be added?

                                    It is complex (it involves constrained Delaunay triangulation), but I finally built an algorithm (I use it already in FredoCorner). I will integrate it in TopoShaper when I can, along with a GUI refresh. This would look like a "from Contour", where you can also influence the terrain with additional guide points.

                                    Fredo

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                                    • pbacotP Offline
                                      pbacot
                                      last edited by 10 Nov 2018, 18:34

                                      ??
                                      What I wonder how this could be input to the plugin. I'd like to see an example and how it might be implemented on UI level. I suppose edges that are horizontal can be introduced which are defined as firm intersections with the surface and not interpolated with the rest of the terrain. Working-in grades along retaining walls or building walls (rarely level) might be done be definition of point elevations.

                                      My approach is usually working with existing terrain so after TopoShaper I massage it to new work as needed, sometimes cutting the surface where needed, sometimes moving points of the cut portions to fit to new walls or edges of pavement (e.g.). I see that where a vertical face is actually included in the original contours, weird results happen, but I generally rebuild that part or cover it in other geometry (like a model of the retaining wall it represents).

                                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                      • F Offline
                                        fredo6
                                        last edited by 11 Nov 2018, 22:13

                                        In general, it is better to conceive the terrain before adding decoration, houses, fences, etc...

                                        But I'll think about what can be done, especially for roads.

                                        Fredo

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                                        • K Offline
                                          KrisM
                                          last edited by 11 Nov 2018, 22:51

                                          This would be GREAT addition to this plugin. I do this work manually at present and it is tedious to say the least. This would be a great time saver.
                                          KrisM

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