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    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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    • R Offline
      rspierenburg
      last edited by

      I'm trying to use Toposhaper to create a topo from points. I have points selected and when I run the plugin all I get is a blank error.


      Toposhaper Error

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      • fredo6F Offline
        fredo6
        last edited by

        @rspierenburg said:

        I'm trying to use Toposhaper to create a topo from points. I have points selected and when I run the plugin all I get is a blank error.

        Hi,

        It would be helpful that you attach your model so that I can investigate. Thanks.

        Fredo

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        • R Offline
          rspierenburg
          last edited by

          Thanks, Here is the model.


          Topography.skp

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          • fredo6F Offline
            fredo6
            last edited by

            @Rspierenburg

            You just need to put all contruction points and the contour within a Group, then select the group and run TopoShaper Cloud.

            RSpierenburg  - Topology.png

            Note that your model seems to have some points which create peaks.

            Fredo


            Rspierenburg - Topography - SU2015.skp

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            • A Offline
              Anastasia_0111
              last edited by

              What can be the reason of such error of TopoShaper?
              It appears on SketchUp17 and 18, if I try very simple terrain, just of 2 or 3 curves.


              111.jpg

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              • pilouP Offline
                pilou
                last edited by

                Put your SKP, that can be helping! πŸ˜‰
                Save as V6 for a more large audience! πŸ˜‰

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • A Offline
                  Anastasia_0111
                  last edited by

                  As I said it happens in any file, just if I try to create a terrain from 2 simple curves drawn by "freehand".

                  This is a full text of the error:

                  body_lib6g6.rbe

                  2254

                  block in proximity_point_curve_by_circle

                  body_lib6g6.rbe

                  2249

                  each

                  body_lib6g6.rbe

                  2249

                  proximity_point_curve_by_circle

                  toposhaperalgo.rbe

                  2419

                  block in altitude_at_point

                  toposhaperalgo.rbe

                  2417

                  each

                  toposhaperalgo.rbe

                  2417

                  altitude_at_point

                  toposhaperalgo.rbe

                  2390

                  altitude_multi

                  toposhaperalgo.rbe

                  427

                  block in top_processing

                  toposhaperalgo.rbe

                  425

                  each

                  toposhaperalgo.rbe

                  425

                  each_with_index

                  toposhaperalgo.rbe

                  425

                  top_processing

                  toposhapertool.rbe

                  574

                  algo_processing

                  toposhapertool.rbe

                  666

                  execute_validate

                  toposhaperpalette.rbe

                  130

                  execute_from_palette

                  toposhaperpalette.rbe

                  76

                  notify_from_palette

                  toposhaperpalette.rbe

                  518

                  call

                  toposhaperpalette.rbe

                  518

                  block (2 levels) in palette_validate

                  body_lib6palette.rbe

                  3596

                  call

                  body_lib6palette.rbe

                  3596

                  execute_button

                  body_lib6palette.rbe

                  3401

                  onLButtonUp

                  lib6palette.rbe

                  91

                  onLButtonUp

                  toposhapertool.rbe

                  984

                  onLButtonUp

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                  • fredo6F Offline
                    fredo6
                    last edited by

                    @Anastasia_0111

                    Could you indicate the text of the error (just just give the files and line numbers), as well as post one of this simple model with free-hand drawn curve.

                    Many thanks

                    Fredo

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                    • P Offline
                      peggy1124
                      last edited by

                      Thank you Fredo
                      amazing plugin

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                      • K Offline
                        Keniff
                        last edited by

                        Hi, Can't get this to work on my Mac. Using the supplied 'test' SKP file I either get a full on program bug splat! a non contoured output, just the shape of the face or the attached useless error message:

                        Any help appreciated


                        Topo Error Message.jpg

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                        • K Offline
                          Keniff
                          last edited by

                          Hi, Finally got this working on my mac after I realised that it worked on a group rather than selecting points (contrary to some vids I've watched) However, now I've got it working the results I've got are not using all the cloud points in the group. Therefore the result is very "pointy" Any help appreciated

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            Very difficult to help if you do not post the model

                            Fredo

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                            • A Offline
                              akaraphon
                              last edited by

                              hi fredo btw this plugin is very useful but i have some question . i want to create full area terrain but this is what i got . could you help me what i have to do

                              ps. thank you

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                              • A Offline
                                akaraphon
                                last edited by

                                hi fredo ,i got some problem . i want to create terrain in full area but this is what i got . how can i do for expand the extent of terrain

                                thank you


                                area_THAT_i_WANT.png

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @akaraphon said:

                                  hi fredo ,i got some problem . i want to create terrain in full area but this is what i got . how can i do for expand the extent of terrain

                                  If you include a face (or several) in the group where you have the Guide points, TopoShaper will use them for the contour of the terrain.

                                  Anyway, the best is that you post your model so that I can have a look.

                                  Fredo

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                                  • A Offline
                                    alpro
                                    last edited by

                                    Fredo, first off let me thank you for all of your amazing plugins. I have a request for toposhaper. I don't know anything about coding and/or how difficult this would be. But in surface modeling programs you have the ability to add breaklines which make a more accurate surface. Do you think this can be added?

                                    A Breakline is a line used to connect data representing a distinct surface feature, like a ridge line, edge of pavement, toe of a slope, centreline of a road, or flowline of a ditch or stream. When a breakline is defined, the surface triangulation must first follow the breakline, by placing triangle edges coincident with the breakline segments. This ensures the feature in the model is accurately depicted. Then, the rest of the interpolation is performed based on proximity. Breaklines are typically critical to creating an accurate surface model. It is the interpolation of the data, not just the data itself that determines the shape of the model.

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                                    • A Offline
                                      alpro
                                      last edited by

                                      That's great Fredo, look forward to it.

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                                      • fredo6F Offline
                                        fredo6
                                        last edited by

                                        @alpro said:

                                        Fredo, first off let me thank you for all of your amazing plugins. I have a request for toposhaper. I don't know anything about coding and/or how difficult this would be. But in surface modeling programs you have the ability to add breaklines which make a more accurate surface. Do you think this can be added?

                                        It is complex (it involves constrained Delaunay triangulation), but I finally built an algorithm (I use it already in FredoCorner). I will integrate it in TopoShaper when I can, along with a GUI refresh. This would look like a "from Contour", where you can also influence the terrain with additional guide points.

                                        Fredo

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                                        • pbacotP Offline
                                          pbacot
                                          last edited by

                                          ??
                                          What I wonder how this could be input to the plugin. I'd like to see an example and how it might be implemented on UI level. I suppose edges that are horizontal can be introduced which are defined as firm intersections with the surface and not interpolated with the rest of the terrain. Working-in grades along retaining walls or building walls (rarely level) might be done be definition of point elevations.

                                          My approach is usually working with existing terrain so after TopoShaper I massage it to new work as needed, sometimes cutting the surface where needed, sometimes moving points of the cut portions to fit to new walls or edges of pavement (e.g.). I see that where a vertical face is actually included in the original contours, weird results happen, but I generally rebuild that part or cover it in other geometry (like a model of the retaining wall it represents).

                                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            In general, it is better to conceive the terrain before adding decoration, houses, fences, etc...

                                            But I'll think about what can be done, especially for roads.

                                            Fredo

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