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    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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    • fredo6F Offline
      fredo6
      last edited by

      @simonhaufe said:

      I just try TopoShaper with a point cloud with more than 130.000 points out of a ASCII-File. How I can import it in SU and make any kind of terrain model?
      Any ideas and suggestions are most welcome!! 😎 β˜€

      Best Regards Simon

      I don't think TopoShaper can handle 130,000 points; and I don't think either that Sketchup will not scream with a mesh of 130,000 vertices.
      So you'll probably have to find a way, with other tools to simplify the input points or raw mesh, either simplifying, or cutting in pieces if the cloud covers a very large area. I don't know if there are Ruby scripts in Sketchup to do that, but I know there are specialized terrain software that can do it. There are several discussion threads in Sketchucation and Sketchup forums about terrains.

      Fredo

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      • R Offline
        rspierenburg
        last edited by

        I'm trying to use Toposhaper to create a topo from points. I have points selected and when I run the plugin all I get is a blank error.


        Toposhaper Error

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        • fredo6F Offline
          fredo6
          last edited by

          @rspierenburg said:

          I'm trying to use Toposhaper to create a topo from points. I have points selected and when I run the plugin all I get is a blank error.

          Hi,

          It would be helpful that you attach your model so that I can investigate. Thanks.

          Fredo

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          • R Offline
            rspierenburg
            last edited by

            Thanks, Here is the model.


            Topography.skp

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            • fredo6F Offline
              fredo6
              last edited by

              @Rspierenburg

              You just need to put all contruction points and the contour within a Group, then select the group and run TopoShaper Cloud.

              RSpierenburg  - Topology.png

              Note that your model seems to have some points which create peaks.

              Fredo


              Rspierenburg - Topography - SU2015.skp

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              • A Offline
                Anastasia_0111
                last edited by

                What can be the reason of such error of TopoShaper?
                It appears on SketchUp17 and 18, if I try very simple terrain, just of 2 or 3 curves.


                111.jpg

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                • pilouP Offline
                  pilou
                  last edited by

                  Put your SKP, that can be helping! πŸ˜‰
                  Save as V6 for a more large audience! πŸ˜‰

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • A Offline
                    Anastasia_0111
                    last edited by

                    As I said it happens in any file, just if I try to create a terrain from 2 simple curves drawn by "freehand".

                    This is a full text of the error:

                    body_lib6g6.rbe

                    2254

                    block in proximity_point_curve_by_circle

                    body_lib6g6.rbe

                    2249

                    each

                    body_lib6g6.rbe

                    2249

                    proximity_point_curve_by_circle

                    toposhaperalgo.rbe

                    2419

                    block in altitude_at_point

                    toposhaperalgo.rbe

                    2417

                    each

                    toposhaperalgo.rbe

                    2417

                    altitude_at_point

                    toposhaperalgo.rbe

                    2390

                    altitude_multi

                    toposhaperalgo.rbe

                    427

                    block in top_processing

                    toposhaperalgo.rbe

                    425

                    each

                    toposhaperalgo.rbe

                    425

                    each_with_index

                    toposhaperalgo.rbe

                    425

                    top_processing

                    toposhapertool.rbe

                    574

                    algo_processing

                    toposhapertool.rbe

                    666

                    execute_validate

                    toposhaperpalette.rbe

                    130

                    execute_from_palette

                    toposhaperpalette.rbe

                    76

                    notify_from_palette

                    toposhaperpalette.rbe

                    518

                    call

                    toposhaperpalette.rbe

                    518

                    block (2 levels) in palette_validate

                    body_lib6palette.rbe

                    3596

                    call

                    body_lib6palette.rbe

                    3596

                    execute_button

                    body_lib6palette.rbe

                    3401

                    onLButtonUp

                    lib6palette.rbe

                    91

                    onLButtonUp

                    toposhapertool.rbe

                    984

                    onLButtonUp

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      @Anastasia_0111

                      Could you indicate the text of the error (just just give the files and line numbers), as well as post one of this simple model with free-hand drawn curve.

                      Many thanks

                      Fredo

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                      • P Offline
                        peggy1124
                        last edited by

                        Thank you Fredo
                        amazing plugin

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                        • K Offline
                          Keniff
                          last edited by

                          Hi, Can't get this to work on my Mac. Using the supplied 'test' SKP file I either get a full on program bug splat! a non contoured output, just the shape of the face or the attached useless error message:

                          Any help appreciated


                          Topo Error Message.jpg

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                          • K Offline
                            Keniff
                            last edited by

                            Hi, Finally got this working on my mac after I realised that it worked on a group rather than selecting points (contrary to some vids I've watched) However, now I've got it working the results I've got are not using all the cloud points in the group. Therefore the result is very "pointy" Any help appreciated

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              Very difficult to help if you do not post the model

                              Fredo

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                              • A Offline
                                akaraphon
                                last edited by

                                hi fredo btw this plugin is very useful but i have some question . i want to create full area terrain but this is what i got . could you help me what i have to do

                                ps. thank you

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                                • A Offline
                                  akaraphon
                                  last edited by

                                  hi fredo ,i got some problem . i want to create terrain in full area but this is what i got . how can i do for expand the extent of terrain

                                  thank you


                                  area_THAT_i_WANT.png

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                                  • fredo6F Offline
                                    fredo6
                                    last edited by

                                    @akaraphon said:

                                    hi fredo ,i got some problem . i want to create terrain in full area but this is what i got . how can i do for expand the extent of terrain

                                    If you include a face (or several) in the group where you have the Guide points, TopoShaper will use them for the contour of the terrain.

                                    Anyway, the best is that you post your model so that I can have a look.

                                    Fredo

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                                    • A Offline
                                      alpro
                                      last edited by

                                      Fredo, first off let me thank you for all of your amazing plugins. I have a request for toposhaper. I don't know anything about coding and/or how difficult this would be. But in surface modeling programs you have the ability to add breaklines which make a more accurate surface. Do you think this can be added?

                                      A Breakline is a line used to connect data representing a distinct surface feature, like a ridge line, edge of pavement, toe of a slope, centreline of a road, or flowline of a ditch or stream. When a breakline is defined, the surface triangulation must first follow the breakline, by placing triangle edges coincident with the breakline segments. This ensures the feature in the model is accurately depicted. Then, the rest of the interpolation is performed based on proximity. Breaklines are typically critical to creating an accurate surface model. It is the interpolation of the data, not just the data itself that determines the shape of the model.

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                                      • A Offline
                                        alpro
                                        last edited by

                                        That's great Fredo, look forward to it.

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                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          @alpro said:

                                          Fredo, first off let me thank you for all of your amazing plugins. I have a request for toposhaper. I don't know anything about coding and/or how difficult this would be. But in surface modeling programs you have the ability to add breaklines which make a more accurate surface. Do you think this can be added?

                                          It is complex (it involves constrained Delaunay triangulation), but I finally built an algorithm (I use it already in FredoCorner). I will integrate it in TopoShaper when I can, along with a GUI refresh. This would look like a "from Contour", where you can also influence the terrain with additional guide points.

                                          Fredo

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                                          • pbacotP Offline
                                            pbacot
                                            last edited by

                                            ??
                                            What I wonder how this could be input to the plugin. I'd like to see an example and how it might be implemented on UI level. I suppose edges that are horizontal can be introduced which are defined as firm intersections with the surface and not interpolated with the rest of the terrain. Working-in grades along retaining walls or building walls (rarely level) might be done be definition of point elevations.

                                            My approach is usually working with existing terrain so after TopoShaper I massage it to new work as needed, sometimes cutting the surface where needed, sometimes moving points of the cut portions to fit to new walls or edges of pavement (e.g.). I see that where a vertical face is actually included in the original contours, weird results happen, but I generally rebuild that part or cover it in other geometry (like a model of the retaining wall it represents).

                                            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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