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    [Plugin] QuadFaceTools

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    • thomthomT Offline
      thomthom
      last edited by

      @pilou said:

      About the Crowdin, seems you must save after every new each line item input
      else seems that is not save as general input for several items! ❓

      I'm sorry, I don't follow..?

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • pilouP Offline
        pilou
        last edited by

        No problem it's just for the use of Crowdin who seems curious with the Save of new translation! πŸ˜„

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • cmeedC Offline
          cmeed
          last edited by

          Hi Thom Thom
          I'm getting an error box when ever I open SU heres and image of the box that appears.

          its seems to run ok though when i close the window.

          cheers in advance

          chris


          2017-04-19_14-52-27.jpg

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          • M Offline
            mae_fierros
            last edited by

            How come the "Offset Loop" under my Quadface tools seems not to work/function in SU 2017 ? what is the most compatible extension for the 2017 version? thank you in advance

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            • Rich O BrienR Online
              Rich O Brien Moderator
              last edited by

              Offset Loop is still a work in progress.

              It was a experimental feature Thom added a few versions ago.

              Sometimes it works ok other times it fails. Always send crash reports when it fails.

              Download the free D'oh Book for SketchUp πŸ“–

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              • K Offline
                Kuu
                last edited by

                I've recently started learning to do quad modelling in other apps but these tools are great for doing stuff in sketchup! However there's a couple of tools I feel are missing which would be great to roundout QuadFaceTools:

                1. Offset with edges. Basically just an offset tool but that builds all the connecting lines so you don't have to draw them in manually to preserve the quad topology, which is a drag. I tried looking at all offset plugins but none seems to do this relatively simple thing:

                Offset with edges
                Above offset with edges; below regular offset. (I'm not sure how the intersections would be though, but at least for simple offsets it would be easy)

                1. Quadify N-gon. Basically automatically divide any convex polygon into quads, being able to preview and choose division type before finalizing.

                Quadify
                1st row is edge splitting but works with any N-gon, i suppose it would be nice to also make the extra loops.
                2nd row is central but only works with N-gons divisible by two above N = 6
                3rd row is grid splitting which is the best solution for large N values to avoid nasty poles.
                4 and 5 provide other alternatives...

                If these things could be added that would be awesome! Or if other plugins I don't know about already do this that would be nice too...

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                • R Offline
                  rtd
                  last edited by

                  I hope that this is the best place for this question.

                  What is the relationship, if any, between 'vertexTools', 'subD', and quadFaceTools?

                  Are they independent or is one or more required for the other(s) to function?

                  Thank you

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                  • BoxB Offline
                    Box
                    last edited by

                    They are independent tools that work together. None are needed for others to work but they are authored by the same magician and therefore help you to pull a rabbit out of your hat or a hare out of your ....

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      SUbD do work best with quad topology - and for that you would be better of using QFT to author the mesh.

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @cmeed said:

                        Hi Thom Thom
                        I'm getting an error box when ever I open SU heres and image of the box that appears.

                        its seems to run ok though when i close the window.

                        cheers in advance

                        chris

                        Sorry man - I haven't visited this thread for a while. Do you still have this issue?
                        What version of QFT and TT_Lib do you have installed?

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @kuu said:

                          I've recently started learning to do quad modelling in other apps but these tools are great for doing stuff in sketchup! However there's a couple of tools I feel are missing which would be great to roundout QuadFaceTools:

                          That's for the details suggetsions. I logged it in the issue tracker.

                          404 β€” Bitbucket

                          favicon

                          (bitbucket.org)

                          Meanwhile you can try out TIG's Split Tools: http://sketchucation.com/forums/viewtopic.php?t=43376

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • K Offline
                            Kuu
                            last edited by

                            @thomthom said:

                            That's for the details suggetsions. I logged it in the issue tracker.

                            404 β€” Bitbucket

                            favicon

                            (bitbucket.org)

                            Meanwhile you can try out TIG's Split Tools: http://sketchucation.com/forums/viewtopic.php?t=43376

                            Awesome. I did find TIG's tools a few days after I made that post, and it sure does the job but too many clicks breaks the sketchup flow: need to do the offset, escape the tool, pick the face and then another command... getting it done with just one command would be glorious since I offset a lot. An additional efficiency I thought of was if the tool ended with the new offset ring selected so it's ready to manipulate, because after using TIG's tool curves get destroyed and you need to pick the edges and select loop which adds even more commands...

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Version 0.13.0

                              • Improved OBJ importer.

                              • Handle different encodings.

                              • Also look in "map" and "maps" directories when searching for textures.

                              • Handle files referring to materials without a .mtl companion file.

                              • Fix line segment import.

                              • Support OBJ files with negative indicies.

                              • Add a Quad-Edge Tool to mark edges as Quad Edges.

                              • Unhide the experimental Offset Loop Tool

                              • Dropped compatibility for SketchUp 2013 and older.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • K Offline
                                kenancakir
                                last edited by

                                Thank you..

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                                • duanekempD Offline
                                  duanekemp
                                  last edited by

                                  Thomthom, You are too cool. Thank you for the newly added work on the plugin. Bravo!

                                  Duane Kemp

                                  Kemp Productions
                                  Puidoux, Switzerland
                                  Gallery:
                                  https://duanekemp.artstation.com/

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Version 0.13.1

                                    • Improved OBJ import - handles OBJ files with unexpected W value for its UVW coordinates.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • alsomarA Offline
                                      alsomar Extension Creator
                                      last edited by

                                      Is there any way to quantify how many quads a component has?
                                      Thank you!

                                      Alejandro Soriano Visuals Β· All my links

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                                      • Rich O BrienR Online
                                        Rich O Brien Moderator
                                        last edited by

                                        Tools > QuadFace Tools > Analyse > Count Polygons

                                        Download the free D'oh Book for SketchUp πŸ“–

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                                        • alsomarA Offline
                                          alsomar Extension Creator
                                          last edited by

                                          @rich o brien said:

                                          Tools > QuadFace Tools > Analyse > Count Polygons

                                          Thank you Rich! I was sure there was a way πŸ˜„

                                          Alejandro Soriano Visuals Β· All my links

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                                          • OxerO Offline
                                            Oxer
                                            last edited by

                                            Hi, is QuadFaceTools compatible with Sketchup 2018?
                                            I don't know what plugins are or not compatible with Sketchup 2018, for this reason I will wait to update to SU2018.

                                            "The result is the end what is important is the process" by Oxer
                                            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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