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SubD examples and models

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  • E Offline
    ely862me
    last edited by 29 Jan 2016, 07:39

    Nice, simple model up there !!!

    @nlipovac said:

    Just one Q:
    You use crease on rims?

    Yes, whenever I want the edge sharp. And even if you want it a bit rounded you can use Crease but you need to bump the number of subdivisions to get it nicely rounded. In that case you will consider adding another loop to control the roundness.

    Elisei (sketchupper)


    Before no life was done on Earth it was THE LIFE ITSELF...GOD
    Come and See EliseiDesign

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    • J Offline
      JQL
      last edited by 29 Jan 2016, 10:20

      It's great how this can be used to generate a proxy and an high poly model by just generating the proxy.

      It would be cool to have render engines integrated in the workflow maybe Tomasz could be interested and I'll poke him!

      www.casca.pt
      Visit us on facebook!

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      • J Offline
        jiminy-billy-bob
        last edited by 29 Jan 2016, 10:52

        @jql said:

        It would be cool to have render engines integrated in the workflow

        This is already in the pipes!

        25% off Skatter for SketchUcation Premium Members

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        • T Offline
          thomthom
          last edited by 29 Jan 2016, 17:48

          @jql said:

          It would be cool to have render engines integrated in the workflow maybe Tomasz could be interested and I'll poke him!

          There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • J Offline
            JQL
            last edited by 29 Jan 2016, 18:24

            @jiminy-billy-bob said:

            @jql said:

            It would be cool to have render engines integrated in the workflow

            This is already in the pipes!

            Bah Jiminy, you're always ahead of my cool ideas...

            I bet your SDK for integrating render engines as with skatter is in use or you wouldn't know zip about that!

            @thomthom said:

            There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

            I should have also guessed you'd be into that. After all your background has to do with rendering!

            I'm sorry to be minding your business when I haven't even tried SubD yet. I have no time in my hands, my head has been swinging between architecture and sky!

            www.casca.pt
            Visit us on facebook!

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            • X Offline
              xiombarg
              last edited by 29 Jan 2016, 21:09

              Glad to see this off and running. No subD modelling has been such a huge deficiency for Sketchup for so many years now. Way to go thomthom!

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              • C Offline
                cuttingedge
                last edited by 29 Jan 2016, 21:37

                @thomthom said:

                There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                It is a modifier in vray for max. A real cool one.

                If this can be integrated in SubD...That would be a great great addition. Imagine how much file size we could save.

                The above wash basin model for example

                [highlight=#ffff40:vijj6b6u]low poly model = 122KB
                +1 iteration = 1300 kb
                +2 iteration = 4221 kb
                +3 iteration = 15,704 kb[/highlight:vijj6b6u]

                Ohh...This may be a start of SubD wishlist!

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                • E Offline
                  ely862me
                  last edited by 30 Jan 2016, 09:03

                  It is a bit of a time consumer, but you get smoother surfaces.


                  6.jpg


                  5.jpg

                  Elisei (sketchupper)


                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                  Come and See EliseiDesign

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                  • C Offline
                    cuttingedge
                    last edited by 30 Jan 2016, 09:36

                    @ely862me said:

                    It is a bit of a time consumer, but you get smoother surfaces.

                    That's the whole point of modeling-"Perfect Models" . It gives some sense of satisfaction. Ive always been wondering how Ely will use Subd in his car models, or Alvis in his upholstered furniture.

                    Great stuff there Ely!

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                    • C Offline
                      cuttingedge
                      last edited by 30 Jan 2016, 09:51

                      Here's a try on my fave pair of shoe. (WIP)

                      Chuck Taylor

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                      • E Offline
                        ely862me
                        last edited by 30 Jan 2016, 10:03

                        Thanks !
                        Lovely shoes !
                        As with Artisan, adding two lines makes is rounder adding three lines makes it sharper and also rounder.
                        The crease tool is gorgeous, especially that is editable while the surfaces is subdivided, but at low subdivisions it will never offer you the roundness of the adding detail.
                        In the futures, if possible, Thomas would you add more geometry along the lines Crease is activated ?


                        1.jpg


                        2.jpg


                        3.jpg


                        4.jpg

                        Elisei (sketchupper)


                        Before no life was done on Earth it was THE LIFE ITSELF...GOD
                        Come and See EliseiDesign

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                        • C Offline
                          cotty
                          last edited by 30 Jan 2016, 12:49

                          cotty_toaster.png


                          cotty_toaster_subd.zip

                          my SketchUp gallery

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                          • P Offline
                            pilou
                            last edited by 30 Jan 2016, 15:04

                            Tyranny of G2! πŸ’š

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • J Offline
                              JQL
                              last edited by 30 Jan 2016, 15:24

                              Cotty I actually prefer the left toaster model design. You should increase crease values! πŸ˜„

                              www.casca.pt
                              Visit us on facebook!

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                              • P Offline
                                pbacot
                                last edited by 30 Jan 2016, 15:39

                                I'd take either of those toasters. I assume that finish is expensive though.

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                • T Offline
                                  thomthom
                                  last edited by 30 Jan 2016, 18:35

                                  Ely - you're teasing us! Can't wait to see the whole model you're working on!

                                  cuttingedge: That's looking really nice. Good topology flow. I would have loved to see how you modelled that. Ever considered doing a timelaps video?

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • T Offline
                                    thomthom
                                    last edited by 30 Jan 2016, 18:38

                                    @ely862me said:

                                    In the futures, if possible, Thomas would you add more geometry along the lines Crease is activated ?

                                    I'm in the progress of implementing OpenSubdiv. It does has something called adaptive subdivision - that might do what you want. But I suspect it will be at the expense of live creasing (or any live editing of the subdivided mesh). So one would have to choose if you want uniform subd that us denser but allow tweaking of the subdivided results, or adaptive for optimal polycount.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • C Offline
                                      cotty
                                      last edited by 31 Jan 2016, 09:55

                                      SCF_Cotty_subd30.png


                                      SCF_Cotty_subd30.skp

                                      my SketchUp gallery

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                                      • J Offline
                                        jiminy-billy-bob
                                        last edited by 31 Jan 2016, 12:28

                                        @jql said:

                                        @jiminy-billy-bob said:

                                        @jql said:

                                        It would be cool to have render engines integrated in the workflow

                                        This is already in the pipes!

                                        Bah Jiminy, you're always ahead of my cool ideas...

                                        I didn't came up to the idea. I just happened to follow the discussion πŸ˜„

                                        25% off Skatter for SketchUcation Premium Members

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                                        • C Offline
                                          cuttingedge
                                          last edited by 31 Jan 2016, 15:37

                                          Cotty how do you display the subquads without the triangulation showing?

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