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[Example] V-Ray Displacement

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  • B Offline
    broomstick
    last edited by 8 Aug 2012, 12:32

    Hi there! Can you tell me exactly which siding material you are trying to use? I'll have a go to convert it into vismat 😉

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    • P Offline
      penumbra
      last edited by 11 Aug 2012, 18:15

      @andybot. Would love to see that tutorial. Link appears to be dead?

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      • A Offline
        andybot
        last edited by 12 Aug 2012, 13:13

        which you can see a tutorial I did a while back on that method.

        Edit: updated link (I changed my blog domain name recently)

        http://charlottesvillearchitecturalrendering.com/

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        • A Offline
          andybot
          last edited by 12 Aug 2012, 16:19

          Thanks for pointing that out, 👍 I've fixed it in my post.

          the correct link is
          http://charlottesvillearchitecturalrendering.com/?p=127

          http://charlottesvillearchitecturalrendering.com/

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          • P Offline
            penumbra
            last edited by 12 Aug 2012, 17:40

            Nice site Andy. And clean tutorial. Done any work with Nelson Byrd Wolf? They are doing some landscape architectures in a couple of our projects.
            Omar

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            • topic:timeago-later,11 months
            • K Offline
              krschncrlo
              last edited by 18 Jul 2013, 05:21

              hi, i had this problem in displacement, whenever im trying to render curves, it comes out segmented

              look at the yellow pillow


              h.jpg

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              • topic:timeago-later,3 months
              • J Offline
                jackwatson
                last edited by 3 Oct 2013, 01:09

                Something useful to consider when creating a displacement map, courtesy of http://viscorbel.com/vray-materials-theory/#comment-6946

                "The deformations work like this – middle grey [128;128;128] of the map does not change anything on the object, darker values push the surface inwards while lighter values pull it out. The further this value is from medium gray, the stronger is the effect. Color of the map is not taken into account and only the lightness value is used."

                This is good to know when you don't want the geometry created by the displacement to extend beyond the modelling you've laid out... eg bricks protruding though picture frames hanging on the wall

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                • topic:timeago-later,8 months
                • T Offline
                  TedVitale_CG
                  last edited by 2 Jun 2014, 18:31

                  @moderat said:

                  I switched the displacement multiplier up to 50, but it doesn't change a thing.
                  I created a grey rectangle outside my model to check if it would work there (so it isn't connected to another material).. still the same?
                  Can someone check my sketchup file? Really stuck here. As far as I know I'm not using any groups for the model, maybe by accidence a while ago (been working on it for quite some time now..).
                  http://www.mediafire.com/?pxmhwih5p0t5li3
                  (if you open it, does it look like a heavy file? Sketchup blocks from time to time for a minute or 2..)

                  Thank you!

                  Bert

                  When sharing files, remember to use the "Pack Scene" tool in V-Rays tools. You can find it by going Plugins>V-Ray>Pack Scene. This will ensure your scene has all required materials and textures. The scene you shared does not have the associated displacement map you are using so I cant accurately test or check anything.

                  Also, download and try out the grass file I've attached.


                  Grass with Displacement

                  Ted Vitale
                  Owner | Creative Director
                  http://www.voxl.vision

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                  • T Offline
                    thomthom
                    last edited by 3 Jun 2014, 07:32

                    Oh neat! When was that feature added?

                    @tedvitale_cg said:

                    "Pack Scene" tool in V-Rays tools.

                    That might cause people to think it's a feature of my "V-Ray Tools" plugin... 😉

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • topic:timeago-later,about a year
                    • T Offline
                      toninhox
                      last edited by 20 Oct 2015, 17:18

                      Hello i have this problem with my displacement map

                      https://db.tt/bMHRwE9M

                      why is that happen? any help? pleeesa XD

                      Obs. it´s a night scene 😄

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                      • topic:timeago-later,10 days
                      • Z Offline
                        zazracnedieta
                        last edited by 30 Oct 2015, 22:00

                        hi guys.. try this way 😉


                        try this :)

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                        • topic:timeago-later,12 months
                        • K Offline
                          kenancakir
                          last edited by 12 Oct 2016, 22:39

                          This is my displacement try.. Sketchup 2015 and vray 2.0..


                          hali.jpg

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                          • topic:timeago-later,5 months
                          • L Offline
                            luziusalbin
                            last edited by 8 Mar 2017, 10:11

                            @kenancakir said:

                            This is my displacement try.. Sketchup 2015 and vray 2.0..

                            this is cool, how did you do it? can you share the material/texture?

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                            • K Offline
                              kenancakir
                              last edited by 14 Mar 2017, 11:07

                              @luziusalbin said:

                              @kenancakir said:

                              This is my displacement try.. Sketchup 2015 and vray 2.0..

                              this is cool, how did you do it? can you share the material/texture?

                              Thank you.. Here is my tutorial..

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