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SketchUp 2016 Wishlist

Scheduled Pinned Locked Moved SketchUp Feature Requests
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  • J Offline
    jiminy-billy-bob
    last edited by 3 Apr 2015, 22:50

    Use the Outliner ?

    25% off Skatter for SketchUcation Premium Members

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    • A Offline
      Aureus
      last edited by 3 Apr 2015, 23:18

      @jiminy-billy-bob said:

      Use the Outliner ?

      Yes, so far that's the fastest way. Simply I forget to keep it open, when I have some other windows open.

      One another wish: don't make it licenced for montly subscription. Just in case you (Trimble) considered that like some other software manufacturers (Adobe for example). πŸ˜•

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      • P Offline
        pbacot
        last edited by 3 Apr 2015, 23:29

        There's a plugin called "Backout" or something like that. I wanted this too but now haven't got it installed. Pulls you out of all components. I want the opposite to: Go all the way into context of clicked object. Boom in, edit, boom out without all the click/wait steps.

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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        • T Offline
          TIG Moderator
          last edited by 4 Apr 2015, 12:33

          @pbacot said:

          There's a plugin called "Backout" or something like that. I wanted this too but now haven't got it installed. Pulls you out of all components. I want the opposite to: Go all the way into context of clicked object. Boom in, edit, boom out without all the click/wait steps.
          Isn't that built-in ? As the 'Outliner' ??

          TIG

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          • P Offline
            pbacot
            last edited by 4 Apr 2015, 21:18

            Someone just mentioned Outliner. I was pointing out the plugin as another answer to the question Actually I don't know how outliner would help when I am looking at a house full of nested components. I would first have to search for that component (if it isn't a group) in a list... bleah. Let me double click (plus modifier key) on a face and be able to work on it right then ...is what I mean. And why not use the Backout plugin method with a keystroke rather than go to a special window simply to enter the root context?

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • D Offline
              driven
              last edited by 4 Apr 2015, 21:40

              you can 'Backout' with the 'Esc' key, and 'in' with simple mouse clicks?
              what am I missing?
              john

              learn from the mistakes of others, you may not live long enough to make them all yourself...

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              • A Offline
                Aureus
                last edited by 5 Apr 2015, 02:09

                @driven said:

                you can 'Backout' with the 'Esc' key, and 'in' with simple mouse clicks?
                what am I missing?
                john

                Not missing anything.

                You're right again. The ESC key does that work the with no need for any plugin (not you have to keep Outliner open).

                All you need is to press it as many times as steps you've made when going into a certain group/component.

                So for example, if you're editing a group which is inside a component which is inside another component which is...inside another group which is inside another component which is...inside another component (don't laugh - if you model a tree, you know what I mean)...then you need to press the ESC key five times in a row and voila - you've been pulled out. Luckily, it takes a 0.5 sec for those ones with quick fingers.

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                • P Offline
                  pbacot
                  last edited by 5 Apr 2015, 02:46

                  Esc only take you out one level. Going out is relatively fast, though you just hit the key until you realize nothing is changing any longer. Double "clicking in" is slow depending on the speed of the model.

                  Once a house model is assembled there are often many modifications or maybe you just want to change the muntins on a window. If you have used components to an advantage there will be many instances and nested componnets. "Clicking in" often needs a third click to discover you still need to click in more to the level you want. Redraws in a complex model for each click slow it down. Sometimes you can't tell if the view hasn't changed because of some subtlety or you've miss-clicked. At last you've arrived at your geometry and forgot what you came for...
                  There's enough opposition to improving this, that apparently it must be non-problem to most. After years of CAD my patience for mouse clicks must be wearing thin. Case closed.

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • P Offline
                    pcmoor
                    last edited by 5 Apr 2015, 05:46

                    @pbacot said:

                    I would first have to search for that component (if it isn't a group) in a list... bleah.

                    From my experience when you select the component or group in the drawing the highlighted entity shows up regardless of its position in the outliner list, clicking once on each expanding button in outliner reveals the nestings, easy to select, copy ,move, explode, outer shell, etc.even multi-select.... then one click completely out. No sore repetitive strain with multi clickings and escapes. Outliner makes it easy, no need to look it up unless you cant actually see it on the drawing, then outliner would show it even if it is hidden

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                    • P Offline
                      pbacot
                      last edited by 5 Apr 2015, 16:03

                      Thanks for the reply. Like I said, searching in a list. I don't see how that improves upon multiple double-clicking on an object that is "in plain sight".

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • T Offline
                        ThunderclapMorgridge
                        last edited by 5 Apr 2015, 22:37

                        Ok, To those of you who want UV mapping, why? Its already embedded in. You can texture without it. Straight onto the model itself. I love this aspect of this and its the primary reason I use this tool. Seriously making UVs is a pain and i hate it. Discovering accidently that I didn't have to. That it would take a photorealistic image and paint it without distortion onto a face is an awesome thing. Yes, I understand about normals etc. That can be prepped outside of a 3d tool anyway. The sooner UV is shot in the head the better.
                        All the other wish items I see are ones that you all could get in Blender, zbrush and other tools. I don't need rigging nor animation. I have access to that in Blender.
                        What I do want to see is:

                        1. Selectable axis arrows like in Blender so I can click one and thats the only axis it moves on.
                          2 a Move function that is isolated to move only. The bounding box turns into a a 3 ring sphere, click a ring and the component/model rotates only in that direction/axis. Move the copy and other functions elsewhere and kill the protractor. Move needs to be simple basic and not need a tutorial to relieve confusion and frustration.
                          3.an interest function that actually intersects. The purpose of intersect is to merge two components together as one. That should be the default function. Highlight both components and them merge them together, intersect and bang, one component.
                        2. OBj import
                        3. stl export
                          a match photo function that works with pictures shot from top down.
                          (I can't helicopter shots because it makes steve look like he's falling into a black hole)
                          I am happy this tool does have rigging or animation or other robust items. I don't feel It needs them.
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                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by 6 Apr 2015, 21:09

                          @thunderclapmorgridge said:

                          1. Selectable axis arrows like in Blender so I can click one and thats the only axis it moves on.

                          in the other thread but...
                          use the arrow keys

                          @unknownuser said:

                          2 a Move function that is isolated to move only. The bounding box turns into a a 3 ring sphere, click a ring and the component/model rotates only in that direction/axis. Move the copy and other functions elsewhere and kill the protractor. Move needs to be simple basic and not need a tutorial to relieve confusion and frustration.

                          so it's move only.. but also rotate? πŸ˜„

                          i get it though.. you want one of these:
                          Screen Shot 2015-04-06 at 5.07.42 PM.png

                          a gumball, or gizmo, or widget, or whatever they're called.. that one is mostly move,scale, and rotate with some other functionality as well and i personally think it would be a waste to have one that only moves.
                          thomthom's bezier surface plugin has a custom made one:
                          http://sketchucation.com/forums/viewtopic.php?t=32810
                          he now works for trimble.. beg him πŸ˜„

                          @unknownuser said:

                          3.an interest function that actually intersects. The purpose of intersect is to merge two components together as one. That should be the default function. Highlight both components and them merge them together, intersect and bang, one component.

                          intersect intersects.. you're describing Booleans.. the solid tools are boolean tools. would be nice to see their functionality on non-solids as well.

                          @unknownuser said:

                          1. OBj import

                          until that time may come..
                          http://www.fluidimporter.com

                          dotdotdot

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                          • A Offline
                            Aureus
                            last edited by 6 Apr 2015, 21:30

                            @thunderclapmorgridge said:

                            2 a Move function that is isolated to move only... Move needs to be simple basic and not need a tutorial to relieve confusion and frustration.

                            One doesn't need a tutorial for moving only - you move and don't press CTRL. As simple as that. But it's great that it copies things when you press CTRL. And then when you're there you type, for example "6x" and after ENTER you have 7 same things (lines, surfaces, groups, components, whatever) at the same distance. Or if you press "/6" it puts them inbetween and you don't have to calculate distances. And of course, if you use keyboard shortcuts, it's so quickly and easy.

                            The same can be said for the ROTATE tool.

                            I don't want this being changed. πŸ˜„


                            Move+copy, rotate+copy... less than 20 seconds

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                            • TommyKT Offline
                              TommyK
                              last edited by 7 Apr 2015, 17:25

                              I know this was a few replies back, but I should reiterate this:

                              @jql said:

                              6 - Filters and groups on component browser for in model components and search to work on πŸ˜„ instead of warehouse

                              +1 πŸ‘

                              We shouldn't be searching 3D warehouse for models in the components browser anymore (much quicker to find things on the 3D warehouse browser now). So I would love the search box to filter in-model components. Or more accurately, the search box should filter the list of components for that context (In Model, My Collections, local collection etc)

                              This is an obvious win for:

                              • people who want to pop in an existing component into the model, without having to trawl through the list
                              • inputting data into components (name, description etc.) systematically, perhaps when preparing the model for LayOut auto label take offs.
                              • people with a system for component names (eg - all electrical items have a suffix "electrical", which effectively gives the user a palette of electrical components to easily pick from, but simply entering "electrical" into the search box)
                              • people with a local library of components

                              So yes, please do this. It would make my life so much easier.

                              While you're at it, perhaps you could integrate the component window with improved Dynamic Components? I understand that Dynamic Components uses javascript running on a browser (IE or Safari). I know Safari is slow with Javascript compared to Chrome. Perhaps get rid of Javascript and use C? I know this is a big ask, but if we want Dynamic Components to have a future, I think it probably needs to be rebuilt.

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                              • jgbJ Offline
                                jgb
                                last edited by 9 Apr 2015, 19:27

                                Either REPLACE an existing SU-Ver whatever and maintain all configuration settings (toolbars, shortcuts, file locations, etc) including updated plugins and extensions so far as possible.

                                OR

                                Install the new version and transfer all old configuration settings (etc) to the new version.

                                It took me 2 1/2 days to configure my newly installed SU-15 to mirror my old SU-8.


                                jgb

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                                • jujuJ Offline
                                  juju
                                  last edited by 13 Apr 2015, 08:57

                                  @jgb said:

                                  Either REPLACE an existing SU-Ver whatever and maintain all configuration settings (toolbars, shortcuts, file locations, etc) including updated plugins and extensions so far as possible.

                                  OR

                                  Install the new version and transfer all old configuration settings (etc) to the new version.

                                  It took me 2 1/2 days to configure my newly installed SU-15 to mirror my old SU-8.

                                  seconded, it's such bliss when upgrading software and it looks for the old installation (if present) and migrates settings, etc. to the upgraded installation.

                                  Save the Earth, it's the only planet with chocolate.

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                                  • NemesisN Offline
                                    Nemesis
                                    last edited by 8 May 2015, 08:58

                                    Hello.
                                    I think many of us have often heard that SketchUP is not a serious 3D software, because they saw just some simple models. My small idea is to add a splash screen with most impressive SketchUP modelling examples from this thread: http://sketchucation.com/forums/viewtopic.php?f=81%26amp;t=33509 . Many software products use this kind of approach and this is good inspiration for newbies.

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                                    • G Offline
                                      gmolina1
                                      last edited by 11 May 2015, 19:49

                                      Allow choosing Vertex colors through the API!! That would be awesome for heatmmaps and other stuff.

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                                      • S Offline
                                        slbaumgartner
                                        last edited by 12 May 2015, 13:05

                                        @gmolina1 said:

                                        Allow choosing Vertex colors through the API!! That would be awesome for heatmmaps and other stuff.

                                        This would be a bigger change than it sounds, since Vertex isn't a Drawingelement and has no on-screen representation or material at present.

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                                        • T Offline
                                          TIG Moderator
                                          last edited by 12 May 2015, 13:21

                                          Vertices are not easily accessible...
                                          But of course placing a colored-by-height 'tag component' at every vertex in a selection is already easily done with a Plugin...
                                          Chris Fulmer already made a color-by-height Plugin which colors selected mesh faces by their height; and also there are ones to color-by-slope.
                                          You can also manually project a gray-scales black-to-white [or even colored] textured material from an image, onto a mesh, so that the higher parts display in say 'white'...

                                          TIG

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