sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    SketchUp 2015 spring egg hunt

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    32 Posts 8 Posters 1.2k Views 8 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • BoxB Offline
      Box
      last edited by

      I didn't mean it to be a big deal and your explanation is very clear. It was just that I scrolled back up and thought wtf where did it go. And just to correct you a tiny bit, it is only possible for us to delete a post if there are no posts after it. As soon as someone replies it is locked in, we can edit it but can't delete it.

      1 Reply Last reply Reply Quote 0
      • D Offline
        DavorP
        last edited by

        If Bloemfontein is somehow showing up twice, it shouldn't. Maybe I did something wrong but I only added it to the component definition description.

        The last one is harder, exponentially harder.

        1 Reply Last reply Reply Quote 0
        • jeff hammondJ Offline
          jeff hammond
          last edited by

          @davorp said:

          If Bloemfontein is somehow showing up twice, it shouldn't. Maybe I did something wrong but I only added it to the component definition description.

          The last one is harder, exponentially harder.

          is it something that should be findable with a normal sketchup installation and/or won't require some certain plugin to be installed ..or a particular OS ?

          because i can't find:
          Zhengzhou (texture)

          ..on my computers (macs).. also, when i try to open my skindigo material editor with your model, it's broken/won't open.. i'm assuming it's some sort of clash with podium?

          dotdotdot

          1 Reply Last reply Reply Quote 0
          • TIGT Offline
            TIG Moderator
            last edited by

            The ( ) Zhengzhou.jpg is the texture's image-file associated with the Material with the display_name SketchUp Logo ( ) Boulder
            So you get two eggs for the price of one. πŸ˜‰
            On a MAC can't you see the texture's image-file name ?

            TIG

            1 Reply Last reply Reply Quote 0
            • jeff hammondJ Offline
              jeff hammond
              last edited by

              @tig said:

              On a MAC can't you see the texture's image-file name ?

              not that i know of..

              mac is limited to seeing the material name via a tooltip when hovering over the material or it can be seen when editing it.

              Screen Shot 2015-03-25 at 2.55.38 PM.png

              dotdotdot

              1 Reply Last reply Reply Quote 0
              • TIGT Offline
                TIG Moderator
                last edited by

                So on a MAC if you go to save the material's texture to file what happens ?

                TIG

                1 Reply Last reply Reply Quote 0
                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  @tig said:

                  So on a MAC if you go to save the material's texture to file what happens ?

                  i didn't know that's possible and i don't think the ability is there on mac.. if i right-click the material, these are the options i get:

                  Screen Shot 2015-03-25 at 5.18.55 PM.png

                  dotdotdot

                  1 Reply Last reply Reply Quote 0
                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    On MAC.
                    Open the Material dialog.
                    Select the logo material icon [in model].
                    Context-menu > Edit
                    To the right of its name is an option to edit in an external image editor.
                    Choose that and the image file opens in whatever app you have set in the Preferences.
                    That shows you the name of the image file...


                    On PC.
                    Open the Material dialog.
                    Select the logo material icon [in model].
                    Click the Tab named 'Edit'.
                    The image file name is shown in the bottom half of the Edit pane [called 'Texture'].
                    Immediately to the right of the name is an option to save the texture as an external file
                    To the right of that is an option to edit in an external image editor.
                    Choose that and the image file opens in whatever app you have set in the Preferences.
                    That also shows you the name of the image file...
                    In addition to these extra options compared to a MAC, there is also a 'Colorize' check-box and a Color-Reset option in that pane on PC.


                    The Materials on a PC are much easier to use than on a MAC !

                    TIG

                    1 Reply Last reply Reply Quote 0
                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      @tig said:

                      On MAC.
                      Open the Material dialog.
                      Select the logo material icon [in model].
                      Context-menu > Edit
                      To the right of its name is an option to edit in an external image editor.
                      Choose that and the image file opens in whatever app you have set in the Preferences.
                      That shows you the name of the image file...

                      for whatever reason, there's something weird about this egg model with my computers and the materials.. like i said earlier, it breaks skindigo's material editor (can't open the material editor while this model is open).. also, can't edit the material with an external app. I get this:

                      Screen Shot 2015-03-26 at 10.16.51 AM.png

                      whereas doing the same thing with other models works fine when editing materials externally (in pixelmator.app)

                      @unknownuser said:


                      The Materials on a PC are much easier to use than on a MAC !

                      yeah, that's what i gathered over the years.. the mac materials browser could most certainly use an overhaul.. we don't even have a list view and can only see thumbnails of the materials. πŸ˜•

                      dotdotdot

                      1 Reply Last reply Reply Quote 0
                      • S Offline
                        slbaumgartner
                        last edited by

                        @jeff hammond said:

                        @unknownuser said:


                        The Materials on a PC are much easier to use than on a MAC !

                        yeah, that's what i gathered over the years.. the mac materials browser could most certainly use an overhaul.. we don't even have a list view and can only see thumbnails of the materials. πŸ˜•

                        Drifting off topic a bit, but I've always thought the materials editor on Mac was driven more by reuse of the standard Mac OS color UI than by an effort to provide a useful tool in SketchUp! The concepts just don't quite line up, and it results in a very awkward SketchUp tool.

                        1 Reply Last reply Reply Quote 0
                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by

                          @slbaumgartner said:

                          Drifting off topic a bit, but I've always thought the materials editor on Mac was driven more by reuse of the standard Mac OS color UI than by an effort to provide a useful tool in SketchUp! The concepts just don't quite line up, and it results in a very awkward SketchUp tool.

                          further, sketchup hijacks the osx 'color palette' which is the one with a list view.. renames it to 'texture palette' and takes away the list capability.. this is especially problematic when a model has different materials of similar color yet varying properties (such as black leather and black shiny paint in the same model.. there's no simple way to differentiate between the two via the color picker)


                          the color picker elsewhere in osx has a list view palette.. sketchup cancels the ability.

                          dotdotdot

                          1 Reply Last reply Reply Quote 0
                          • 1
                          • 2
                          • 2 / 2
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement