[Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)
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This tool did exactly what I needed! Great work!
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Could this plugin be adapted into a new/similar plugin but for sheet metal fabrication? With some of the functions described here in this SolidsWorks video; in particular bend lines and flattening functions?
http://www.hawkridgesys.com/products/solidworks/videos/sheet-metal-lofted-bends/
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thankk you very much ^^
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Thank you for this amazing plugin.
I am trying to use the outcome of the Curviloft for hotwiring foam (with CNC) for RC airplanes.
My problem is that the some of the faces created are triangular - which is great for the purpose of lofting in SU, but is not good for hotwiring. If I use the path of triangles, the speed of the wire will not be constant on both faces.Anyway, my question is:
Is there a way to make Curviloft create only quadratian faces?Thanks,
Rony -
This is not a Curviloft (CL) problem.
Only when a 4 sided face is defined by opposite parallel lines will it form a face without triangles. A triangles face is, by definition, always flat.
If a 4 sided (or more) face has any 1 vertex not in exactly the same plane, SU and CL will define the face with triangles.
In your model, the lines defining the curves are not quite parallel in the lower 7 segments, and therefore cannot be defined by a 4 sided flat surface. You can prove this to yourself by drawing lines and seeing that they will not face. Other than adjusting one side or the other, there is nothing CL can do to fix that.
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@ronys said:
Anyway, my question is:
Is there a way to make Curviloft create only quadratian faces?[attachment=0:358vs3zr]<!-- ia0 -->curviloft.png<!-- ia0 -->[/attachment:358vs3zr]
Thanks,
Ronypost the .skp (or that portion of the model).. there's probably a way to get better results than the long triangles you're getting.. (via better curve segmentation and/or curvilot settings)
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Hey community.
Im having a bit of trouble with this plugin. Maybe the way I am applying it or maybe Im doing something wrong. Could someone help?
Every time I attempt to loft an object along a path, the preview looks fine but the final result has tons of faces missing.
I am trying to get information on what the various options in the toolbar are once you see the preview, (ie, sampling, interpolating, etc) and what they do, but cant find any info on it.
Can some help?
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Very likely you're working on something that is small and you're running up against the short edges/small faces issue. It would be most helpful if you would upload a sample SKP file that exhibits the problem you're having. Otherwise we're taking stabs in the dark.
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Hey, great tool tat I've been using for some time.
Funny that only now did I come across this green dialog box stating:
"Handling Needle Eyes and other defects! -1"
Could someone enlighten me as to what this signifies?
Thanks!
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@peterromao said:
Funny that only now did I come across this green dialog box stating:
"Handling Needle Eyes and other defects! -1"
Could someone enlighten me as to what this signifies?
Thanks!
There are a few checks on the contours, but this is not very accurate.
Needle eyes are defects which derive from the suprposition of two contours, creating small loops.
In general, Edge defects are better handled by EdgeInspector.
Fredo
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Hi, Friends..
Curviloft not working in 2015 vercion SU
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@cemileca said:
Hi, Friends..
Curviloft not working in 2015 vercion SU
Resolved in a parallel thread... http://sketchucation.com/forums/viewtopic.php?p=555210#p555210 -
why it says I'm not authorized to download it
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@empty00 said:
why it says I'm not authorized to download it
You are clearly a member and logged in here to do this post...
Are you logged in to the side of the forum which hosts the PluginStore etc ?
Top-right corner of the page 'log-in' in red...
Currently there are two parts, each needing a member to be logged-in to access all possibilities - however, after logging in you should be remembered thereafter in either [unless you have cookies disabled], unless you haven't visited for a long time...
Please log-in there and retry.
If that doesn't fix it report back... -
Great plugin, i am loving it! I have just discovered it silly me.
Still! Hope someone can help me out. I make 3d belzier curves, copy array 15 of them and place them behind each other with space in between. Group them after welding and then use Sketchy FFD to make an organic form of those 15 curves. When i then ungroup them, select them all and use Curviloft it starts working till around 90% and then Sketchup crashes. Can someone help me? Thanks in Advance. When i reduce the curves and just use two of them all is good. Working on Mac with 16 GB RAM.
Kashaki!
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Is there a way to control the face normals? In this example, I was not able to get the right face orientation...
[screenr:voso8cn5]uyYN[/screenr:voso8cn5] -
@kashaki said:
Great plugin, i am loving it! I have just discovered it silly me.
Still! Hope someone can help me out. I make 3d belzier curves, copy array 15 of them and place them behind each other with space in between. Group them after welding and then use Sketchy FFD to make an organic form of those 15 curves. When i then ungroup them, select them all and use Curviloft it starts working till around 90% and then Sketchup crashes. Can someone help me? Thanks in Advance. When i reduce the curves and just use two of them all is good. Working on Mac with 16 GB RAM.
Kashaki!
The best would be that you post your model. There may be many reasons why Curviloft have big troubles when the geometry could includes defects.
Fredo
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@cotty said:
Is there a way to control the face normals? In this example, I was not able to get the right face orientation...
Curviloft is not really managing face orientations. This is one thing I have to change when I update it (I understand now better the logic of Sketchup).
But you have several plugins to reverse or align face orientations now.Fredo
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Yes, I'm able to change those I just wanted to make sure I have not overlooked any option to change it directly.
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thanks fredo
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