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    Spiral help please

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    • gillesG Offline
      gilles
      last edited by

      @kathryng said:

      gilles:
      Installed and experimenting, but I am not understanding the 5 entities? It worked with the component, but of course that is not the look I am going for, the other one is, and when I follow what you did, I get nothing ?

      "5 entities" just says its raw geometries.


      Screw1_5#01basics - #1.jpg


      Screw1_5#01basics - #2.jpg


      Screw1_5#01basics - #3.jpg


      Screw1_5#01basics - #4.jpg


      Screw1_5#01basics - #5.jpg


      Screw1_5#01basics - #6.jpg


      Screw1_5#01basics - #7.jpg


      Screw1_5#01basics - #8.jpg


      Screw1_5#01basics.skp

      " c'est curieux chez les marins ce besoin de faire des phrases "

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      • KathrynGK Offline
        KathrynG
        last edited by

        Hi ely862me.

        Sorry, gave it a rest last night to watch a little television. I am going back to it today though. Call me stubborn, but I feel the need to get it done exactly as in the tutorial, not with any workarounds, not that they don't work, and not that I am not eternally grateful for any and all help.

        Uploading the model here that did work for some reason for dissection, and I look forward to hearing the analysis, critiques and comments.

        This has actually been wonderful seeing so many people coming together on an enigma for two of us.

        Thanks to all for the huge effort and interest.


        Candy Cane Column.skp

        "With SketchUp - Rome could have been built in a day!"

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        • ely862meE Offline
          ely862me
          last edited by

          This model is also faulty, if you follow the helixes you will notice that at some point, there are some extra lines that shouldn't be there.

          I was looking for the model that didn't worked for you.


          test.skp

          Elisei (sketchupper)


          Before no life was done on Earth it was THE LIFE ITSELF...GOD
          Come and See EliseiDesign

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          • KathrynGK Offline
            KathrynG
            last edited by

            Opps - sorry - OK here it is. Will look for the extra lines on the previous one. Learning...


            Incorrect helix.skp

            "With SketchUp - Rome could have been built in a day!"

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            • BoxB Offline
              Box
              last edited by

              There is a gap at the top, simply push the face down to join the lines and it works.


              Gap.JPG


              Gap gone.JPG

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              • ntxdaveN Offline
                ntxdave
                last edited by

                Well, I gave it a rest last night and FINALLY, I GOT IT 😍

                Here is my example.
                Capture - Spiral.PNG
                I have to admit that Jeff's 3 helix example made me see the light!!

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                • ntxdaveN Offline
                  ntxdave
                  last edited by

                  Here is another one using Jeff's 3 helix method. I used the Helix tool (in the 3D Shapes context menu). A little trickier with the scaling but another interesting affect. Once drawn and scaled, I created a box and trimmed the top so that the scaled helix did not stick up above the cylinder.

                  Capture - Helix Spiral.PNG

                  For any others who may care, here are the steps I used to create this one:

                  1. Created a helix Draw>3D Shapes>Helix
                  2. Rotated 2 copies of the helix by 15[sup:bhfl8sky]0[/sup:bhfl8sky] Selected helix Ctrl-Rotate 15 2x
                  3. Created a circle the same radius as the helix
                  4. Used Push/Pull to extrude the circle to the same height as the helix using inference for the correct height
                  5. Selected all items then right-clicked and selected Explode
                  6. Selected the top row of the helix's on the cylinder face and used the scale too to extrude
                  7. Selected the cylinder faces and used the scale tool to get the cylinder back into shape (this had to be done multiple times to get things back into the proper cylinder shape)
                  8. Used the bucket tool to add color to the faces the way I wanted it
                  9. Since one of the extruded helix faces now extended above the cylinder, I created a box that was larger than the diameter of the cylinder and helix faces and then made it a group
                  10. Selected the helix/cylinder shapes and made them a group
                  11. Placed the box at the top of the helix/cylinder at the height I wanted and then selected both the box and helix/cylinder and clicked on the Subtract Solids tool to trim the top

                  Hope someone finds these steps useful and/or informative.

                  Once again - Thanks Jeff, Box and others for opening my eyes. I had watch that original video several times but the real trick was in some of the subtle things that you do not really see clearly in the video. In particular, the Select All - Explode and being able to triple click on the line segments to select them all.

                  Learning new things can be fun even if you do not have any particular place to go apply them.

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                  • jeff hammondJ Offline
                    jeff hammond
                    last edited by

                    @ntxdave said:

                    Here is another one using Jeff's 3 helix method. I used the Helix tool (in the 3D Shapes context menu). A little trickier with the scaling but another interesting affect.

                    that's happening because you're scaling using the shift key (uniform) while using a middle scale handle or- not using the shift key and planar inference with a top-corner handle

                    anyway, grab one of the corner-middle scale handles, press&hold option/alt key, scale then use the measurements box for uniformity.. i.e. enter 2.5,2.5 in the box

                    dotdotdot

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                    • ntxdaveN Offline
                      ntxdave
                      last edited by

                      @jeff hammond said:

                      @ntxdave said:

                      Here is another one using Jeff's 3 helix method. I used the Helix tool (in the 3D Shapes context menu). A little trickier with the scaling but another interesting affect.

                      that's happening because you're scaling using the shift key (uniform) while using a middle scale handle or- not using the shift key and planar inference with a top-corner handle

                      anyway, grab one of the corner-middle scale handles, press&hold option/alt key, scale then use the measurements box for uniformity.. i.e. enter 2.5,2.5 in the box

                      Thanks Jeff - again a good piece of information to tuck away for future reference.

                      Seems like there is just no end to things to learn. Particularly if they are features you do not use on a regular basis. Again, all part of the continued learning process.

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        @unknownuser said:

                        Seems like there is just no end to things to learn. Particularly if they are features you do not use on a regular basis. Again, all part of the continued learning process.

                        Indeed!

                        Helix.png

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

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                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by

                          treespiral.jpg
                          i cheated ;)

                          dotdotdot

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                          • BoxB Offline
                            Box
                            last edited by

                            I didn't. πŸ˜‰

                            http://i155.photobucket.com/albums/s296/storeben/SU/Ball Race.gif

                            I did reduce the quality of the gif to make it easier on the page though.

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                            • jeff hammondJ Offline
                              jeff hammond
                              last edited by

                              @box
                              is your gif playing backwards or is it artistic license?

                              dotdotdot

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                              • BoxB Offline
                                Box
                                last edited by

                                I used magnets.

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                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  I didn't cheat, either.

                                  Etaoin Shrdlu

                                  %

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                                  • jeff hammondJ Offline
                                    jeff hammond
                                    last edited by

                                    heh.. i didn't cheat either.. by cheating, i meant that i showed it in sketchup when it was modeled in a different application.

                                    dotdotdot

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                                    • jeff hammondJ Offline
                                      jeff hammond
                                      last edited by

                                      dotdotdot

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                                      • Dave RD Offline
                                        Dave R
                                        last edited by

                                        @jeff hammond said:

                                        heh.. i didn't cheat either.. by cheating, i meant that i showed it in sketchup when it was modeled in a different application.

                                        Ah. I see. I drew mine entirely in SketchUp. πŸ˜‰

                                        Etaoin Shrdlu

                                        %

                                        (THERE'S NO PLACE LIKE)

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                                        • ntxdaveN Offline
                                          ntxdave
                                          last edited by

                                          You guys make me want to run and hide Here I was proud and happy that I finally got the screw created and then you guys just blew me away.

                                          @box that is a really neat animation. Curios about the software you used for the animation.

                                          @Jeff - that was a really interesting video.

                                          @DaveR - I like the way you had multiple pitches to your helix and the transparency to the finished blade.

                                          Honestly, I enjoy feedback like in this thread. For people like myself you certainly help me to advance my skills by reaching out and, at the very minimum, trying to learn new things which I do not normally use in the work I do. One never knows when one of he "tricks" you learn from these exercises will help solve something you are trying to do.

                                          😍 😍 😍

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            @Jeff
                                            There is an auto intersection at one place! πŸ’š

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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