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[Plugin] MoveAlong - v1.2b - 07 Jul 14

Scheduled Pinned Locked Moved Plugins
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  • J Offline
    JQL
    last edited by 18 Apr 2014, 14:30

    Endless possibilities...

    www.casca.pt
    Visit us on facebook!

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    • C Offline
      CadFather
      last edited by 18 Apr 2014, 18:29

      Wow... Thanks Master Fredo - could do a whole basecamp based on your plugins! πŸ˜„

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      • X Offline
        xianglin
        last edited by 19 Apr 2014, 05:24

        Hello Fredo
        Thank you for your plugin.
        I'm your biggest fan.
        For you to see a video, you might have some new ideas.
        Http://video.sina.com.cn/v/b/92151582-1801050914.html

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        • R Offline
          rv1974
          last edited by 20 Apr 2014, 07:11

          Why? Why you are not the Project (TRMLR SU πŸ˜•) Manager? πŸ‘
          P.S. Please check PM. In short the 'move along' won't work with relatively heavy geometry.
          Could it get fixed?
          Thank you.

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          • F Offline
            fredo6
            last edited by 20 Apr 2014, 12:13

            @rv1974 said:

            In short the 'move along' won't work with relatively heavy geometry.
            Could it get fixed?
            Thank you.

            I published a provisional fix for selection with big number of entities in MoveAlong 1.0d, published as part of FredoTools 1.8e .

            Fredo

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            • F Offline
              fredo6
              last edited by 20 Apr 2014, 22:09

              @xianglin said:

              Hello Fredo
              Thank you for your plugin.
              I'm your biggest fan.
              For you to see a video, you might have some new ideas.
              Http://video.sina.com.cn/v/b/92151582-1801050914.html

              Looks like a super-powerful road editor; very well done!

              Fredo

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              • K Offline
                Krisidious
                last edited by 21 Apr 2014, 04:13

                @xianglin said:

                Hello Fredo
                Thank you for your plugin.
                I'm your biggest fan.
                For you to see a video, you might have some new ideas.
                Http://video.sina.com.cn/v/b/92151582-1801050914.html

                Wow, that's very kool... I'd love to have that in Sketchup.

                By: Kristoff Rand
                Home DesignerUnique House Plans

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                • F Offline
                  Frederik
                  last edited by 21 Apr 2014, 07:13

                  @xianglin said:

                  For you to see a video, you might have some new ideas.
                  Http://video.sina.com.cn/v/b/92151582-1801050914.html

                  That video takes forever to load for me, although I have a very fast Internet connection... πŸ˜•

                  Cheers
                  Kim Frederik

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                  • K Offline
                    Krisidious
                    last edited by 21 Apr 2014, 08:02

                    Fred, It's served from China (I think) and then it has to load 14 minutes of video. I think that's why it takes so long.

                    By: Kristoff Rand
                    Home DesignerUnique House Plans

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                    • R Offline
                      rv1974
                      last edited by 22 Apr 2014, 09:27

                      Fredo, many thanks for 1.8e update, it's great improvement!
                      Another nuance- those Acad-like grey phantom lines of the initial position, which give posibility to snap.
                      I noticed that not grouped\componented geometry unfortunately doesn't give this feature;
                      grey phantom lines represent the object's bounding boxes (pic.1). Couldn't they represent the true
                      wireframe
                      (pic.2)?
                      Thank you.


                      grey2.jpg


                      gr44.jpg

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                      • F Offline
                        fredo6
                        last edited by 22 Apr 2014, 11:05

                        This is possible, but it would defeat performance, which I think is essential for a Move operation (remember your other request on big building!)).

                        What I can do is to display in wire the element picked inside the groups and components, say face, edge, ...)

                        Fredo

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                        • R Offline
                          rv1974
                          last edited by 22 Apr 2014, 11:13

                          may be some sort of button or combo box in your ribbon toolbar that dis-\en-ables wireframe degradation?

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                          • F Offline
                            fredo6
                            last edited by 24 Apr 2014, 21:54

                            @cotty said:

                            Shortcut 'M' updated!

                            A little observation:
                            The shadow is not updated until leaving the tool... (not really a problem)
                            [screenr:3rgydhdx]cFxN[/screenr:3rgydhdx]

                            At least you can tell that you move faster than your shadow!

                            Fredo

                            PS: nothing I can do, I have no control over shadows and the Move api does not seem to take care of them interactively.

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                            • R Online
                              Rich O Brien Moderator
                              last edited by 25 Apr 2014, 07:44

                              @Fredo

                              Wonderful tool.

                              Will we see it obey quad face convention in the future?

                              Enabling Thomthom's AutoSmooth while using MoveAlong has no effect.

                              Download the free D'oh Book for SketchUp πŸ“–

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                              • F Offline
                                fredo6
                                last edited by 25 Apr 2014, 13:22

                                @rich o brien said:

                                Will we see it obey quad face convention in the future?

                                Enabling Thomthom's AutoSmooth while using MoveAlong has no effect.

                                Rich,

                                Good suggestion. It should go in the next release.

                                MoveAlong Autosmooth.gif

                                I use thomthom's conventions for quads

                                • smooth = soft = true
                                  cast_shadows = false

                                Fredo

                                PS: Apparently the Move api ( #transform_entities) behaves differently from the move tool regarding the creation / modification of entities. So it is more tricky.

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                                • R Offline
                                  rv1974
                                  last edited by 27 Apr 2014, 07:10

                                  Fredo,
                                  is it possible to replicate the Acad's Tracking (with numeric distance input) as shown on vid.1? And I can't figure out how do standard Move with Shift pressed (vid.2.) Is it supported in MoveAlong?
                                  Another little thing: this strip of beige with current snapping info.. could it stay permanently (no popping-up)?


                                  acad.swf


                                  acad2.swf

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                                  • F Offline
                                    fredo6
                                    last edited by 27 Apr 2014, 09:26

                                    @rv1974 said:

                                    Fredo,
                                    is it possible to replicate the Acad's Tracking (with numeric distance input) as shown on vid.1? And I can't figure out how do standard Move with Shift pressed (vid.2.) Is it supported in MoveAlong?
                                    Another little thing: this strip of beige with current snapping info.. could it stay permanently (no popping-up)?

                                    I cannot read the swf files. Could you display them or use another format.

                                    Thanks

                                    Fredo

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                                    • T Offline
                                      TIG Moderator
                                      last edited by 27 Apr 2014, 11:12

                                      To read a swf file just drag+drop it on your browser - it's a flash-movie and should then play...

                                      @rv1974
                                      You can constrain the native move/copy to align with the edge - hover over it and hold shift, then the movement is inference constrained along an extension of that edge, BUT any typed in the distance is taken from the picked point on the original object [along that vector].
                                      You can of course use a premade guide-line offset the desired distance and snap to that using the inferred vector...

                                      TIG

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                                      • R Offline
                                        rv1974
                                        last edited by 27 Apr 2014, 11:20

                                        http://screencast.com/t/7ii1K2G10nsi
                                        http://screencast.com/t/ZXLyKo6h
                                        Can you see them online?

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                                        • R Offline
                                          rv1974
                                          last edited by 27 Apr 2014, 11:48

                                          @TIG: Exactly, that's what I tried to illustrate with the 2nd vid. I just suggested to MoveAlong to support the Shift trick (with Acad's numeric input, if possible).

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