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    [Plugin] MoveAlong - v1.2b - 07 Jul 14

    Scheduled Pinned Locked Moved Plugins
    71 Posts 26 Posters 63.5k Views 26 Watching
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    • JQLJ Offline
      JQL
      last edited by

      Endless possibilities...

      www.casca.pt
      Visit us on facebook!

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      • CadFatherC Offline
        CadFather
        last edited by

        Wow... Thanks Master Fredo - could do a whole basecamp based on your plugins! πŸ˜„

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        • X Offline
          xianglin
          last edited by

          Hello Fredo
          Thank you for your plugin.
          I'm your biggest fan.
          For you to see a video, you might have some new ideas.
          Http://video.sina.com.cn/v/b/92151582-1801050914.html

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          • R Offline
            rv1974
            last edited by

            Why? Why you are not the Project (TRMLR SU πŸ˜•) Manager? πŸ‘
            P.S. Please check PM. In short the 'move along' won't work with relatively heavy geometry.
            Could it get fixed?
            Thank you.

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            • fredo6F Offline
              fredo6
              last edited by

              @rv1974 said:

              In short the 'move along' won't work with relatively heavy geometry.
              Could it get fixed?
              Thank you.

              I published a provisional fix for selection with big number of entities in MoveAlong 1.0d, published as part of FredoTools 1.8e.

              Fredo

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              • fredo6F Offline
                fredo6
                last edited by

                @xianglin said:

                Hello Fredo
                Thank you for your plugin.
                I'm your biggest fan.
                For you to see a video, you might have some new ideas.
                Http://video.sina.com.cn/v/b/92151582-1801050914.html

                Looks like a super-powerful road editor; very well done!

                Fredo

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                • KrisidiousK Offline
                  Krisidious
                  last edited by

                  @xianglin said:

                  Hello Fredo
                  Thank you for your plugin.
                  I'm your biggest fan.
                  For you to see a video, you might have some new ideas.
                  Http://video.sina.com.cn/v/b/92151582-1801050914.html

                  Wow, that's very kool... I'd love to have that in Sketchup.

                  By: Kristoff Rand
                  Home DesignerUnique House Plans

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                  • FrederikF Offline
                    Frederik
                    last edited by

                    @xianglin said:

                    For you to see a video, you might have some new ideas.
                    Http://video.sina.com.cn/v/b/92151582-1801050914.html

                    That video takes forever to load for me, although I have a very fast Internet connection... πŸ˜•

                    Cheers
                    Kim Frederik

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                    • KrisidiousK Offline
                      Krisidious
                      last edited by

                      Fred, It's served from China (I think) and then it has to load 14 minutes of video. I think that's why it takes so long.

                      By: Kristoff Rand
                      Home DesignerUnique House Plans

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                      • R Offline
                        rv1974
                        last edited by

                        Fredo, many thanks for 1.8e update, it's great improvement!
                        Another nuance- those Acad-like grey phantom lines of the initial position, which give posibility to snap.
                        I noticed that not grouped\componented geometry unfortunately doesn't give this feature;
                        grey phantom lines represent the object's bounding boxes (pic.1). Couldn't they represent the true
                        wireframe
                        (pic.2)?
                        Thank you.


                        grey2.jpg


                        gr44.jpg

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                        • fredo6F Offline
                          fredo6
                          last edited by

                          This is possible, but it would defeat performance, which I think is essential for a Move operation (remember your other request on big building!)).

                          What I can do is to display in wire the element picked inside the groups and components, say face, edge, ...)

                          Fredo

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                          • R Offline
                            rv1974
                            last edited by

                            may be some sort of button or combo box in your ribbon toolbar that dis-\en-ables wireframe degradation?

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              @cotty said:

                              Shortcut 'M' updated!

                              A little observation:
                              The shadow is not updated until leaving the tool... (not really a problem)
                              [screenr:3rgydhdx]cFxN[/screenr:3rgydhdx]

                              At least you can tell that you move faster than your shadow!

                              Fredo

                              PS: nothing I can do, I have no control over shadows and the Move api does not seem to take care of them interactively.

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by

                                @Fredo

                                Wonderful tool.

                                Will we see it obey quad face convention in the future?

                                Enabling Thomthom's AutoSmooth while using MoveAlong has no effect.

                                Download the free D'oh Book for SketchUp πŸ“–

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @rich o brien said:

                                  Will we see it obey quad face convention in the future?

                                  Enabling Thomthom's AutoSmooth while using MoveAlong has no effect.

                                  Rich,

                                  Good suggestion. It should go in the next release.

                                  MoveAlong Autosmooth.gif

                                  I use thomthom's conventions for quads

                                  • smooth = soft = true
                                    cast_shadows = false

                                  Fredo

                                  PS: Apparently the Move api ( #transform_entities) behaves differently from the move tool regarding the creation / modification of entities. So it is more tricky.

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                                  • R Offline
                                    rv1974
                                    last edited by

                                    Fredo,
                                    is it possible to replicate the Acad's Tracking (with numeric distance input) as shown on vid.1? And I can't figure out how do standard Move with Shift pressed (vid.2.) Is it supported in MoveAlong?
                                    Another little thing: this strip of beige with current snapping info.. could it stay permanently (no popping-up)?


                                    acad.swf


                                    acad2.swf

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @rv1974 said:

                                      Fredo,
                                      is it possible to replicate the Acad's Tracking (with numeric distance input) as shown on vid.1? And I can't figure out how do standard Move with Shift pressed (vid.2.) Is it supported in MoveAlong?
                                      Another little thing: this strip of beige with current snapping info.. could it stay permanently (no popping-up)?

                                      I cannot read the swf files. Could you display them or use another format.

                                      Thanks

                                      Fredo

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                                      • TIGT Online
                                        TIG Moderator
                                        last edited by

                                        To read a swf file just drag+drop it on your browser - it's a flash-movie and should then play...

                                        @rv1974
                                        You can constrain the native move/copy to align with the edge - hover over it and hold shift, then the movement is inference constrained along an extension of that edge, BUT any typed in the distance is taken from the picked point on the original object [along that vector].
                                        You can of course use a premade guide-line offset the desired distance and snap to that using the inferred vector...

                                        TIG

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                                        • R Offline
                                          rv1974
                                          last edited by

                                          http://screencast.com/t/7ii1K2G10nsi
                                          http://screencast.com/t/ZXLyKo6h
                                          Can you see them online?

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                                          • R Offline
                                            rv1974
                                            last edited by

                                            @TIG: Exactly, that's what I tried to illustrate with the 2nd vid. I just suggested to MoveAlong to support the Shift trick (with Acad's numeric input, if possible).

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