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Follow me tool

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  • S Offline
    ShrockFab
    last edited by 27 Dec 2012, 12:23

    Hi all, I am trying to get C channel to follow me on the inside. It wants to angle it once I hit the landing and so on. I have seen this done and I'm stumped. Is there a nice plugin to tell objects to stay vert as they follow. Thanks for any help which is MUCH appreciated. pictures attached


    stairs1.jpg


    stairs2.jpg

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    • C Offline
      cotty
      last edited by 27 Dec 2012, 12:32

      FollowMe and keep (FAK) might help...


      fak_stairs.jpg

      my SketchUp gallery

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      • S Offline
        ShrockFab
        last edited by 27 Dec 2012, 12:54

        thanks. I tried downloading that before and it didnt show up. Could you please tell me the proper way to down load that plugin. I thought that would be the b est answer I just dont see it when I restart Sketchup. Thanks!

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        • D Offline
          Dave R
          last edited by 27 Dec 2012, 12:58

          Follow Me is doing the correct thing although it is clearly not what you want. FAK may help but it still won't give you the right thing because the part at the bottom needs to be taller than the channel going down the stairs. If you are using the same channel for both parts, you need to have a short section that is level before turning the corner. If you put that in, Follow Me will work fine.

          As to installing the plugin, do you see it in your Plugins folder? What version of Windows are you using?

          Etaoin Shrdlu

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          • T Offline
            TIG Moderator
            last edited by 27 Dec 2012, 13:04

            FAK is indeed the "answer to a maiden's prayer" for many extrusions like this...

            As Dave_R says FAK will distort the extrusion, although it will keep it 'vertical'.

            In this case since you seem to be making the various stringers/beams/etc from a single profile steel PFC [aka a 'channel']... unfortunately that is not readily 'mutable' [although steel-sections can be 'bent' at a cost!]... using FAK you will actually make a distorted form, which will not be easily fabricated in the real world.

            You need to extrude individual pieces [grouped?] along each 'line'; you will then see the odd meeting arrangements of them all... so, the real 'design' effort comes in your understanding of how these might intersect and be welded or otherwise connected together in reality, perhaps using short mitered [horizontal] pieces, to ensure they meet squarely with each other, or you could even consider expressing the inevitable discontinuity and have gapped joints, with plate-like connections etc...

            Stairs are one of the most difficult [and common] design elements - but getting their strings, nosing, handrails, balustrades, panels etc to all work and meet neatly [and look great] is one of the hardest design challenges around... Master stairs and you can design most things 💭
            😕

            TIG

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            • C Offline
              cotty
              last edited by 27 Dec 2012, 13:34

              @dave r said:

              If you are using the same channel for both parts, you need to have a short section that is level before turning the corner. If you put that in, Follow Me will work fine.

              As picture...


              followme_stairs.jpg

              my SketchUp gallery

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              • S Offline
                ShrockFab
                last edited by 28 Dec 2012, 14:51

                I just got back to this. You guys are brilliant and I will start back on this in about 5 minutes. Thanks for taking the time to instruct me and I will certainly pass on knowledge as I learn. Cotty, I think Im going to try your post first. Seems like the right option visually.

                Thanks Tony

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                • C Offline
                  cotty
                  last edited by 28 Dec 2012, 17:03

                  If visually correct is the goal, you can use the FAK plugin. If you want to build it afterwards, it will not work this way, as Dave mentioned.

                  Here is the FAK version with hidden lines on, so you can see that the shape will be distorted...


                  fak_stairs2.jpg

                  my SketchUp gallery

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                  • J Offline
                    Jean Lemire
                    last edited by 28 Dec 2012, 19:01

                    Hi folks.

                    Although the Follow me and keep plugin can solve this problem, you must ask yourself how you would build such a baluster using a C channel in real life.

                    The solution is to effectively use an horizontal part between the sloped part and the part at 90° because the plugin will effectively warp the transition part. In real life, not that many people will want to warp such a channel. It is much easier and quicker and also nicer to use an horizontal piece, even if it is a short one.

                    Just ideas.

                    Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                    • S Offline
                      ShrockFab
                      last edited by 28 Dec 2012, 19:47

                      Thanks again all. One oth issue Im contending with is the situation I have pictured. Wow, any thoughts. I dont understand why it wants to do this.


                      stairs1.jpg

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                      • S Offline
                        ShrockFab
                        last edited by 28 Dec 2012, 19:48

                        that strange joint in the inside corner

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                        • D Offline
                          Dave R
                          last edited by 28 Dec 2012, 19:55

                          How did you draw that? Follow Me? Where is the path?

                          FM.png
                          Here are two examples. One with the path on top of the channel. The other on the bottom. Both worked just fine.

                          Think about it in real life. This would be made of two pieces of channel and they would be mitered at an angle that bisects that angle between them. That's what you need to be drawing.

                          By the way, your channel is inside out. Correct the face orientation.

                          Etaoin Shrdlu

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                          • S Offline
                            ShrockFab
                            last edited by 28 Dec 2012, 20:50

                            Dave I found that my pitch went off at an angle EVER SO SLIGHTLY. Also what is the importance of having faces reversed" inside out". Additionally, Im posting two pics, one far away and one close. Why when far away can I see objects through faces. Is there a way to fix that. Thanks all again. I will need some help along the way at times as I am using Sketchup provisionally now and not a hobbyist. Thanks for any and all help.


                            stairs3.jpg


                            stairs5.jpg

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                            • D Offline
                              Dave R
                              last edited by 28 Dec 2012, 21:00

                              You're using it "provisionally" or professionally now? They are different things.

                              The reason you see lines through faces when zoomed out but not when zoomed in is that proportionally the lines are closer to having the same distance from the camera as the face. They get to be within a certain range and the tolerance of the graphics to display one instead of the other is less than the difference in distance.

                              There are several reasons for keeping face orientation correct. One common reason has to do with rendering. Many rendering applications will render back faces as nothing even if there's a material applied to the face. By nothing I mean it'll show as black empty space. Also it is just plain sloppy workmanship. You can either correct the faces as you go or go back through the entire model and fix them.

                              Etaoin Shrdlu

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                              • S Offline
                                ShrockFab
                                last edited by 30 Dec 2012, 01:23

                                Professionally I believe


                                showroom3_lightup(no scene)_2012-12d-12_0758.jpg


                                showroom3_lightup(no scene)_2012-12-231_2229.JPG


                                TheLepore Buildin3g13.jpg


                                gunhutch33.jpg


                                showroom3_lightup(no scene)_20123-11-24_1920.jpg


                                showroom3_lightup(no scene)_2012f-11-24_2150..jpg


                                showroom3_lightup(no scene)_2012-12-302_1612.jpg


                                Headshotscaled.jpg


                                scaled.jpg

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                                • S Offline
                                  ShrockFab
                                  last edited by 2 Jan 2013, 13:02

                                  Thanks again guys. I made good progress on this project with your great tips.


                                  stairs1.jpg


                                  stairs2.jpg


                                  stairs3.jpg

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                                  • D Offline
                                    Dave R
                                    last edited by 2 Jan 2013, 13:30

                                    Excellent! That actually looks like something that could be built.

                                    Etaoin Shrdlu

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                                    • massimoM Offline
                                      massimo Moderator
                                      last edited by 2 Jan 2013, 13:35

                                      Good work indeed. 👍

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                                      • S Offline
                                        ShrockFab
                                        last edited by 3 Jan 2013, 13:19

                                        Thanks Dave. Bid has been submitted and approved. We are building it. I love my job and Sketchup because we can see all the projects details and then watch it come to life. On top of that I get to build some of it when I have time. I'm building a career from Sketchup and this is my life. I'm grateful to the creators and wizards of this program. Have a good one fellas.

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