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    [Plugin] Material Renamer

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    • thomthomT Offline
      thomthom
      last edited by

      @bagatelo said:

      I have a large collection of materials. Many of these are repeated,
      and the names are all messed up.
      I wish I could organize my these materials, permanently.
      It would be possible to create a function that creates a number X of planes or squares,
      according to the amount of material in the scene, and apply each material
      in each box? Or just put a material in each plan? Create plans
      is very simple.
      After we can use the plugin "Material consolidator" to eliminate repeated.

      CleanUp can merge material with identical properties.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • bagateloB Offline
        bagatelo
        last edited by

        @thomthom said:

        CleanUp can merge material with identical properties.

        But it works only in applied geometry or can works in the material editor also?

        While the cat's away, the mice will play

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        • thomthomT Offline
          thomthom
          last edited by

          @bagatelo said:

          @thomthom said:

          CleanUp can merge material with identical properties.

          But it works only in applied geometry or can works in the material editor also?

          Materials in the current model.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • bagateloB Offline
            bagatelo
            last edited by

            It would be possible that the name of the material received something from RGB code and the level of opacity?

            While the cat's away, the mice will play

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            • bagateloB Offline
              bagatelo
              last edited by

              @thomthom said:

              Undo-able in one step:

              Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "mat#{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation

              Could you make a window that allowed us to enter the base name and the number of digits materials renamed?

              While the cat's away, the mice will play

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              • TIGT Offline
                TIG Moderator
                last edited by

                @bagatelo said:

                @thomthom said:

                Undo-able in one step:

                Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "mat#{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation

                Could you make a window that allowed us to enter the base name and the number of digits materials renamed?
                Just edit mat#{'%03d' % i} >>> "mat001" to be say my_mat#{'%06d' % i} >>> "my_mat000001"

                TIG

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                • bagateloB Offline
                  bagatelo
                  last edited by

                  @tig said:

                  @bagatelo said:

                  @thomthom said:

                  Undo-able in one step:

                  Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "mat#{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation

                  Could you make a window that allowed us to enter the base name and the number of digits materials renamed?
                  Just edit mat#{'%03d' % i} >>> "mat001" to be say my_mat#{'%06d' % i} >>> "my_mat000001"

                  I had seen it, just wanted to not have to edit these items. But that's okay.
                  It would be possible to get the base name for the materials from file skp name automatically?

                  While the cat's away, the mice will play

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    If you want to rename all of the materials by their RGBA then it's doable, just more awkward in a one-liner...
                    mo=Sketchup.active_model;mo.start_operation('Rename Materials',true);ms=[];mo.materials.each_with_index{|m,i|n=m.color.red.to_s+'-'+m.color.green.to_s+'-'+m.color.blue.to_s+'-'+m.alpha.to_s;n=n+'#1' if ms.include?(n);(n.next!)while(ms.include?(n));ms<<n;m.name=n;p n};mo.commit_operation
                    So you'll get "123-45-67-0.8". If two materials share exactly the same RGBA the second material will get a '#1' suffix to keep them uniquely named.

                    TIG

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      @unknownuser said:

                      ...it would be possible to get the base name for the materials from file skp name automatically?

                      Yes, where the earlier code says
                      m.name = "mat#{'%03d' % i}"
                      change it to read
                      m.name = "#{Sketchup.active_model.title}#{'%03d' % i}"

                      TIG

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                      • bagateloB Offline
                        bagatelo
                        last edited by

                        @tig said:

                        @unknownuser said:

                        ...it would be possible to get the base name for the materials from file skp name automatically?

                        Yes, where the earlier code says
                        m.name = "mat#{'%03d' % i}"
                        change it to read
                        m.name = "#{Sketchup.active_model.title}#{'%03d' % i}"

                        GREAT!!! Thanks...

                        Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "#{Sketchup.active_model.title}#{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation

                        While the cat's away, the mice will play

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                        • shannakaeS Offline
                          shannakae
                          last edited by

                          Not sure this has been brought up in this thread or in another, but I am looking for a way to organize my materials within each project. It would be so great to be able to organize them into folders or some sort of system that lets me group items together... I have a ton of materials in the project i am currently working on and have been trying to keep track of them by renaming them etc... but it becomes very daunting to look through them all. For example I downloaded a sketchup 3d file of books for my bookshelves in a family room I am designing... obviously I don't want to re paint all the books with colors in my model... and when I add the component into my model it also brings in all the new generic colors that further clutter up my materials library. It would be so great to create a folder or file system to group all the colors that are in the books together so that I don't get them mixed up with my other materials... needless to say it is a hot mess in my materials library. Please tell me someone has created a cool plugin for this or has a solution for me : ) Or am I missing something very obvious???


                          materials_library.png

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                          • jolranJ Offline
                            jolran
                            last edited by

                            @unknownuser said:

                            and when I add the component into my model it also brings in all the new generic colors that further clutter up my materials library..

                            I hate to ask. You do do know you can purge unused materials ?

                            In case not. In the Materialpalette, click the house to get to modelmaterials.
                            The icons furthest to the right(blueish) click and choose purge unused.

                            Otherwise there is maybe this:

                            http://sketchucation.com/forums/viewtopic.php?t=17587

                            or this ?

                            http://sketchucation.com/forums/viewtopic.php?t=48933

                            Take care.

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                            • shannakaeS Offline
                              shannakae
                              last edited by

                              @jolran said:

                              @unknownuser said:

                              and when I add the component into my model it also brings in all the new generic colors that further clutter up my materials library..

                              I hate to ask. You do do know you can purge unused materials ?

                              In case not. In the Materialpalette, click the house to get to modelmaterials.
                              The icons furthest to the right(blueish) click and choose purge unused.

                              Otherwise there is maybe this:

                              http://sketchucation.com/forums/viewtopic.php?t=17587

                              or this ?

                              http://sketchucation.com/forums/viewtopic.php?t=48933

                              Take care.

                              Thanks, i will look those up. I do know about purge un-used (but I did just learn about it the other day so you are not so far off 😉 )Thanks! I will look up the two topics and see if there is something there that works for me... I was looking at the open or create a collection section... and was going to explore how that might work for what I am trying to do...

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                              • bagateloB Offline
                                bagatelo
                                last edited by

                                @bagatelo said:

                                @tig said:

                                @unknownuser said:

                                ...it would be possible to get the base name for the materials from file skp name automatically?

                                Yes, where the earlier code says
                                m.name = "mat#{'%03d' % i}"
                                change it to read
                                m.name = "#{Sketchup.active_model.title}#{'%03d' % i}"

                                GREAT!!! Thanks...

                                Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "#{Sketchup.active_model.title}#{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation

                                I want to add a shurtcut for this function. Can you make a plugin for me, please? 😳

                                While the cat's away, the mice will play

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                                • CadFatherC Offline
                                  CadFather
                                  last edited by

                                  
                                  def matrename
                                  
                                  Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "- #{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation
                                  end
                                  
                                  if( not file_loaded? "TT_materials_renamer.rb" )
                                  UI.menu("View").add_item("Materials Rename") { matrename.new }
                                  file_loaded("TT_materials_renamer.rb")
                                  end
                                  
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                                  • bagateloB Offline
                                    bagatelo
                                    last edited by

                                    @cadfather said:

                                    
                                    > def matrename
                                    > 
                                    > Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "- #{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation
                                    > end
                                    > 
                                    > if( not file_loaded? "TT_materials_renamer.rb" )
                                    > UI.menu("View").add_item("Materials Rename") { matrename.new }
                                    > file_loaded("TT_materials_renamer.rb")
                                    > end
                                    

                                    Great! Thanks!

                                    One thing that would be really interesting would be that this script index materials application in areas with higher per square meter first. Thus, a material that was on all the walls would be in first place. A material that was in small areas (a decorative object for example) would be the end of the numbering.

                                    While the cat's away, the mice will play

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                                    • H Offline
                                      harvey1
                                      last edited by

                                      Is it possible for this plugin to allow one to rename individual materials. For example, let's say my model is imported into SU as Material 1, and I'd like to rename it Window, and Material 2 to be renamed Door, etc.

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                                      • P Offline
                                        Pherim
                                        last edited by

                                        This plugin appears to be buggy for me... it seems to be applied as soon as Sketchup has started, so when I open a file by double-clicking it in explorer, the materials get renamed immediately. The same happens when I activate the plugin via the Sketchucation Plugin Store. Will leave it deactivated until the cause is found...

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                                        • JBJDesignsJ Offline
                                          JBJDesigns
                                          last edited by

                                          Currently, I have this plug-in disabled (i.e., "tt_materials_renamer.rb" to "tt.materials.renamer.rbDISABLE"). Is there a way to turn this option on or off as needed. Many of my projects are uploaded into Vue 10 Esprit for rendering. I've been "building" a database of materials from SU. When the files are automatically renamed to "mat00", "mat01", etc., it's near impossible to determine whether the material has been saved to it's converted ".mat" format. Your help is appreciated. Jo Ann 😄

                                          ...you send them to school, you give them books, and they eat the pages...

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                                          • R Offline
                                            rv1974
                                            last edited by

                                            Beware: It runs silently in background on the file opening! I managed to spoil a couple of files with this one 😳
                                            It should be written on the top.

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