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    [Plugin] Material Renamer

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    • TIGT Offline
      TIG Moderator
      last edited by

      @bagatelo said:

      @thomthom said:

      Undo-able in one step:

      Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "mat#{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation

      Could you make a window that allowed us to enter the base name and the number of digits materials renamed?
      Just edit mat#{'%03d' % i} >>> "mat001" to be say my_mat#{'%06d' % i} >>> "my_mat000001"

      TIG

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      • bagateloB Offline
        bagatelo
        last edited by

        @tig said:

        @bagatelo said:

        @thomthom said:

        Undo-able in one step:

        Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "mat#{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation

        Could you make a window that allowed us to enter the base name and the number of digits materials renamed?
        Just edit mat#{'%03d' % i} >>> "mat001" to be say my_mat#{'%06d' % i} >>> "my_mat000001"

        I had seen it, just wanted to not have to edit these items. But that's okay.
        It would be possible to get the base name for the materials from file skp name automatically?

        While the cat's away, the mice will play

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        • TIGT Offline
          TIG Moderator
          last edited by

          If you want to rename all of the materials by their RGBA then it's doable, just more awkward in a one-liner...
          mo=Sketchup.active_model;mo.start_operation('Rename Materials',true);ms=[];mo.materials.each_with_index{|m,i|n=m.color.red.to_s+'-'+m.color.green.to_s+'-'+m.color.blue.to_s+'-'+m.alpha.to_s;n=n+'#1' if ms.include?(n);(n.next!)while(ms.include?(n));ms<<n;m.name=n;p n};mo.commit_operation
          So you'll get "123-45-67-0.8". If two materials share exactly the same RGBA the second material will get a '#1' suffix to keep them uniquely named.

          TIG

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          • TIGT Offline
            TIG Moderator
            last edited by

            @unknownuser said:

            ...it would be possible to get the base name for the materials from file skp name automatically?

            Yes, where the earlier code says
            m.name = "mat#{'%03d' % i}"
            change it to read
            m.name = "#{Sketchup.active_model.title}#{'%03d' % i}"

            TIG

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            • bagateloB Offline
              bagatelo
              last edited by

              @tig said:

              @unknownuser said:

              ...it would be possible to get the base name for the materials from file skp name automatically?

              Yes, where the earlier code says
              m.name = "mat#{'%03d' % i}"
              change it to read
              m.name = "#{Sketchup.active_model.title}#{'%03d' % i}"

              GREAT!!! Thanks...

              Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "#{Sketchup.active_model.title}#{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation

              While the cat's away, the mice will play

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              • shannakaeS Offline
                shannakae
                last edited by

                Not sure this has been brought up in this thread or in another, but I am looking for a way to organize my materials within each project. It would be so great to be able to organize them into folders or some sort of system that lets me group items together... I have a ton of materials in the project i am currently working on and have been trying to keep track of them by renaming them etc... but it becomes very daunting to look through them all. For example I downloaded a sketchup 3d file of books for my bookshelves in a family room I am designing... obviously I don't want to re paint all the books with colors in my model... and when I add the component into my model it also brings in all the new generic colors that further clutter up my materials library. It would be so great to create a folder or file system to group all the colors that are in the books together so that I don't get them mixed up with my other materials... needless to say it is a hot mess in my materials library. Please tell me someone has created a cool plugin for this or has a solution for me : ) Or am I missing something very obvious???


                materials_library.png

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                • jolranJ Offline
                  jolran
                  last edited by

                  @unknownuser said:

                  and when I add the component into my model it also brings in all the new generic colors that further clutter up my materials library..

                  I hate to ask. You do do know you can purge unused materials ?

                  In case not. In the Materialpalette, click the house to get to modelmaterials.
                  The icons furthest to the right(blueish) click and choose purge unused.

                  Otherwise there is maybe this:

                  http://sketchucation.com/forums/viewtopic.php?t=17587

                  or this ?

                  http://sketchucation.com/forums/viewtopic.php?t=48933

                  Take care.

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                  • shannakaeS Offline
                    shannakae
                    last edited by

                    @jolran said:

                    @unknownuser said:

                    and when I add the component into my model it also brings in all the new generic colors that further clutter up my materials library..

                    I hate to ask. You do do know you can purge unused materials ?

                    In case not. In the Materialpalette, click the house to get to modelmaterials.
                    The icons furthest to the right(blueish) click and choose purge unused.

                    Otherwise there is maybe this:

                    http://sketchucation.com/forums/viewtopic.php?t=17587

                    or this ?

                    http://sketchucation.com/forums/viewtopic.php?t=48933

                    Take care.

                    Thanks, i will look those up. I do know about purge un-used (but I did just learn about it the other day so you are not so far off 😉 )Thanks! I will look up the two topics and see if there is something there that works for me... I was looking at the open or create a collection section... and was going to explore how that might work for what I am trying to do...

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                    • bagateloB Offline
                      bagatelo
                      last edited by

                      @bagatelo said:

                      @tig said:

                      @unknownuser said:

                      ...it would be possible to get the base name for the materials from file skp name automatically?

                      Yes, where the earlier code says
                      m.name = "mat#{'%03d' % i}"
                      change it to read
                      m.name = "#{Sketchup.active_model.title}#{'%03d' % i}"

                      GREAT!!! Thanks...

                      Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "#{Sketchup.active_model.title}#{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation

                      I want to add a shurtcut for this function. Can you make a plugin for me, please? 😳

                      While the cat's away, the mice will play

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                      • CadFatherC Offline
                        CadFather
                        last edited by

                        
                        def matrename
                        
                        Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "- #{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation
                        end
                        
                        if( not file_loaded? "TT_materials_renamer.rb" )
                        UI.menu("View").add_item("Materials Rename") { matrename.new }
                        file_loaded("TT_materials_renamer.rb")
                        end
                        
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                        • bagateloB Offline
                          bagatelo
                          last edited by

                          @cadfather said:

                          
                          > def matrename
                          > 
                          > Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "- #{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation
                          > end
                          > 
                          > if( not file_loaded? "TT_materials_renamer.rb" )
                          > UI.menu("View").add_item("Materials Rename") { matrename.new }
                          > file_loaded("TT_materials_renamer.rb")
                          > end
                          

                          Great! Thanks!

                          One thing that would be really interesting would be that this script index materials application in areas with higher per square meter first. Thus, a material that was on all the walls would be in first place. A material that was in small areas (a decorative object for example) would be the end of the numbering.

                          While the cat's away, the mice will play

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                          • H Offline
                            harvey1
                            last edited by

                            Is it possible for this plugin to allow one to rename individual materials. For example, let's say my model is imported into SU as Material 1, and I'd like to rename it Window, and Material 2 to be renamed Door, etc.

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                            • P Offline
                              Pherim
                              last edited by

                              This plugin appears to be buggy for me... it seems to be applied as soon as Sketchup has started, so when I open a file by double-clicking it in explorer, the materials get renamed immediately. The same happens when I activate the plugin via the Sketchucation Plugin Store. Will leave it deactivated until the cause is found...

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                              • JBJDesignsJ Offline
                                JBJDesigns
                                last edited by

                                Currently, I have this plug-in disabled (i.e., "tt_materials_renamer.rb" to "tt.materials.renamer.rbDISABLE"). Is there a way to turn this option on or off as needed. Many of my projects are uploaded into Vue 10 Esprit for rendering. I've been "building" a database of materials from SU. When the files are automatically renamed to "mat00", "mat01", etc., it's near impossible to determine whether the material has been saved to it's converted ".mat" format. Your help is appreciated. Jo Ann 😄

                                ...you send them to school, you give them books, and they eat the pages...

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                                • R Offline
                                  rv1974
                                  last edited by

                                  Beware: It runs silently in background on the file opening! I managed to spoil a couple of files with this one 😳
                                  It should be written on the top.

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                                  • designerbursaD Offline
                                    designerbursa
                                    last edited by

                                    Plugin name and menu text

                                    PLUGIN_NAME = 'Rename Materials by File Name'.freeze

                                    Plugin class

                                    class RenameMaterials
                                    def self.rename
                                    # Get the active model
                                    model = Sketchup.active_model

                                    # Get the file name and remove the extension
                                    file_name = File.basename(model.path, ".*")
                                    
                                    # Get all materials in the model
                                    materials = model.materials
                                    
                                    # Iterate through all materials and assign new names based on the file name
                                    materials.each_with_index do |material, index|
                                      new_name = "#{file_name}_#{format('%02d', index + 1)}"
                                      material.name = new_name
                                    end
                                    
                                    puts "Materials have been successfully renamed based on the file name."
                                    

                                    end
                                    end

                                    Menu item that activates the plugin

                                    UI.menu('Plugins').add_item(PLUGIN_NAME) { RenameMaterials.rename }

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