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    [Plugin][$] Vertex Tools

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    • mitcorbM Offline
      mitcorb
      last edited by

      Hi, ThomThom:
      I just finished trolling through this entire thread, and I know I am missing something. In my first experiments with the tool, I make a random selection on the model and test the Gizmo. I orbit to the other side and see that I have also made a selection on the back side and deformed this in the same way. I thought there was a technique to select only that visible to the camera?

      I take the slow, deliberate approach in my aimless wandering.

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      • thomthomT Offline
        thomthom
        last edited by

        Enable "Ignore Backfaces" - where the vertices of every face with its backface facing the camera will not be selected.
        Note this is not the same as what you see - it's entirely the relationship between the face normal and the camera.

        To get true selection of only visible, Make your selection, then right click and choose "Select Only Visible".
        http://www.thomthom.net/software/vertex_tools/manual/tools#select_only_visible

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • mitcorbM Offline
          mitcorb
          last edited by

          Thank you very much for this hint and thank you very much for an excellent tool.

          I take the slow, deliberate approach in my aimless wandering.

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          • opalO Offline
            opal
            last edited by

            @mitcorb said:

            Hi, ThomThom:
            I just finished trolling through this entire thread, and I know I am missing something. In my first experiments with the tool, I make a random selection on the model and test the Gizmo. I orbit to the other side and see that I have also made a selection on the back side and deformed this in the same way. I thought there was a technique to select only that visible to the camera?

            pokes nose in Unless something has changed, right click on the tool bar.. ignore backfaces, or access the controls from the tools menu.. same selection, ignore backfaces

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            • jo-keJ Offline
              jo-ke
              last edited by

              Just purchased this very useful tool. Didn't had time to play with it but I'm shure I will like it.
              Thank you for your useful work.

              http://www.zz7.de

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              • thomthomT Offline
                thomthom
                last edited by

                @jo-ke said:

                Just purchased this very useful tool. Didn't had time to play with it but I'm shure I will like it.
                Thank you for your useful work.

                πŸ‘ 😍 πŸ‘

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • Bob JamesB Offline
                  Bob James
                  last edited by

                  I was using VT the other day to align some vertices one at a time to a straight edge and all of a sudden a small circle appeared in place of the cursor and I could move a vertex and just click on the next one and move it without having to go back to the select-tool/move-tool each time. I've not been able to find out how to get that little circle tool back. πŸ˜•

                  i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                  • Rich O BrienR Online
                    Rich O Brien Moderator
                    last edited by

                    If you have no verts selected and then activate the Move tool it goes into Hover Select mode and a little circle appears when you are over a vert to indicate it is selected.

                    A shortcut to drop any selected verts is to right click and choose Select None. Now change to the move tool and this hover method is active.

                    See you next month Bob πŸ˜‰

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • Bob JamesB Offline
                      Bob James
                      last edited by

                      Thanks, Rich. Such a great tool πŸ‘ The merge vertices: oh yes. The gizmo

                      Have tickets. Have reservations. Raring to go 😍

                      i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                      • iichiversiiI Offline
                        iichiversii
                        last edited by

                        Best tool ever, it's completely changed sketchup forever, thanks TT πŸ‘

                        Bring on the Rain...

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Thanks guys! πŸ˜„

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • pbacotP Offline
                            pbacot
                            last edited by

                            Would it make sense for "Merge Close Vertices" to default to the last user setting? I always get it reverting 3/8", even in the same session, which is pretty small for what I do.

                            I have found that merge vertices helps remove the rough look of Sandbox and other terrain surfaces. I am not sure why some surfaces look overly creased and I am not sure yet this is a good solution, but it seems to work without affecting the topography too much.
                            creased terrain.png
                            In this example the setting was 36", run a couple times (plus a Make Planar in one spot) and the ditch in this area is still "intact".less creased terrain.png

                            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @pbacot said:

                              Would it make sense for "Merge Close Vertices" to default to the last user setting?

                              Ah! I can see it's hard-coded to 10mm. 😳 One setting that slipped past me. I'll add it to the next bug-fix release. (I'm going away this week - will be gone most of it. Not sure if I get time to sort it out until after I get back.)

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • pbacotP Offline
                                pbacot
                                last edited by

                                Thanks ! Well have fun, wherever you're off to!

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @pbacot said:

                                  I have found that merge vertices helps remove the rough look of Sandbox and other terrain surfaces. I am not sure why some surfaces look overly creased and I am not sure yet this is a good solution, but it seems to work without affecting the topography too much.

                                  That could be due to small edges that's got a distinct different angle then the rest of the geometry. The shader computes a normal for each vertex based on its connected faces. Each face obtains a shading which is a gradient between each vertex normal. If just on is off by a sharp angle you get that harsh shading difference.

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Version 1.1.4 Released

                                    • Merge Close tolerance wasn't remembered.
                                    • Toggle Select didn't work for new vertices after using Extrude Edges.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • panixiaP Offline
                                      panixia
                                      last edited by

                                      man, doesn't work for me.. 😞
                                      i re-installed version 1.1.3 and it works fine again..

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @panixia said:

                                        man, doesn't work for me.. 😞

                                        ❓

                                        Can you be specific please?

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • panixiaP Offline
                                          panixia
                                          last edited by

                                          so.. when i install the .rbz the tool stops to work at all, the regular sketchup 1 button toolbar shows, but when you clik it, the floating vertex tols toolbars doesn't appear at all.
                                          same thing on my laptop and desktop pc.
                                          i pulled off the .rb and the folder from plugins directory and reloaded the 1.1.3 version and works fine again on both machines.
                                          that's it

                                          i even tried to open ruby console but i can't understand how to use it, but i noticed that on version 3 it only says: "quietly_force_sync_mats_cb just called"
                                          when i opened it calling v4 it was continuosly scrolling tons of error messages.. i don't know..

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @panixia said:

                                            when i opened it calling v4 it was continuosly scrolling tons of error messages.. i don't know..

                                            Those error messages are the most important pieces of information to report. Please post back the error messages as I am not able to reproduce this.

                                            Also, what OS, OS version and SketchUp version do you have.

                                            If you open the Ruby Console and type TT_Vertex.debug_info - what is the result of that?

                                            @panixia said:

                                            "quietly_force_sync_mats_cb just called"

                                            That is related to V-Ray for SketchUp.

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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