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[Plugin][$] Vertex Tools

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  • C Offline
    cotty
    last edited by 13 Sept 2012, 11:25

    It is possible to change the position of the screen text (top left) in a simple manner? It conflicts with the outputof the On Screen Rooling Reel plugin...
    textconflict.jpg

    my SketchUp gallery

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    • R Offline
      Rich O Brien Moderator
      last edited by 13 Sept 2012, 11:27

      Did you try moving it? πŸ˜‰

      Download the free D'oh Book for SketchUp

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      • C Offline
        cotty
        last edited by 13 Sept 2012, 11:35

        @rich o brien said:

        Did you try moving it? πŸ˜‰

        I thought of a not so simple solution 😎
        Thank you! I will use this perfect solution until there is a complicated one...

        my SketchUp gallery

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        • T Offline
          thomthom
          last edited by 13 Sept 2012, 12:09

          @cotty said:

          Thank you! I will use this perfect solution until there is a complicated one...

          Complicated solution:

          1. Hack the RBS encryption and decode the original source.
          2. Find the code for the default position.
          3. Recompile.
          4. Bob is you uncle!

          πŸ€“

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • M Offline
            mitcorb
            last edited by 13 Sept 2012, 12:27

            Hi, ThomThom:
            I just finished trolling through this entire thread, and I know I am missing something. In my first experiments with the tool, I make a random selection on the model and test the Gizmo. I orbit to the other side and see that I have also made a selection on the back side and deformed this in the same way. I thought there was a technique to select only that visible to the camera?

            I take the slow, deliberate approach in my aimless wandering.

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            • T Offline
              thomthom
              last edited by 13 Sept 2012, 12:33

              Enable "Ignore Backfaces" - where the vertices of every face with its backface facing the camera will not be selected.
              Note this is not the same as what you see - it's entirely the relationship between the face normal and the camera.

              To get true selection of only visible, Make your selection, then right click and choose "Select Only Visible".
              http://www.thomthom.net/software/vertex_tools/manual/tools#select_only_visible

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • M Offline
                mitcorb
                last edited by 13 Sept 2012, 12:36

                Thank you very much for this hint and thank you very much for an excellent tool.

                I take the slow, deliberate approach in my aimless wandering.

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                • O Offline
                  opal
                  last edited by 13 Sept 2012, 13:50

                  @mitcorb said:

                  Hi, ThomThom:
                  I just finished trolling through this entire thread, and I know I am missing something. In my first experiments with the tool, I make a random selection on the model and test the Gizmo. I orbit to the other side and see that I have also made a selection on the back side and deformed this in the same way. I thought there was a technique to select only that visible to the camera?

                  pokes nose in Unless something has changed, right click on the tool bar.. ignore backfaces, or access the controls from the tools menu.. same selection, ignore backfaces

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                  • J Offline
                    jo-ke
                    last edited by 13 Sept 2012, 17:48

                    Just purchased this very useful tool. Didn't had time to play with it but I'm shure I will like it.
                    Thank you for your useful work.

                    http://www.zz7.de

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                    • T Offline
                      thomthom
                      last edited by 13 Sept 2012, 17:55

                      @jo-ke said:

                      Just purchased this very useful tool. Didn't had time to play with it but I'm shure I will like it.
                      Thank you for your useful work.

                      πŸ‘ 😍 πŸ‘

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • B Offline
                        Bob James
                        last edited by 14 Sept 2012, 17:01

                        I was using VT the other day to align some vertices one at a time to a straight edge and all of a sudden a small circle appeared in place of the cursor and I could move a vertex and just click on the next one and move it without having to go back to the select-tool/move-tool each time. I've not been able to find out how to get that little circle tool back. πŸ˜•

                        i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                        • R Offline
                          Rich O Brien Moderator
                          last edited by 14 Sept 2012, 17:06

                          If you have no verts selected and then activate the Move tool it goes into Hover Select mode and a little circle appears when you are over a vert to indicate it is selected.

                          A shortcut to drop any selected verts is to right click and choose Select None. Now change to the move tool and this hover method is active.

                          See you next month Bob πŸ˜‰

                          Download the free D'oh Book for SketchUp

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                          • B Offline
                            Bob James
                            last edited by 15 Sept 2012, 05:46

                            Thanks, Rich. Such a great tool πŸ‘ The merge vertices: oh yes. The gizmo

                            Have tickets. Have reservations. Raring to go 😍

                            i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                            • I Offline
                              iichiversii
                              last edited by 15 Sept 2012, 14:23

                              Best tool ever, it's completely changed sketchup forever, thanks TT πŸ‘

                              Bring on the Rain...

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                              • T Offline
                                thomthom
                                last edited by 15 Sept 2012, 15:32

                                Thanks guys! πŸ˜„

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • P Offline
                                  pbacot
                                  last edited by 17 Sept 2012, 20:07

                                  Would it make sense for "Merge Close Vertices" to default to the last user setting? I always get it reverting 3/8", even in the same session, which is pretty small for what I do.

                                  I have found that merge vertices helps remove the rough look of Sandbox and other terrain surfaces. I am not sure why some surfaces look overly creased and I am not sure yet this is a good solution, but it seems to work without affecting the topography too much.
                                  creased terrain.png
                                  In this example the setting was 36", run a couple times (plus a Make Planar in one spot) and the ditch in this area is still "intact".less creased terrain.png

                                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                  • T Offline
                                    thomthom
                                    last edited by 17 Sept 2012, 21:24

                                    @pbacot said:

                                    Would it make sense for "Merge Close Vertices" to default to the last user setting?

                                    Ah! I can see it's hard-coded to 10mm. 😳 One setting that slipped past me. I'll add it to the next bug-fix release. (I'm going away this week - will be gone most of it. Not sure if I get time to sort it out until after I get back.)

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • P Offline
                                      pbacot
                                      last edited by 18 Sept 2012, 01:47

                                      Thanks ! Well have fun, wherever you're off to!

                                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                      • T Offline
                                        thomthom
                                        last edited by 18 Sept 2012, 07:17

                                        @pbacot said:

                                        I have found that merge vertices helps remove the rough look of Sandbox and other terrain surfaces. I am not sure why some surfaces look overly creased and I am not sure yet this is a good solution, but it seems to work without affecting the topography too much.

                                        That could be due to small edges that's got a distinct different angle then the rest of the geometry. The shader computes a normal for each vertex based on its connected faces. Each face obtains a shading which is a gradient between each vertex normal. If just on is off by a sharp angle you get that harsh shading difference.

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • T Offline
                                          thomthom
                                          last edited by 24 Sept 2012, 16:30

                                          Version 1.1.4 Released

                                          • Merge Close tolerance wasn't remembered.
                                          • Toggle Select didn't work for new vertices after using Extrude Edges.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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