Probably no solution but what the hey
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If the circles are brand new, usually they don't do that . It happens at time with other exploded ones, and with circles who don't have the same amount of segments. I sometimes divide the surfaces in four so you will get only triangles .
The only thing(when this happens) is to delete the messed geometry and create a new one or if they are not that much twisted use the Flip edge from the Sandbox tools .I have now tried to recreate the scenario and I couldn't except with very misaligned circles.
Meanwhile let your frustration go ..
[flash=640,360:gmtdmmdi]http://www.youtube.com/v/mJ_fkw5j-t0?list=UUmKurapML4BF9Bjtj4RbvXw&hl=en_US[/flash:gmtdmmdi]
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Out of curiosity, why not use the same number of segments for all the circles? Then AutoFold would work just fine.
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@dave r said:
Out of curiosity, why not use the same number of segments for all the circles? Then AutoFold would work just fine.
Well, as I make the concentric circles, I know that the smaller circles don't require as many segments to still look good when everything is smoothed out. Just trying to keep the poly count down.
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@marian said:
You should try the curviloft plug-in.http://forums.sketchucation.com/viewtopic.php?f=323&t=28586&hilit=curviloft It's nothing to it, select the lines and push a button and voila.
Yeah, I know that using Curviloft would get rid of the problem in question, but many times when I'm doing something like this I'm using a texture, and I like to see what the object is looking like as I move the circles in and out till I get it just right. And yes, I know I could just apply the texture after I've used Curviloft and then make adjustments as needed, but doing that would require me to admit that I'm stupid
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@hellnbak said:
@rich o brien said:
Triangulate before you autfold...
[attachment=0:35n1l3kl]<!-- ia0 -->PickPic 21.png<!-- ia0 -->[/attachment:35n1l3kl]
Here's a 15 segment internal and 8 external
So you're saying I should draw in the lines before I move the circle?
BTW, I rarely use the move tool for this (or anything else). I use Nudge, so I can't invoke autofold (at least I don't think I can, never tried).
Sorry to be dense, but if you didn't use autofold, how did you create the shape in question--that gives the bad transitions?
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Peter, if you triangulate the surface, you don't need AutoFold which puts the "creases" in for you automatically.
Steve, I appreciate your desired to keep entity counts low but in this case, you're actually increasing the entity count because you have to have triangular faces instead of quadrilaterals.
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Thanks, I see that Dave. But Steve said he didn't use auto-fold so I wondered how could he have created the problem shape. Perhaps he just doesn't call it that.
Good point about the poly count!
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I suppose since he's not using Move, he couldn't use AutoFold since it's sort of a modification of the Move tool.
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@dave r said:
Steve, I appreciate your desired to keep entity counts low but in this case, you're actually increasing the entity count because you have to have triangular faces instead of quadrilaterals.
I hate you
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Double-win?
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I hate both of you
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How do I go about deleting this entire embarrassing thread?
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Don't let it embarrass you. Someone else is sure to learn from it.
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Where do I go to get back all the time I wasted fixing things I didn't need to fix? Some sort of form to fill out?
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I don't know but when you find it, let me know. I need the same thing.
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Back there a ways, somebody said they never heard of Nudge. The only thing in the Index is nudgeOrbit by TIG. Is there another tool?
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