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    [Plugin] QuadFaceTools

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    • B Offline
      Ben Ritter
      last edited by

      Thank you Thomthom, very much.

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      • pep75P Offline
        pep75
        last edited by

        HOLY

        Brilliant!!
        Thanks!

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        • N Offline
          notareal
          last edited by

          Wow!

          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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          • thomthomT Offline
            thomthom
            last edited by

            @earthmover said:

            Any plans on adding a Ring Connect option as a way to add additional loops?

            I just felt like teasing you with a screenshot of a new tool I've been working on...

            ConnectEdgesWIP.png

            πŸ˜‰

            ( What I'd love to do later on to improve it is to adapt the splits to the geometry around them. )

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • B Offline
              babman91
              last edited by

              Remind me to donate tons of cookies when I graduate from college after a year

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              • thomthomT Offline
                thomthom
                last edited by

                @earthmover said:

                Any plans on adding a Ring Connect option as a way to add additional loops?

                I finally got it working! Just need to finish the UI. πŸ˜„ πŸ˜„
                I hope to release 0.3 this week. πŸ˜‰

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • thomthomT Offline
                  thomthom
                  last edited by

                  Version 0.3.0

                  • Connect Edges
                  • Insert Loops
                  • Remove Loops
                  • Flip Edges

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • EarthMoverE Offline
                    EarthMover
                    last edited by

                    πŸ‘ πŸ‘ Greatness achieved my friend! Thanks for all you do in the name of progress!

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @earthmover said:

                      :sketchstatic: πŸ‘ πŸ‘ Greatness achieved my friend! Thanks for all you do in the name of progress!

                      This release is dedicated to you my friend. πŸ˜‰

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        Updated the first post with a video of a coming UV mapping feature. πŸ˜‰

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • Rich O BrienR Online
                          Rich O Brien Moderator
                          last edited by

                          πŸ‘

                          I want to play too 😞

                          Where'd you get that UV Map?

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            @unknownuser said:

                            Where'd you get that UV Map?

                            Made it myself. I use it in my template where I have replaced the Googlers with a 1x1x1m standard metric UV mapped cube. πŸ˜„


                            UV Mapping Test Tile

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • EarthMoverE Offline
                              EarthMover
                              last edited by

                              Nice work with the UV idea. Just so I understand, once you are able to establish the orientation via the quad distribution, you can then use a larger map over the entire surface and have it distribute evenly? It's not going to just scale the texture per the quad boundaries, correct? If it's doing what I think, it's bloody brilliant! πŸ‘

                              3D Artist at Clearstory 3D Imaging
                              Guide Tool at Winning With Sketchup
                              Content Creator at Skapeup

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                              • StinkieS Offline
                                Stinkie
                                last edited by

                                Wait, wait ... just woke up, so let me see if I got this right ... no more distorted textures?

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @earthmover said:

                                  Nice work with the UV idea. Just so I understand, once you are able to establish the orientation via the quad distribution, you can then use a larger map over the entire surface and have it distribute evenly? It's not going to just scale the texture per the quad boundaries, correct? If it's doing what I think, it's bloody brilliant! πŸ‘

                                  That is correct. But there are limitations to the topology though. It must be free of poles. ( http://blenderartists.org/forum/showthread.php?93651-Poles-and-Loops&p=849794&viewfull=1#post849794 )

                                  @unknownuser said:

                                  Wait, wait ... just woke up, so let me see if I got this right ... no more distorted textures?

                                  Not necessarily, mapping a planar quad with edges not parallel to each other will result in a distorted texture. One the other hand, if you triangulate it, then the mapping of the two triangles in the quad be skewed instead of distorted. And that will lead to less problems with render engines.

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Version 0.4.0

                                    Important!
                                    This version redefines what a QuadFace is. In order to use quad face meshes used by older versions you must update them.
                                    Tools > QuadFace Tools > Convert > Sandbox Quads to QuadFace Quads

                                    Download

                                    Changelog 0.4.0

                                    UV Mapping
                                    [flash=560,315:23wd2kgt]http://www.youtube.com/v/HdX517AryWs?version=3&hl=en_US[/flash:23wd2kgt]

                                    UV Transferring
                                    [flash=560,315:23wd2kgt]http://www.youtube.com/v/qQHsabwvErg?version=3&hl=en_US[/flash:23wd2kgt]

                                    UV Unwrap
                                    [flash=560,315:23wd2kgt]http://www.youtube.com/v/hnW_yjkM_SY?version=3&hl=en_US[/flash:23wd2kgt]

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • Rich O BrienR Online
                                      Rich O Brien Moderator
                                      last edited by

                                      That is immense.

                                      I commend your hard work and perseverance πŸ‘

                                      Download the free D'oh Book for SketchUp πŸ“–

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                                      • dereiD Offline
                                        derei
                                        last edited by

                                        As I recall, you have (at least) two more plugins that do some related stuff. Does it replace any of them? I'm asking to know if I should remove something from what I already have.

                                        Thank you for this one.

                                        DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                                        • Rich O BrienR Online
                                          Rich O Brien Moderator
                                          last edited by

                                          Is a portion of the UV Toolkit 2 tools now redundant?

                                          Download the free D'oh Book for SketchUp πŸ“–

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                                          • TIGT Offline
                                            TIG Moderator
                                            last edited by

                                            Thanks thomthom πŸ˜„
                                            I've also updated and posted my 'EEbyRails' and 'EEbyLoft' tools today so that their new 'Quad Face' options follow the latest standards, where diagonals are soft+smooth+hidden...

                                            TIG

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