[Plugin] Quadrilateralizer v1.1 20110215
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Some quads are created from tris in a way that they have co-linear edges. This may not be an issue in many apps but SDS2's smooth tool cannot handle these, Pete.
TIG: still great tool, thanks!
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@gaieus said:
Some quads are created from tris in a way that they have co-linear edges. This may not be an issue in many apps but SDS2's smooth tool cannot handle these, Pete.
TIG: still great tool, thanks!Most quads will not have co-linear sides [although thin slivers of triangles do approach co-linearity] - but those that do you can manually Move a vertex as desired.
The subdivision can produce unoptimized quads anyway that would benefit from some adjustments to some vertex locations...This is only v1.0, I only starting thinking about writing it a couple of hours ago

Any feedback or suggestions on improvements welcomed...
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Thank you very much TIG.
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I can envisage another tool to optimize selected coplanar quads...
It tests a faces for their vertices' 'concave-ness'/co-linearity and adjusts the concave/linear vertex location until it is just convex... I suspect this might involve a lot of tail-chasing as one faces concave vertex could be its neighbor's convex vertex
Alternatively if any of the Quadrilateralized faces have co-linear or concave vertices select all and Quadrilateralize them a second time - that should fix them - although the mesh will then be much finer
BUT there's no such thing as as a free lunch... -
Thanks so much TIG!
One question though: Is this gonna help exporting a model to other modelers with greater detail, is it just because quad faced geometry is better or both?
Downloaded already and I ll be checking for updates!!!!
Again THANKS A BOUNCH! -
Hi TIG,
When translating into french, I came across this (line 82):
return nil if UI.messagebox("Quadrilateralizer;\n\nThe Selected Faces are NOT\nALL of the Connected Faces.\nDo you want to Continue ?",MB_YESNO)==7Isn't this message confusing or wrong ?
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@didier bur said:
Hi TIG,
When translating into french, I came across this (line 82):
return nil if UI.messagebox("Quadrilateralizer;\n\nThe Selected Faces are NOT\nALL of the Connected Faces.\nDo you want to Continue ?",MB_YESNO)==7Isn't this message confusing or wrong ?
The selected-faces are not ALL of the connected-faces.
Do you want to continue?

Les choisir-faces ne sont pas tous les relier-faces.
Voulez-vous continuer ? -
Les faces choisies ne font PAS TOUTES partie des faces connectΓ©es
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@didier bur said:
Les faces choisies ne font PAS TOUTES partie des faces connectΓ©es
I couldn't have put it better myself!
Je n'aurais pas pu mieux dire moi-mΓͺme!
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you Rock Tig...
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TIG, thank you.
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Thanks bro! -
Thanks TIG....any chance of a progress bar?
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Here's v1.1 http://forums.sketchucation.com/viewtopic.php?p=309120#p309120
More info and percentage progress now reported in the Status Bar. -
That was quick

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Sorry it took so long I was at the corner-shop buying some milk when you posted

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Now that you're around and idle, how about this

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Thanks TIG. The more I think about this plugin, the more I like it. It can have so many areas to use.
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@tig said:
Sorry it took so long I was at the corner-shop buying some milk when you posted

So, if I drink more milk maybe I can start writing wonderful plugins as You do?

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Or eat more cookies (look at ThomThom).

Maybe both - but if you drink more beer, you will grow a red beard like Rich has (or a belly like me).
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